So, you can win, but you shouldn't be recognized for it.
I don't care if people are recognized. Calling out the highest scores and putting some kind of goofy symbol next to their names does no actual harm to anyone. You can just ignore it if, like me, you think it's pointless.
It's only when people get obsessed with the "integrity" of the awards and preventing "cheating" and you allow these goals to interfere with the thing itself, that it becomes a problem. Using software tools or other methods to encourage people to compete in GOTM within the spirit of GOTM is a good thing, in my view. The GOTM has, over the 10 years that I've followed it, done something useful in helping provide an incentive for people to play the game fairly, where they don't simply reload and reset every time something goes wrong. That temptation is normal and human, yet ultimately it's counterproductive because if you are constantly "cheating", it makes the game too easy and whole aspects of the game become irrelevant (e.g., once upon a time you could get any result you want from a battle just by repeating it over and over---what's the point of having combat odds if you can win a battle every time even with 10% odds?).
But these are things that people do
for themselves to
enjoy the game more. Where people start to go wrong is where they rank the winning and awarding of prizes as more important than the game itself. Where they develop the attitude, if Joe cheats and undermines his own enjoyment of the game, that this somehow harms me, because I wanted to win the Foobish Prize and he unfairly took it away from me. I just think people should get over it. That sort of attitude is harmful. A focus on prizes, that are awarded to you by someone else, rather than on satisfaction from what you do for yourself, is unhealthy. It's my view, you don't have to share it, but I want to help you understand it if you care to understand it.
One example of how this attitude has harmed the GOTM is refusing to hold any GOTMs for two years because the staff thinks some kind of software patch is essential to the integrity of GOTM. (This is especially silly because it ignores the fact that I could cheat in a dozen different ways that no software could ever detect.) The "TSG" is probably more like what I think the GOTM should be. But the prospect that, one day, everything is going to change, makes me more reluctant to be involved. And they make this implicit in the name that they chose.