News: TSG14 Announcement

Very cool. I've been wanting to try domination again, and I've yet to play a whole game with Toku. Was going to play immortal, but the OCC should provide an interesting new spin at Emperor.

unfortunately this one is at King.

So, NC start, GS Steel when you have enough warriors/swords. upgrade 6+ and go slaughter everyone.
 
Yeah. You used to be able to upgrade units in any friendly territory, even other AI's with whom you had Open Borders. But then DaveMcW abused the hell out of it in GotM 7, and he *single-handedly* caused Firaxis to patch it out.
I still feel like you should be able to upgrade into Allied City-State territory, but maybe make it cost a premium or something. You could even have a Patronage policy to help reduce the cost.

I do agree that upgrading in AI Civ territory was kinda silly and easily abused.
 
So, NC start, GS Steel when you have enough warriors/swords. upgrade 6+ and go slaughter everyone.

..and have a settler ready to settle on top or iron. Except that it is OCC!
Do we just *hope* to get some? Is there a refined approach accounting for a possible lack of iron?
 
..and have a settler ready to settle on top or iron. Except that it is OCC!
Do we just *hope* to get some? Is there a refined approach accounting for a possible lack of iron?

1) Rent it from an AI- quick fix but problematic, because you can't get access to iron by conquering a city with it, so you'll have to stick with at least one iron supplier for quite some time.
2) Save up gold to ally a CS- only drawback is you have to wait to upgrade to swords until the CS develops the iron, and then stay allied to the CS as long as you are fighting

Of course, if iron is just outside your territory, you can go for absolute insanity: take Meritocracy, get a great artist, and culture bomb.
 
So, NC start, GS Steel when you have enough warriors/swords. upgrade 6+ and go slaughter everyone.

How do you "GS Steel"? Where is that GS coming from? The University is the first building you can get that allows you to get GS points through specialists. The Ggreat Library and The Oracle each give you 1 GS point, but both take a long time to build (250 production) and will take 100 turns to pop a GS. What am I missing?
 
How do you "GS Steel"? Where is that GS coming from? The University is the first building you can get that allows you to get GS points through specialists. The Ggreat Library and The Oracle each give you 1 GS point, but both take a long time to build (250 production) and will take 100 turns to pop a GS. What am I missing?
You can get a Great Scientist for the Meritocracy policy in Liberty tree. This is "standard" samurai gambit, akaik.

This being said, three policies in Liberty when you're playing OCC seems like a waste.
Plus the fact that you may have no iron, I may opt to hard-tech Steel.
 
You can get a Great Scientist for the Meritocracy policy in Liberty tree. This is "standard" samurai gambit, akaik.

This being said, three policies in Liberty when you're playing OCC seems like a waste.
Plus the fact that you may have no iron, I may opt to hard-tech Steel.

Free GS + free worker? not really a 'waste'... This is king. Getting Steel + 6 Sams before turn 80 should easily win you the map.

but yeah, in general - if this was not a Domination VC plan - I wouldn't go into Liberty either.
 
You can get a Great Scientist for the Meritocracy policy in Liberty tree. This is "standard" samurai gambit, akaik.

This being said, three policies in Liberty when you're playing OCC seems like a waste.
It's funny because in a previous post I was talking about getting a free GP from Meritocracy, but wasn't even thinking about it here because it was OCC so felt like the Tradition tree would be better.

Do you build a Monument early if you plan to go this route? I would think so, otherwise it will take you forever to unlock Meritocracy.
 
in mp like "everybody" is playing that way - tradition tree - tech Iron 1. then GS/GL Steel - just with diff that good mp players expand meanwhile what u caqnt do in occ.
Seems like prio1 here is generate enough money to be able to upgrade enough and possibly buy a CS
 
I am going to settle in place and try to use as many ideas as I can from the "BuShiDo - Way of the Samurai" thread in the strategies section of the forum. Specifically I am going to try to use Meritocracy to bulb steel and I'm going to samurai rush.

This starting location looks resource rich, but on king the AI are usually poor, so I have no idea how I will afford my samurai army. That will be key methinks....


Gandbarimasho!!!
 
Since we know there aren't going to be ancient ruins is it better to not make the initial scout and just make a second warrior instead? Or maybe make the scout and keep it upgraded (don't know if they'll upgrade to trebs?). I'd just prefer my samurai have armory/heroic epic promotions but I guess that won't be too feasible to getting a fast dom.

I played half of a practice game the other night (not this game, just same settings) and am happy to know you don't lose happiness when taking out cities/capitals, so it's good to know I won't need happiness buildings. I was concerned I might need to.
 
Since we know there aren't going to be ancient ruins is it better to not make the initial scout and just make a second warrior instead?

I made a second warrior this time for exactly that reason. When scouts are upgraded I believe they become archers, so you would end up ultimately with a rifleman with worthless range promotions. The warrior on the other hand, plays into the UU Samurai rush strategy, which is one of the best in the game.
 
Since we know there aren't going to be ancient ruins is it better to not make the initial scout and just make a second warrior instead? Or maybe make the scout and keep it upgraded (don't know if they'll upgrade to trebs?).

When scouts are upgraded I believe they become archers, so you would end up ultimately with a rifleman with worthless range promotions.

Considering the fact that scouts can only be upgraded if they pop a ruin that converts them to an archer and there are no ruins, you'd be stuck with a scout for the whole game, if it doesn't die.
 
Considering the fact that scouts can only be upgraded if they pop a ruin that converts them to an archer and there are no ruins, you'd be stuck with a scout for the whole game, if it doesn't die.

Moderator Action: Spoiler information deleted. Please only post information about your progress and discoveries in the appropriate Spoiler threads.
 
I actually found my first Scout very useful and it helped me ......

Spoiler :
How? You need Astronomy. A warrior and a scout swim at same speed.

Edit : Maybe you don't need Astro to discover them after all(I've not scouted in water before Astro), but in what a scout can be more valuable in that sense?
 
How? You need Astronomy. A warrior and a scout swim at same speed.

One possible way is to put the Scout far away from Capital on the other end of own continent and can jump in as soon as Astro is discovered. As with Warrior, most people would be temped to move it back to the Capital for upgrade. So indirectly, Scout can discover other Civs sooner.

Might want to put that in spoiler under announcement.
Spoiler :

Edit : Maybe you don't need Astro to discover them after all(I've not scouted in water before Astro), but in what a scout can be more valuable in that sense?

It's hard to make an argument Scout is better because Astronomy is not needed. Early game, there's no way to know if Astronomy is needed or not.
 
Thanks i forgot to spoil. Well that make sense but it's really a minor thing. You usually have time to bring warrior back to home. But even with no ruins i always build a scout. You can start something else earlier, and later a warrior can be build in only a few turns.
 
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