I'd argue the quality is similar. I'm not sure what exactly is so special about concert memories, and I've been to several. Sure it was fun, though semi-often the performances were disappointing in real life, but I would say they aren't in any notable way superior to my civ memories, which are far more numerous.
I'd argue the quality is similar. I'm not sure what exactly is so special about concert memories, and I've been to several. Sure it was fun, though semi-often the performances were disappointing in real life, but I would say they aren't in any notable way superior to my civ memories, which are far more numerous.
Trip to Japan vs. Playing Civilization 6 is a silly comparison when trying to decide value/hr in relation to cost.
Live Concert vs. Playing Civilization 6 is closer, but still too different to really work, right? Yes, we're at least talking about consuming media, but a concert is a unique social experience while Civ is much less so (though it does have social elements).
The only comparisons that make sense are one between regular media items (CDs/Digital Albums, Movies, Games, Television) that you consume in a non-public setting (primarily). In that sense, Civ VI, long games, Netflix shows, and other time-consuming activities are all going to have a good bang for your buck. The value is part of the appeal.
Yet, I'm willing to pay for something that isn't going to give me that long term value if it's going to supply me with a huge value in a short amount of time - like a great movie that sticks with you and gives you a strong emotional response (or that trip to Japan). I *probably* wont shed a tear during any of my Civ games.
All that being said, I have gotten an insane amount of value from Civilization over the years and games in general.
Just as not everyone is you. Personal preferences are personal -- mine are no "better" or "more worthy" than yours, just as yours are no better or more worthy than mine.
The only relevant thing I would observe about the "cost-per-hour" measuring stick is that no one is compelled to play a game, much less play it for many hundreds of hours. If you choose to play a game for hundreds of hours, I hope you are enjoying yourself (else why play at all?), in which case your out-of-pocket cost for those many hours of enjoyment is going to be quite low. Your investment of time playing the game (to the exclusion of other distractions) is far more costly than the out-of-pocket cost-per-hour you are investing. If, during a given hour, you have available another option (besides playing a game) that would give you more pleasure or leave you with lasting memories that you will cherish, by all means take that option. At the other extreme, if your husband/wife/boyfriend/girlfriend drags you to a concert you know you won't enjoy, and the all-in cost of the concert tickets is comparable to the cost of a video game (and they may well be comparable), you are making a decision to invest in your relationship with your significant other (since you certainly aren't spending that money on a concert experience you are going to cherish). The fact that not all leisure activities are pursued for the same purpose makes comparisons between activities essentially worthless.
Anyway, back to the topic, or at least close to it; since they apparently aren't doing monthly patches anymore, I suspect the next patch and DLC opportunity will be in March if they have adopted the same quarterly patch cycle that Beyond Earth had.
Trip to Japan vs. Playing Civilization 6 is a silly comparison when trying to decide value/hr in relation to cost.
Live Concert vs. Playing Civilization 6 is closer, but still too different to really work, right? Yes, we're at least talking about consuming media, but a concert is a unique social experience while Civ is much less so (though it does have social elements).
The only comparisons that make sense are one between regular media items (CDs/Digital Albums, Movies, Games, Television) that you consume in a non-public setting (primarily). In that sense, Civ VI, long games, Netflix shows, and other time-consuming activities are all going to have a good bang for your buck. The value is part of the appeal.
Yet, I'm willing to pay for something that isn't going to give me that long term value if it's going to supply me with a huge value in a short amount of time - like a great movie that sticks with you and gives you a strong emotional response (or that trip to Japan). I *probably* wont shed a tear during any of my Civ games.
All that being said, I have gotten an insane amount of value from Civilization over the years and games in general.
I don't think the dollar per entertainment value of things people can do to generate memories is the important thing - neither is it how much 'entertainment' is generated by something compared to another. It's the diversity of experiences that people remember that contribute to a fully lived life. Maybe playing Civ has more 'absolute' entertainment value to someone than going to Japan or going to a concert (taking those examples) - but if that person does nothing else for his entire life except play Civ, then that's likely not really a life that you can look back on without regrets. It's all about balance.
Remember, the "Winter Patch" was actually released in very late Autumn.... or Spring if you are in the southern hemisphere. The logic of patch names isn't quite adding up.
I too have never been able to play on the plane for more than an hour before my battery goes out.. Even when the plane has a plug, it goes out when I insert my gaming laptop because it sucks up too much power
Comparisons like this aren't very helpful. I could argue that taking a trip to Japan is more expensive per hour than playing Civ VI, but that doesn't mean that going to Japan is a bad idea or not worth the money. Similarly, a concert might cost more $/hour than Civ VI, but if I enjoy it, then so what?
Then nothing. I was just putting some numbers out there and letting people decide for themselves what they thought of it. I myself consider both a concert and civilization well worth the money. (then again, I don't listen mainstream music, so I only need to pay some 30 euros for a concert. (though that's not really fair to say, because I also pay with a sore throat the next two days...))
I flew United from Houston to Hawaii and there was a plug between all seats. No idea if it would power a laptop, but it kept our ipads going for all 9 hours of the trip.
Regardless of economy or business, airplane outlets never work with my gaming laptop.. I think they have a Max on the watts or something.. Wish there was a way to trick it. Amtrak plugs on the other hand always work
Gaming laptops dont really handle the laptop part of their job so well. Though my acer S7-391 can handle 2 hours of gaming even with its notoriously weak battery. Intel graphics can handle civ 6 no problem.
I have a cheap netbook with an aftermarket 11 cell battery. Its one of those rare APU netbooks so it has radeon internal graphics. Dual boots linux and windows, which frees all resources on windows for gaming. I can play older games on the thing, full stress, and it'll keep ticking for 8 hours at least, even charging my cell phones. Eat your heart out gaming laptops. I bought that thing for $150 5 years ago.
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