Final? Micromanagement Plan 940AD:
Key: (A) Approved, (L) Listed in 940AD, (D) Discussed, (N) Nemo
Set Luxury 20%, Tax 20%, Science 60% (A)
Planning to build Magellan in RC, Isaac in Elysium, not Marco's. (A)
REGIA CIVITAS: IPRB $4 (A), Scientist, Caravan in 4 (D)
Start Magellan (A) Nemo wishes it were Van or Dip.
Elysium Trick: move Irrigated Serf into ocean, Celebration starts,
then serf into Green Road, Food+1 and Zoom! (L)
With Food Box loaded & Size=5, move serf back to best Road
Complex, but keeps Food Box loaded for normal growth too!
Civvium: Elvis onto Road, IPRB $2, Celebrate & grow, then Fish (L)
Van 29/50 in 5, Beads or Salt. Start Marketplace. (D)
Nemo Bay: serf to Forest, IPRB $2 Silver Van 9/50,
IPRB=20 $8, Silver Van in 6 (D)
Beast Flats: IPRB $6, Beads Van 17/50 in 6.
Penguin Flats: Elvis onto ocean, Celebrates, (D)
Possible that serf#4 ocean will continue celebration,
at end of Celb, put one serf on forest, finish Settler. Temple.
Eboracum: Forest serf to ocean, Celebrates like Magic! (N)
Wheat City: switch Phx to Settler! (L)
Reneaux: Celebrates, Food Van 10/50 in 10? sw to Knight!
needs irrigation to handle BB Settler. Marketplace.
Dellham: Mine serf to River, so Celebrates and grows (N)
Dellham Knights in 3: rehome in Hipsheim. Caravan (D)
Fort Anarchy Coal: Freeze growth onto Plains, IPRB $6, Van in 5 (L)
Hipsheim: Dip 18/30 in 6, could IPRB=20 $4.
Hipsheim has Elysium Legion, unfortify and head South.
Monks Towne: celebrates, irrigating, sw to Settler 6/40 in 10 (L)
Cymru Straits: Fish serf to Plains Road, (L)
Switch default Caravel to Copper Van 7/50 in 15 (L)
Uppsala Temple: Rush Buy $26 (L) Then build ... Catapult?
Banana Bay: Whale serf to irrigated Grassland. (D) This is old business from the disbanding of Roskilde. One Settler rehomes in Ren, the other Settler must go found a city somewhere ASAP. Where? No good prospects.
Khorsabad: unfortify GG Warrior, move E S to coast. (D)
Caraval S, pickup Dip (abandon Polar scan),
back North to pick up the GG Warrior. Sail to Bactra.
Khorsabad Settler: Clear.Orders and give up on irrigating, (D)
move North twice to city site,
Found new city, then RushBuy Disband old Khorsabad (A)
Bactra IPRB=10 $11 so Dip 10/30, (D)
then IPRB=20 $22? Or $19? Then final $25? for Dip?
Those seem to be all of the immediate changes.
Little Nemo: Settler 12/40, grows in 17, so IPRB $8 (L)
Castle Jayne: Settler 25/40 in 6, growth serf onto road, Marketplace.
Increase Luxury to 30% 40% 50% as needed, keep Tax 20% (A)
Check each turn, all cities, Lux 20% fallback, add more Lux%
When Food+1 for growth is exhausted: Lux 20% or 30% (N)
I just noticed, we have Spare Dips hiding in Civvium and Udal!
Please also refer to recent posts:
Caravans are Most Important
Settlers, Celebration, Civil Disorder
Plans with Jayne - covers odd final matters
Look backward thru Turn thread for missing items
Boreum, Bactra, City Names, others...