For many years I have accepted the excuse that a proper AI cannot be made for a game as complex as Civ. It has thousands of squares (now hexes) not just a couple dozen of a chess board people say. And then I see this article. http://www.cnbc.com/id/39594637 If google can make a car that can drive in traffic by itself (just think how many different things it has to react to), how can we not get a decent ai? I'm just not buying the excuses for poor AI anymore. To me, this car looks amazing. It has more than just a few thousand hexes to contend with. It has many square miles to contend with (although arguably it only has to deal with small numbers of square miles at a time equal to appox. the stopping distance of the car). So what are your thoughts. Can a decent AI be made for this game? I'm not asking for something like chess that can think 100 turns ahead. But it would be nice is the AI could at least think 5 turns ahead in a war, with generalized long term goals for peace and objectives for war.