Cheron
Chieftain
1140 AD (pfc):
Why is Mecca building a settler? I thought, we'd focus on vertical growth and avoid founding new cities for now? I delay it in favour of an aqueduct (req. for the HGs). I want to let it grow (w/ max-growth due in 2), which is why I don't build a worker there.
(I didn't find a prophet hired here...?)
Najran: lighthouse (delayed) -> granary.
Hastings: forge (delayed) -> courthouse.
I'd finish the forge afterwards nonetheless. With all those hills, Hastings will have a medium hammer output and it doesn't really benefit from a library while we haven't cleared out all that jungle around it.
I Medina was hired a prophet, this gets us 8 gpp/t instead of two. Considering that we don't need a Great Prophet or a Great Artist and that it's highly unlikely, that Medina will spawn a GP in the near future anyway (gpp: 130/500), I assign that clerk to work a plains forest instead. Medina should imho focus on production, not Great Persons.
However, I don't cancel the hindu missionary, mainly because it's due in 1.
Al-Khwarizmi heads to Mecca.
We have some units outside our cultural borders. That increases upkeep, thus I'll return them back home.
1150 AD (1):
Medina: hindu missionary -> crossbowman (due in 1, afterwards it'll have growed and pump out workers)
Nottingham: courthouse -> lighthouse
Mecca: -> Academy
After returning the units mentioned above, our cashflow increased from -2 to +1.
1160 AD (2):
Medina (grows to 10): xbow -> worker
Canterbury (grows to 6): hindu missionary (? sorry, must have missed that on my pfc) -> courthouse
Francis Bacon (GS) is born in Damascus. Ho would lightbulb Education (due in 6). We will get another GS in around 13 rounds, which will be enough to bulb any tech we want. I settle him down.
1170 AD (3):
Hinduism spreads in Najran just before the missionary arrives. Must have a strong aura, that one
1180 AD (4) - 1200 AD (6):
Mainly some worker-shuffling.
Meanwhile, the big subcontinent at the west seems to be not that empty anymore:
At Lybian are two Workers protected by a warrior and an archer. Maybe we could try to grab them later on? To this purpose, I moved some troops towards our western borders.
1210 AD (7):
Cathy demands Paper. I decline, which makes her kind of
... annoyed. *g*
Baghdad finally finished it's galley and starts a forge. Maybe we get a shot at Colossus? It seems to need some serious whipping, tho', as the forge is due in 30(!). Then I reassign one scientist specialists there, that drops it to 18. Once a hill has been mined, the other spec could be reassigned, too...
Nottingham: Lighthouse -> Library
1220 AD (8):
1240 AD (10):
Our scouting Axe was attacked by three barb archers coming from Zhou, but lives. Zhou is now defended by only one more Archer.
After completing the HGs, Mecca resumed builing a settler. I'll leave that to the discretion of my successor.
Same goes for the third worker I just have started in Medina. If we go for Lybian, we might not need him.
Conclusion:
No major events at my turnset.
I basically built infrastructure and kept our workers busy. I did *not* spread around Judaism, however. Also I failed to explore further to the west, mainly b/c our Axe had to heal after several barb attacks.
Sailing our galley may have been a(nother) weed move, since we have no open borders with Cathy.
I delayed Meccas Settler once more to slip in a temple. We have a settler party on our SW borders waiting.
Hastings has no library yet, partly for reasons I explained (far) above and partly b/c the courthouses completion slipped through my attention
Some cities may need some minor reconfiguration after the HG finished (I *did* some reconfigurations yet, but the next player may want to veto or adjust them).
Please note, that some cities are close to growing into unhappiness.
Me will want to build some universities asap, at least in Damascus and Mecca.
I didn't start them yet, since both cities had useful projects near completion.
No Civ has paper yet and only Alex has Philo, thus we may be able to get a more expensive tech for Liberalism.
We could trade fur (-> happiness) for pigs to Alex and wines to Bismarck but I have done neither yet. I'd suggest to do so but will leave that to the next players decision.
Next player UP would be abuzeus. Have fun.
The save:
Why is Mecca building a settler? I thought, we'd focus on vertical growth and avoid founding new cities for now? I delay it in favour of an aqueduct (req. for the HGs). I want to let it grow (w/ max-growth due in 2), which is why I don't build a worker there.
(I didn't find a prophet hired here...?)
Najran: lighthouse (delayed) -> granary.
Hastings: forge (delayed) -> courthouse.
I'd finish the forge afterwards nonetheless. With all those hills, Hastings will have a medium hammer output and it doesn't really benefit from a library while we haven't cleared out all that jungle around it.
I Medina was hired a prophet, this gets us 8 gpp/t instead of two. Considering that we don't need a Great Prophet or a Great Artist and that it's highly unlikely, that Medina will spawn a GP in the near future anyway (gpp: 130/500), I assign that clerk to work a plains forest instead. Medina should imho focus on production, not Great Persons.
However, I don't cancel the hindu missionary, mainly because it's due in 1.
Al-Khwarizmi heads to Mecca.
We have some units outside our cultural borders. That increases upkeep, thus I'll return them back home.
1150 AD (1):
Medina: hindu missionary -> crossbowman (due in 1, afterwards it'll have growed and pump out workers)
Nottingham: courthouse -> lighthouse
Mecca: -> Academy
After returning the units mentioned above, our cashflow increased from -2 to +1.

1160 AD (2):
Medina (grows to 10): xbow -> worker
Canterbury (grows to 6): hindu missionary (? sorry, must have missed that on my pfc) -> courthouse
Francis Bacon (GS) is born in Damascus. Ho would lightbulb Education (due in 6). We will get another GS in around 13 rounds, which will be enough to bulb any tech we want. I settle him down.
1170 AD (3):
Hinduism spreads in Najran just before the missionary arrives. Must have a strong aura, that one

1180 AD (4) - 1200 AD (6):
Mainly some worker-shuffling.
Meanwhile, the big subcontinent at the west seems to be not that empty anymore:
At Lybian are two Workers protected by a warrior and an archer. Maybe we could try to grab them later on? To this purpose, I moved some troops towards our western borders.
1210 AD (7):
Cathy demands Paper. I decline, which makes her kind of
... annoyed. *g*
Baghdad finally finished it's galley and starts a forge. Maybe we get a shot at Colossus? It seems to need some serious whipping, tho', as the forge is due in 30(!). Then I reassign one scientist specialists there, that drops it to 18. Once a hill has been mined, the other spec could be reassigned, too...
Nottingham: Lighthouse -> Library
1220 AD (8):
1240 AD (10):
Our scouting Axe was attacked by three barb archers coming from Zhou, but lives. Zhou is now defended by only one more Archer.
After completing the HGs, Mecca resumed builing a settler. I'll leave that to the discretion of my successor.
Same goes for the third worker I just have started in Medina. If we go for Lybian, we might not need him.
Conclusion:
No major events at my turnset.
I basically built infrastructure and kept our workers busy. I did *not* spread around Judaism, however. Also I failed to explore further to the west, mainly b/c our Axe had to heal after several barb attacks.
Sailing our galley may have been a(nother) weed move, since we have no open borders with Cathy.
I delayed Meccas Settler once more to slip in a temple. We have a settler party on our SW borders waiting.
Hastings has no library yet, partly for reasons I explained (far) above and partly b/c the courthouses completion slipped through my attention

Some cities may need some minor reconfiguration after the HG finished (I *did* some reconfigurations yet, but the next player may want to veto or adjust them).
Please note, that some cities are close to growing into unhappiness.
Me will want to build some universities asap, at least in Damascus and Mecca.
I didn't start them yet, since both cities had useful projects near completion.
No Civ has paper yet and only Alex has Philo, thus we may be able to get a more expensive tech for Liberalism.
We could trade fur (-> happiness) for pigs to Alex and wines to Bismarck but I have done neither yet. I'd suggest to do so but will leave that to the next players decision.
Next player UP would be abuzeus. Have fun.

The save:


