Mostly builder turns here:
1515 AD (0):
Research at 50 % to get economics one turn faster
Cancel cottage build at Najran. Nobody read my proposal of making it a second specialist city?
Send worker to chop forrest at Damascus
Swap Mecca to Taj Mahal (4 turns faster), Medina to Military (hey, it has the Heroic Epic...)
Who built that town on the hill at Hastings? We will most likely never be able to support it. WIll replace it with a windmill

OB with Cathy, Send her Corn for 3 GPT
Sink our galleys: They're outdated and do nothing but raise our military budget.
Stop thatre at Yakutsk: There is enough military inside to prevent a revolution and a granary is better at the start.
1520 AD (1):
London: Market -> Library
whip market in Najran
1525 AD (2):
Najran: Market -> University
Kurfah: Library -> Lighthouse
Medina: Camel Archer -> Longbow
1530 AD (3):
Medina: Longbow -> Longbow
Baghdad: Harbour -> Bank
Hanno born in Moscow - is it the GM form Economics ? One turn to see, heart rate at dangerous levels
Chop and whip Oxford at Damascus
whip Lighthouse at Kurfah (I probably managed to lower our population by 10% in my first 3 turns

)
Peace with Caesar. He gives us a few pennies, nothin' big.
1535 AD (4):
Economics comes in: Pytheas born in Mecca - Cathy got her GM manually...
Medina: Longbow: Hindu Mon (background: We probably want to have a few monasteries once SciMeth is there)
Kurfah: Lighthouse -> Courthouse
Oxford in Damascus -> Complete Courthouse. Damascus is now making 265 Beakers - exactly 4 of them by commerce

Research set to Replaceable Parts: This is on the way to Rifling (which should counter the russian Cossacks and it opens up the lumbermills)
1540 AD (5):
Medina: Hindu Mon -> Buddhist Mon
Canterbury: Forge -> Harbour
GE born in Mecca. I love it when a plan comes together. Since nobody has Nationalism yet I don't use him to rushbuild the Taj Mahal, we can finish it the oldschool way. We can use him on the Statue of Liberty or the Pentagon...
Peace with Bis.
1545 Ad (6):
OB with Caesar
Nottingham: Market -> Jewish Missionary: Want to spread it to Medina.
1550 AD (7):
Medina: Monastery -> Grocer (was at health limit)
Yakutsk: Granary -> Theatre (already started)
Settle GM in Nottingham since it will be our future Wall Street city, he has only to offer some lousy 2 turns worth of research in direction for Constitution and a trade mission seemed not worth it.
1555 AD (8):
Nottingham: Jewish Missionary -> Bank
London: Library -> Forge
Another GS born in Damascus. We officially rock

I make him a super specialist since we can research anything he can lightbulb in a mere 2-3 turns.
1560 AD: (9)
Rep. Parts come in, I set research to Constitution. Begin to build Lumbermills.
Yakutsk: Theatre -> Courthouse
Governour turns citizen specialist from Mercantilism into an artist - good idea..
1565 AD (10):
Fail to spread Judaism to Medina. Need more Missionaries! We can make some money by spreading Judaism.
We are slowly but steady going back to some decent research rate. There are still af ew courthouses in the process of building and we still have the Forbidden Palace (I'd propose Yekatarinenburg if we want to conquer Cathy or a city in the northwest if we want to expand in direction of Toku). We have enough military, it's only that parts of it are a little bit too old. We could either just produce new units or upgrade pats of it. I'd say keep the city raider units to upgrade them into riflemen once these are available and replace the other units by newer ones. Also don't potpone SciMeth for too long. There are so many Scientists at Damascus now that the GL won't matter a lot and there is a GS in the techtree at Physics which can compensate for the loss. The lost Monasteries can be compensated by building observatories, we just need Astronomy.
Basra will need some culture, so we should send a missionary there. Remember to spread Judaism around, first to a highshield city like Mecca or Medina, thay can produce the missionaries then.
I have placed some signs regarding terrain improvements, please take this just as a recommendation, not as a request

If we go to war with Cathy, bring in Alex. He'll do it for a cheap tech and we will get the "mutual struggle" bonus with him, so we can break WFYABTA and also have a close ally. Note that lots of russian, german and greek troops are at the west barb-busting, so if you declare be aware of invasions from the west.
Reearch wise we are half through Constitution, so I'd propose to go for Democracy next, to get the SoL. Rifling opens up Riflemen which counter Cossacks. If we want to go for a new war, we should go for steel. Cannons are city-busting monsters AND we can make good use of the Ironworks.
Not bad, give the 280 non-commerce beakers out of Damascus alone
I am sorry for not being able to provide a more detailed report, but my civ time is very limited at the moment. Sorry for the delay by the way
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