Resumed.
Played on a bit, nothing remarkable going on. Started to run scientists (screw the engineer idea, I don't have MC for a forge and am not PHI, either would've helped it along) and put down cottages, whipping granaries and growing.
Met Pacal, the Hindu founder, on the opposite side of Nappy on T78.
Gifted Napoleon a city over by Pacal to boost relations to Pleased.
Founded my 2 other interior cities to bring me up to 7.
T91 Aesthetics and my first GP (scientist) born in Uruk.
T92 Alpha for Aes outta Wang after only one turn of research, nice. Picked up Iron Working + Hunting from Pacal now as he's likely to either be hated soon from the looks of it (I still haven't met the other religion founder yet, but Justin is aligning the world against Pacal and Nappy) or will cuddle up to Napoleon before I can hit him and get out of control, so I want to snag techs now while I can.
T99 Currency is in. The economy is officially recovering.
With my full picture look, I have no iron or horse. I'm thinking I should use my stronger land to instead push elepult now since Cuirs are off the table as of this point; I need to do damage now as I'm not really big enough to overpower everybody later all at once with only 7 cities I feel.
I can take Horse and Iron both from Nappy, as well as eliminate a dangerous unit-spamming opponent to one side. He'll have elephants of his own soon though, and will fight like a demon for sure as he's a top unit spammer. But it's more security for the future and I can quickly control his Ivory and Iron early in the war if I go that route, limiting the numbers of elephants I'll likely see. I'd need to take just about all his land to make this worth it, but as he appears to be in the corner spot, I'd get a lot to use later.
On the other hand I can go for the same on Wang instead. I'm less sure of his resources (he has at least metal) but PRO Longbows are nasty just as elephants are. He may be less annoying to attack as less of a unit spammer and I think he lacks horses though. He would also be more of a prize, a better techer than Nappy if vassaled, even with few cities, and I might even get Nappy into the war with me if I go for him.
I'm building a scout for Wang's land, but I've decided to go for Napoleon I think. Wang is at Code of Laws and not far from Feualism, needing only Mono + Monarchy to tech it. Napoleon is about at the same spot techwise but is smaller, a slower techer, and curiosly weaker than Wang is right now. If something changes during the build up or Wang attacks me (he can at Pleased) it will be different. But for now, I think Nappy. I know it seems absurd to hit him when he's kinda my only buddy, but he's still capable of turning on me at Pleased, he's more vulnerable, Pacal is his only friend, and he'll be a worse problem than Wang later on if I don't. Wang will play out later, and i may even just move on to Pacal after Nappy instead if he is isolated diplomatically.
Peeps are getting Math, so set tech to HBR first before Math + Const. This will give me a little more development turns too and maybe trade Math after meeting more.
T100 Heh, me and my big mouth. All AIs can tech Longbows now, having traded Monarchy around. On the plus side, Math is up for grabs, and I snag it from Zara.
T103 HBR. Construction now. I have a nice number of workers and forests in 7 cities just waiting to power out elepults in 3 or 4 turns.
T107 Construction. Now the whipping begins. Gonna slowly tech my way toward Feudalism.
In world news, Wang Kon isolated himself by swapping into his own Confucian beliefs, making him the firm worst enemy of Nappy and Pacal. Scouting his land shows it's richer too; Nappy is lacking strong food in his first couple cities and it slowed him.
Wang is the definite target now. I just need to make sure i can get Napoleon into a war before I strike and I can focus everything on taking him. If I DoW Nappy may even join me.
Barracks, Catapults, Elephants, and maybe a stable in a city or two are going to be whipped now. Wang has moved away his border garrisons so apparently he doesn't think I'll be too devious.
T112 I'm starting to tech Feudalism after self-teching the small religious stuff and trading Currency to Wang for Monarchy. Catapults are already rolling off the line and I'm chopping away everything I can, starting with the forests nearest Wang's borders.
T113 Wang stole Meditation from me, so yeah, he's going to the chopping block for sure now. Punk. I'll take his close, fertile land and let him keep expanding west into what appears to be barbarian laden territory.
T116 Build up continues and we'll be ready in a couple turns for DoW.
We meet Izzy, the Buddhist founder and complete our roster. With 20g to grease the palm, she trades Gems and Gold to boost our happiness for the upcoming war/whipping. Not opening borders with that powder keg though as she is isolated.
My path seems clear here. Neutralize Nappy with a beg/bribe, plow through Wang Kon while awaiting Jewish spread to convert to it. Probably go for Nappy or Pacal next, and then Nappy for sure if he's not already wrapped up. Then use my relative security to strike out to the other side of the map later and pick off the also isolated Izzy before mopping up; Even if Wang is hated, Nappy will be liked by Justin/Zara if he stays Jewish and cancel it out, and either way i'll have vassal buffer states on either side.
Justin or Zara look to be my long term rivals, as I won't be attacking them for a long time and trying to make nice instead. Unfortunately both are pretty good AIs that often end up powerful, so this may be a rumble yet.
T118 Judaism finally spread to us. We'll wait a little bit to convert as we have units coming through in the pipeline we'll need very soon.
DoW on next turn.
T119 Zara demands our conversion so what the hell, let's convert to Jewish.
DoW on Wang Kon. Time for reckoning. Napoleon is neutralized with a beg of 1g. Wang could bribe Zara on me with Code of Laws I guess, but I'm not really worried about him as I haven't even found him on the map yet.
The “barbarian” colors out west of Wang are actually Justinian, and Izzy borders Pacal, meaning Zara is a far away as possible, on the other side of the map with no world wrap. Perfect. Nothing to fear in the future.
T123 Justin saves me 5 turns on Feudalism for HBR + 140g. Thanks bro. Now I just have to continue to beat Wang into submission and take his best land before turning around on Nappy.
T125 Annnnnnd he got Feudalism...of course. Justin apparently traded it to Nappy even before this, but Wang's PRO longbows are the biggest headache. More catapults...
T144 I hate AIs. He just refused to cap for like 10 turns after it was already over and he lost all but 3 of his cities (he had a stupid 3 catapult suicide mission on my copper city he wanted to complete first I guess), making the whole war drag out for like 25 turns total. Punk. Well now he's done.
(I forgot to catch the Nappy DoW in a screenie, was a little
at the moment!)
DoW Napoleon with a second stack I had waiting, begging one gold from Justin. Man Wang doing that still pisses me off...
Nappy got a lot of extra time to power up thanks to our Korean troll, but he is isolated on my border and my inital army is like twice the size of when it hit Wang. With the full weight of 13 cities pumping Elepult he'll collapse eventually. Especially since I've whipped in Ziggurats now and can sustain it somewhat.
Then I don't know, maybe cannons. Or go into the long game, for Factories etc. Can't think straight right now, Wang really aggravated me.
T154 Napoleon is about to lose his second city; he's going for Gunpowder. Pillaged his Ivory and Horses before I saw many Knights pop up though, as he got Guilds within 3 turns of the DoW. I only saw a handlful of elephants or Knights the whole war, and he started spamming archery units near the end, so clearly he wasn't able to get trades to replace his horse/ivory.
My economy is tanked; building wealth in every city, running in the red and no tech to trade for gold. Might have to pop one of my scientists for a GA and swap Caste I think.
I did so and I'm now running in the black and can start banking some gold, maybe farm another GP to chain another GA with my leftover scientist. If Napoleon is gonna be anything of an annoying dirtbag like Wang this is gonna take a while too...
T164 Whew....Nappy gives up after i wiped out his stack for a second time and lost his third city. (This is the wrong screenie, but this one shows he was willing to talk and he'd been ready to cap for a bit) He had just gotten Engineering too, in 2 turns after picking up Gunpowder, wow! Those AI trades though... Anyway, with Nappy rolled up, It's time to settle in for the long haul.
I'm dead last in tech, my economy can't function outside of the GA I'm in (2nd triggered in a row using GS + GM), but with two vassals, one a decent size and the other a decent techer, we should be fine in the long run. Time to abandon war and try to turn around the ailing economy so i can begin to tech again, actually trade for some stuff, etc.
Cities clear their queues and get ready to crank some workers (i have only 9 for 15 cities) as well as a handful of settlers. I can use the settlers to grab some extra cities in spots the AIs left unsettled and then keep them or gift them to my vassals to strengthen them. then it's pretty much gonna be all Wealth, growing, developing land, and teching for a while.
T170 Well, Golden Age has been over for a couple turns and we can still stay afloat. A lot of that is Caste + Rep I would say. Workers are out, cities are founded, and we are slowly going to bounce techs off Nappy and Wang to get back into this.
The plan is to head for cannons with Napoleon's help, evaluate the situation, and then either attack then with cannons + muskets or knights, or move forward to Assembly Line first.
Break