AcaMetis
Emperor
- Joined
- May 21, 2018
- Messages
- 1,859
The Nobles' Club series started out as a way for Noble-level (and below) players to improve their game. Most of the original participants now play at much higher levels, so this has become a way for advanced players to help others learn to play better. You can play your own game at any level and with any mod, but it would be nice to comment on the games of other players and give them advice.
Our next leader is De Gaulle of France, whom we last played in NC CXVIII...I think . I searched for the last NC game with De Gaulle but couldn't find the topic directly, so...records it is . Likewise, as far as I can find, we last played the French under Louis XIV in NC CIX. The French start with Agriculture and The Wheel.
Finally, a cut and paste of our standard doctrine:The WB-saves are attached (zipped; they are bigger than standard saves). To play, simply download and unzip it into your BTS/Saves/WorldBuilder folder. Start the game, and load your favorite MOD (if you use one, if not, check out the BUG MOD), select "Play Scenario", and look for "NC number Leader Noble" (or Monarch, etc., for higher levels). You can play with your favorite MOD at the Level and Speed of your choice. From Quick-Warlord to Marathon-Deity, all are welcome! We stuck with the name "Nobles Club" because it has a cool ring to it.
For those who want an additional challenge, try to get as large a reserve of as you can...while maintaining 100% (or , or ) slider positions for as long as possible. De Gaulle would very much like to continue to march forwards into France's future, whatever that entails, but his advisers are always ever so worried about the country's ever dwindling economic reserves. Perhaps founding Civilized Jewellers, spreading it far and wide and ensuring that the city that houses it's HQ has every economic building under the sun will finally appease (or at least distract...) De Gaulle's miserly crew .
Our next leader is De Gaulle of France, whom we last played in NC CXVIII...I think . I searched for the last NC game with De Gaulle but couldn't find the topic directly, so...records it is . Likewise, as far as I can find, we last played the French under Louis XIV in NC CIX. The French start with Agriculture and The Wheel.
- Traits: De Gaulle is Industrious and Charismatic. Industrious provides a +50% bonus on all Wonders (both World and National), and doubles production speed of the Forge . Charismatic provides +1 to all cities, Monuments and Broadcast Towers, and reduces the XP needed for unit promotions by 25%.
- The UB: The Salon, an Observatory with +1 free Artist, providing +1, +4 and +3 GA . Not a bad bonus for cities facing cultural pressure, but your Great Person Pool will never be free from Great Artist pollution again.
The UU: The Musketeer, a Musketman with 2 instead of 1. If you're attacking someone with Mounted units and are afraid of Pikeman sniping the strongest units in your army, bring along Musketeers as stack defenders. They can keep up with their allies on horseback. Somehow .
Spoiler map details :
Fractal, Temperate climate, High Sea level.
Spoiler edits :
Swapped player starting position with an AI, swapped a Wine tile with Stone and an Oil tile with Marble. Also moved the forest that was on the settler's starting position 2SE.
Spoiler what's up with specific difficulties :
In each scenario file you can select your level of difficulty, but that doesn't give the AI the right bonus techs by itself. Use the Noble save for all levels at and below Prince. The Monarch save gives all the AI Archery. Emperor adds Hunting; Immortal adds Agriculture; Deity adds The Wheel.
For players on Monarch or above, you should add archery as a tech for the barbarians (if you don't, the AI will capture their cities very early). This cannot be done in the WB save file and must be done in Worldbuilder as follows:
For players on Monarch or above, you should add archery as a tech for the barbarians (if you don't, the AI will capture their cities very early). This cannot be done in the WB save file and must be done in Worldbuilder as follows:
Spoiler how to add techs to the barbarians :
- Zoom in all the way so you can't see the rest of the map.
- Use the CTRL-W key (or the menu) to enter the worldbuilder. Avoid looking at the mini-map in the lower right corner.
- By default you're in "player" mode (look in the box in the upper right; the icon that looks like a person should be selected). You'll get a drop down menu labelled with your leader's name. Barbarians are at the bottom, so cover the rest of the list with your hand if you don't want to see who else is on the map. Select "Barbarians".
- Select the "Technologies" tab in the box on the left.
- Find Archery (the arrow head icon; 8th row, 3rd column from the right) and click it.
- Exit the worldbuilder.
- Zoom out again after the map fades, and start playing.
Spoiler huts and events :
Note: The standard saves have no huts and have events turned off. If you want tribal villages and random events, choose the saves with "Huts" in their names. If you want huts but no events, select the Huts saves and use Custom Scenario to turn on the option that suppresses events.