AcaMetis
Deity
- Joined
- May 21, 2018
- Messages
- 2,241
Bit late but still Monday, Nobles' Club 259: Peter of Russia is up!
, naturally
.... Next time it'll be the end of an era with Toku's graduation extravaganza.
Not sure if this is out of scope for nobles club, but perhaps an Always War game? Fits Toku well!Correct. High expectations for the last one to be "good".
. In any case, Nobles' Club 263: Tokugawa of Japan is up!
. If anyone sees any mistakes (I had to redo part of it once already after I noticed I accidentally called upon Frederick's long-lost twin brother
) do point it out so I can correct it
.
. Participation seems to favor once every two weeks as far as I can see, but that might be an incorrect assumption on my part.
at me, and also I'm tired
. Comments/etc. welcome, of course.
.
.
).
bonus to Barracks and Drydocks. Charismatic gives every city, Monuments and Broadcast Towers +1
, and decreases the exp required for units to level by 25%. Creative gives every city +2
for free, and gives a +100%
bonus to Libraries, Theatres, and Colosseums. Expansive adds +2
to all cities, gives a +100%
bonus to Granaries and Harbors, and a +25%
bonus to Workers (note that the worker bonus doesn't apply to excess
directly converted to
). Financial adds +1
to any tile that already produces at least 2
. Imperialistic adds +100% to Great General generation and +50%
bonus to Settler production (note that the settler bonus doesn't apply to excess
directly converted to
). Industrious gives a +50%
bonus to all Wonders (World and National), and gives a +100%
bonus to Forges. Organized cuts Civic Upkeep in half, and gives a +100%
bonus to Lighthouses, Courthouses and Factories. Philosophical gives all cities +100%
generation and a +100%
bonus to Universities. Protective gives all Archery and Gunpowder units a free City Garrison I (+20% City Defence) and Drill I (+1 First Strike chance) promotion, as well as a +100%
bonus to Walls and Castles. Spiritual allows you to swap state religion/civics without suffering Anarchy, and gives a +100%
bonus to all Temples.
. That said I think bolding the traits twice might be excessive, but unless they're bolded people posting maps are going to have a hard time finding the right traits for their particular leader in the giant mess and deleting the others. I guess leave it the way it is, or do people have other suggestions?