Smilingrogue
Raging Barbarian
This way is risky: you may get a great prophet instead of the desired great scientist.
Well, depends. (Isn't that the standard answer for all things Civ?
)If playing at < Monarch or maybe even Emperor (not unusual for most players of this series), building the Oracle in a production city, settled second with lots of mines and not much food is perfectly viable. This city will likely not get the Prophet out as other cities with food will constantly stay ahead if they run specialists.
I tried that strategy a while ago and the prophet popped with 100% odds at a perfect time to burn with a GS for my third golden age so not all that bad either.
Edit : To elaborate, I don't remember the game I did this on (Maybe of the NC Justinians? or Charlie?), but the details are basically build the pyramids in the capital, settle a third city to run two scientists, Oracle MC in the second city. Whip forge in the capital and run 1 Engineer. Hire and fire specialists to ensure the scientist in third city pops first. Then run an Engineer from the forge and two scientists in the capital from library and let either pop. If two GSs popped, just bulb all the way to Engineering. If one GS and one GE popped, use the GE on Machinery and GS on Engineering.
On Immortal, this strategy didn't work perfectly in the NC DeGaulle game as the AI was teching a little too quick to wait to see if the second Great Person would be a GE or GS to put off bulbing, so I had to rush with X-Bows. It might not be undesirable to do that for Chinese anyway, though.

Unfortunatly I forgot to turn it into a plantation for about 60 turns after I got calander
.Although I didn't explore half of it as I got too engrossed in the culture victory to build a scout.
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