Nobles Club CXXV - Qin

Monarch, up to 1575 AD.

Spoiler :

After killing off Joe, I decided to consolidate my tech lead a bit rather than go after another AI. I am really running out of reasons not to attack someone soon though: I have 4.5k in the kitty, and after Electricity in 6 turns, I will go Steel to upgrade my pretty decent stack of Trebs, at which point I should attack someone whilst continuing to tech to rifles. Looking at the tech screens I also seem to have Lib, Economics, Astronomy, Gunpowder, Replaceable Parts, Chemistry, Sci Method, Communism, Physics and Biology over my nearest tech rivals, who all seem to be heading slowly to Democracy :(.

So I just need to decide who to attack first, work out what Civics to run (to stay in Caste and go State Property, to draft or not to draft, really I don't know) and go cannon stomp some dudes.

Despite my healthy tech lead, I bet I still take ages to clear this map up... expect a horrendously late dom victory due to my unbelievable powers of war suckage.

 

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In the meantime it is a stronger tile than a regular mine. Use it :thumbsup:

Concerning your city #2
Spoiler :
I would advise 3N1E of Beijing. It has fresh water and allows a good amount of tile sharing with the capitol.
There isn't really much point going further north considering the kind of tiles you gain (plain and desert :vomit:)

Thanks for the analyze :)! I can see the error in my thinking now and that's why I'll settle my 2nd city right on the spot you named.
 
@Rob FIN
Spoiler :
I don't have the game opened but I think teching for BW is a waste because there isn't anything to chop....you should get Masonry and connect the stone and build the pyramid then switch to Rep (food is abundant this map)

As for tech, you should go Masonry->wheel->pottery->writing->alphabet
After alphabet you can trade it for AH and BW/IW

ALso
Spoiler :
mine the banana for now


 
@Rob FIN
Spoiler :
I don't have the game opened but I think teching for BW is a waste because there isn't anything to chop....you should get Masonry and connect the stone and build the pyramid then switch to Rep (food is abundant this map)

As for tech, you should go Masonry->wheel->pottery->writing->alphabet
After alphabet you can trade it for AH and BW/IW

ALso
Spoiler :
mine the banana for now



Hi CivNoobie! Thanks for the reply. I don't know how much you looked into my game spoilers, but I can do my best in explaining my tech choises to you. I wanted to get Pottery fast since the start looks like cottage paradise. We started w/ Mining/Agri so it would keep our workers busy for now. To unlock cottages I start the game with teching TW first ad then go for Pottery. After that I could've taken Masonry what was 1st in your list (and start building Mids) but there's still one thing what is worth worrying: BARBARIANS!! I've got surprised by barbarians many times and I wan't to be extra cautious now. I tech BW for possible copper to build barb defence units. After that I start about thinking Mids and tech Masonry. I think that my order is smart unless I get beaten to Mids. Ofc, Civ Noobie might have been thinking about TGW for barb defence which makes copper useless in barb defence. Are you people proud of me? I tried to think about the strategy better than before. Discuss!
 
Is this game winnable?

Emperor/normal at 1010AD about to pop liberalism, also uploaded some earlier saves.
 
Is this game winnable?

Yes totally,but not if your going to be running pacifism and serfdom for any length of time...

Youve built lots of cottages so id try and lib democracy and coincide building the taj mahal with your civic changes.As everyone less 1 civ is in Hinduism I would be whipping in monastarys/temples everywhere for the hammer bonus when someone builds the AP and build the UoS for the science bonus and spiral minaret if the opportunity arises.

I would be in Organized religion right now and whipping in infrastructure everywhere,get drama to build your pavilions,trade for sugar,get your neighbour to pleased by gifting some techs,trade away your stone if your not using it etc etc

after that space is easily possible or diplomatic peacefully after you take out the one civ that's Confucian.Or from this position conquest/domination if you get a real tech lead into tanks/bombers/nukes.
 
2560BC-1800BC

Building Pyramids

Spoiler :

Finished the warrior in Beijing, now it builds 2nd worker. I always build too few workers so I try to get better.

Shanghai was found in 2520BC:



It starts training a warrior.

Masonry was built, next Writing.

When Beijing finishes the worker it starts training another settler. I want to grow my empire up to 3 cities before wonders so I don't fall behind.



My scouting warrior got killed by a barbarian in 2080BC...

Writing finished, Mystiscm next for border pops via monuments.

Both cities finished the products in 1920BC. Beijing starts building the 'Mids and Shanghai starts building worker.

After Mysticism, I start teching Alpha for :science:.

Guanzhou was built, it starts building monument:



Map:




What do you think?

Save:
 

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675BC religion question

Spoiler :
What should I be doing religion wise in this case when there are 3 types? I wanna be on good terms with Ghandi so I can keep trading techs with him.
 
675BC religion question

Spoiler :
What should I be doing religion wise in this case when there are 3 types? I wanna be on good terms with Ghandi so I can keep trading techs with him.


I would say adopt the same religion as the person you want to be your friend and prepare to fight the others
Spoiler :
especially, the communist to your south, unless you have enough techs [for bribes] to keep him busy fighting the other religious blocks
 
Well I found out how far Cho-Ku-Nu's could take me on Emperor - all the way to a 1620 AD domination victory! Do you think I built too many of them?!

Spoiler :






 
Nicely done Welsh Gandalf - thats what I should have done - I had loads left after my first war with Stalin, and could have just continued. Instead I got all research obsessed, so that by the time I was taking on Joao - after Liz, Ghandi and Isabella, I was using artillery, bombers, and even tanks...

I managed an 1892 AD Monarch domination victory eventually, but basically kept making the same mistke over and over again - just teching to the next key military tech before declaring for my next war. My stack of Drill 4 Chokonuts was pretty decent after Stalin, and I just let them sit in my cities whilst I went to cannons... then my post-Isabella Cavs sat whilst I waited for bombers, etc. In the final Jaoa war I still had both those huge stacks, as well as my new stacks of artillery, planes and tanks.

I really need to learn how to war more minimalistically :(
Still, this was probably my best Monarch domination to date, so can't be too sad.



I totally forgot to take any screen shots of the late game, but this gives you some idea of how it went down - only Giggles remains as an indenpendent operator
 
Imm conquest 1810 AD

Spoiler :

What an annoying finish. Lizzy capped quick, but Gandhi that moron just refusedand not until I had half his cities did he cap. Really frustrating as Joao had now capped Gilga and was closing in on rifling. I quickly dowed Joao and razed his capitol before he got it. Then turned around and capped Stalin and Izzy rather quickly. Then I turned back at Joao/Gilga to get trolled a bit. 1st Gilga broke free from Joao after he lost some cities. Finally I thought I could capped Joao, but instead he vassaled to Gilga :mad:
Gilga with his protective rifles are annoying and my vassals took forever to get involved in the war. But in the end the inevitable happened and both capped. The game was beyond doubt after Gandhi capped, and then a relentless slog for a couple of hundred years.
I think I got a bit lucky maybe that Gandhi turned out to be the biggest civ in my game.
But unlucky that so few wars happened as everyone were in different religions.
 
Sorry if this was mentioned before:

The nice thing about preparing a Cho-Ko-Nu stack is one can build archers in all of one's cities, acquire Machinery and all the archer builds are automagically switched to Cho-Ko-Nu builds. Doing this, one can have build up to 24 of 60 Hammers and 2P whip them for an instant Cho-Ko-Nu stack!

I learned this from Seraiel's great HoF thread about his Cho-Ko-Nu based Domination Victory.

Great fininsh WelshGandolf!

Sun Tzu Wu
 
Monarch, Conquest Victory 1808AD.

Oh yeah!
Spoiler :

mjs66h.jpg


Highlights:
  • Settled in place, mined the banana
  • Got the Oracle to slingshot Metal Casting
  • Got the Pyramids + Parthenon
  • Great Engineer to bulb machinery (525BC)
  • Go for Choko-nu rush after 4 cities
  • Eliminated Stalin (350 AD), razed all his cities. My army at that time compose of swords and choks
  • Create more army, and rushed Elizabeth
  • Eliminated Elizabeth (1010 AD), razed all her cities even her holy city that earns 20 gold (stupid move in my part, oh my!)
  • Declared war on Gandhi, by now I am at 0% science and yet still losing gold!
  • Got currency before my cities go strike (whew!)
  • War with Gandhi took longer than expected as he is starting to have longbows
  • Took Gandhi's capital, holycity and some good cities while razed the rest. Capitulate at 1360 AD
  • Took 100 years to recover my economy. Declared war against Joao at 1545AD
  • Because I razed Elizabeth's cities earlier, Joao has taken the opportunity to expand crazily to her territory. Now he has the biggest territory and a huge manpower to produce knights! In addition, he is head to head in tech with me.
  • I have use my Gandhi's territory as a buffer against Joao's knights and managed to take his capital and 1 border cities.
  • Joao's has a crazy stack. He counterattacks me with a stack of 6-8 knights, 3-4 trebuchet from north east, south east and almost every 5-10 turns. By that time, my army composed of mainly Elephants (limited supply because the strategic resource came from Joao in the first place), Choks, Pults, Mace and Spears (cannot upgrade inside enemy territory) is forced to hide inside his capital to buy some time. If the situation gets worse, I will sacrifice the pults and choks to kill his siege units at the every least.
  • First in liberalism but only managed to get military tradition. starting to train cuirassier as reinforcement but the map is huge so it may take a while to reach enemy lands. Note: I don't have guilds by that time so it's a jump from horse archers to cuirassier
  • Stupid Gandhi is giving Joao exp points giving him more Great Generals. His wave of knights is getting better promoted. Even my cuirs only roughly has 50-50 chance.
  • I changed my strategy and attacked his Northern front. Luckily, his cities are less defended. razed his 4 cities. Took 2 of them. Researched steel tech.
  • Once his northern cities fall, together with my remaining army. I marched to his southern powerhouse cities. Finally he capitulated at 1755 AD
  • Declared war at Gilgamesh at the same turn. His army lurks nearby. But I obliterated his whole stack using my cannons! Without taking any of his cities, he capitulated the same turn at 1755 AD :lol:
  • Declared war on Isabella, Took 2 of her cities and finally surrendered too. By that time, I got my choks and maceman upgraded to rifles.

Overall, I think the presence of Jungles makes invasion difficult because
  1. shortens your line of sight
  2. gives the AI some defensive bonuses

Long game but worth it

So I have killed 50 knights from Joao! :lol:
2qm0w2c.jpg

 
@ Sun Tzu Wu - hmmm nice tip, I'll have to remember that.

@ vogonpoet
Spoiler :
yes warring "minimalistically" is a skill I haven't quite mastered but I'm getting better at it. I was at one extreme - an earlier date could've been achieved, for example, by getting rifling earlier but I purposefully avoided it for the lolz. Going all the way to tanks is the other end of things. Don't get me wrong, I LOVE tanks but most military games should be over before getting that far.

Perhaps you could've upgraded your elite CKN's to rifles to help accelerate the victory? Also, having a more advanced army is fine but if you're equal tech but have a much bigger army, you should be able to win with superior numbers/tactics.
 
Another trick for quickly pumping out a large number of army that I've learnt was that, start building axe, 1 turn before finish, switch to swordsman, 1 turn before finish, switch to catapult, 1 turn before finish, switch to elephant (well, if you have it). then, every city can stack up to 4 units w/o taking hit to your military support cost. And when it's time, you can get a pretty large army out in 4 turns or so. I do that for my catapult rush on lower levels. You can do the similar for Cannon rush (cats/trebs) or anything similar.

Do note that you can do this only for one type of unit each for a city. Can't do the same for the same unit.
 
1800BC- 325BC

Somewhere back in Time

Spoiler :
I've been away for some time because of a little AoE3 and LoL and school tests..

No worries, I'm back for this game now!

While building the Pyramids I tech Alpha to get some :science: :strength: up :)!

Meanwhile in Shanghai, I've hooked up Copper and Stone (to hurry Pyramids).
Spoiler :


And some turns later Gandhi comes to my capital to spread his grumpy religion...
Spoiler :



This time he is bringing some Jewish popes to my country :mad:!! Get eaten by the barbarian, missionary noobie!!
Spoiler :



He did get through the barb...

In 1040BC chinese researched Alphabet. Next is IW because we live in a total jungle and there's no need for AH and such techs.
Spoiler :



In 1000BC Pyramids are finished and I switch to Rep.
Spoiler :



Beijing would build Stonehenge in 4t so I take the offer.

Stalin's borders in South:
Spoiler :



925BC:
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Queen Elizabeth shows up:
Spoiler :



725BC, We got IW finished and now Maths is up next. We relly need the hammers from hi :hammers: chops.

!:
Spoiler :


Yup, take that and go away noob!

After this pressure I switch to Hinduism...
Spoiler :



Nanjing built:
Spoiler :



Sorry, not for non-hindi people:
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After Math we went for Currency.

Xian was built:
Spoiler :



Map:
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What should I do next?
 

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@ Rob
Spoiler :
once again, i don't have my program installed, but it seems like when you were building the pyramid, you forgot to connect the road between the stone and beijing. You also gave away too many techs, Stalin is very weak right now so I wouldn't really give into his demand. replay back to the 2000BC save.

you should also have at least 6 cities by now; as for the GE, i might save it for bulbing machinery; if i were you I'd tech for machinery and invade stalin with chokos (this way you won't even need catapaults)
 
@ Rob
Spoiler :
once again, i don't have my program installed, but it seems like when you were building the pyramid, you forgot to connect the road between the stone and beijing. You also gave away too many techs, Stalin is very weak right now so I wouldn't really give into his demand. replay back to the 2000BC save.

you should also have at least 6 cities by now; as for the GE, i might save it for bulbing machinery; if i were you I'd tech for machinery and invade stalin with chokos (this way you won't even need catapults)

Spoiler :
The first point is correct, that I started building the Mids before I connected stone to the capital, which I can see now wasn't very optimal. However it was just a few turns difference so it feels quite hard judgement to start again from 2000BC. But if you are sure about that its good for me, then I'll do it because I want to improve. About trades, I actually thought that I told you that I didn't accept to Stalin's requests. I sent him away. The plan about engineering bulb and Cho-Ko-Nu rush against Stalin is good. I like it very much. Thanks a lot for the reply CivNoobie :worship:!
 
my twocent on this game:

Spoiler :
weird map, no forests to chop but yet axemen are needed for fog bust

very hard to pump out any useful units, so i wouldn't bother with stonehenge, just pyramid


actually great wall comes very handy this game
 
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