I am flattered to be nominated again at all, let alone at such a critical time for the prospects of our Empire.
I will accept the nomination, but not without a fight
I nominate
General_W!
I bet no one saw that coming
Now to the posed questions:
I think the war should happen now, while we have a slight superiority in the quality of units. However, I don't think we should attack KISS. Rather, I'd like to see us lure KISS into attacking us at a spot of our choosing. I really don't know how to enact this sort of thing, but I imagine we could lead KISS to think that one of our towns is 'weaker' than the other. That will make their actions more predictable, and we therefore can plan for it. With KISS attacking in our territory, on our terms, we can more easily manage the damage.
Clearly, I am more conservative than not (strange how different I am in reality!) I would not bring the attack to KISS: What will we gain? If we can't take both of their Lux towns, I dont' really see the point. All that will happen is both KISS and MIA will throw shields at eachother, with no net gain or loss, resulting in both DNUT and TNT catching up to us. Therefore, if KISS wants to attack, we should let them. But, we should only let them attack us where we
want them to.
To be sure, I have absolutely no idea how to do this.
As for Tactics in Battle, all citizens should know that there are others on this team with much more war experience than me, but I like to think that I'm a good listener, and not too afraid or too proud to take wise advice wherever it comes from. But generally, I think it would be dishonest of me to say that I'm a huge risk-taker.
As for the ForceMix, I see our forces being perfectly suited to keeping KISS at bay for a long time. Our Hoplites should be like stalks of wheat in the field: Cut down all you may, and there are still acres and acres all around. Our MDI are valuable and pricey: They will be the skock and awe that will scare KISS into submission. I can't speak to catapults. [
In Vanilla, bombard almost never works, and I'm convinced it's due to a bug: 10 catapults, and only one lands a successful hit!?! Please!] But, I will (and have been) reading up on their use, and I will take advice from anywhere
Once we have Chivalry, we will have to see what our economic situation is. I would prefer to build several Horsemen now, while they are still quick to build, and then wind up with an equal number of MDI and Knights, slowly weaning our forces of MDI and replacing them all with Knights. It will cost more in Shields, but the upgrade path is more fruitful. As I've said before,
I really like Cavalry![/b]