roadTrade (get/set - ephemeral) (since 0.16)
totpp.roadTrade[map] -> integer
Returns a bitmask with the terrain types that receive an initial trade arrow when a road is built. Provided by the Initial trade arrow for roads patch.
Does this option only work with Lua? Or is it possible to include it in the mod in the RULES? I avoid using Lua as it doesn't work in multiplayer.
I seem to have installed the update correctly. Since the game is launched through the launcher. However, I do not see any changes.
totpp.roadTrade[map] -> integer
Returns a bitmask with the terrain types that receive an initial trade arrow when a road is built. Provided by the Initial trade arrow for roads patch.
Does this option only work with Lua? Or is it possible to include it in the mod in the RULES? I avoid using Lua as it doesn't work in multiplayer.
I seem to have installed the update correctly. Since the game is launched through the launcher. However, I do not see any changes.