Hakan-i Cihan
Emperor
Why would they blur it in the other screen though?And then I have found this.
Seems like you are right
Why would they blur it in the other screen though?And then I have found this.
Seems like you are right
12 new Heroes
List of heroes:
1. Hercules
2. King Arthur
3. Beowulf
4. Maui
5. Himko
6. Oya
7. Hunahpu and Xbalanque
8. Monkey King Sun Wukong
9. Mulan
10. Anansi
11. Hippolyta
12. ???
I meant Sumeria; it's just that "Sumer" is the usual term in academic literature so writing "Sumeria" feels weird for me.I'm slightly relieved we are not getting Sumer as well
Yeah, a horse unit is not at all what I'd expect for Babylon, though I'll cut them a little slack because Hammurabi was Amorite. Firaxis sure does love their cavalry UUs.Screams Horse Archer to me, to be honest
Screams Assyria to me, to be honest. :eyeroll:
That's why I said I wish Sumer had gotten the irrigation works and Babylon had gotten the ziggurat or a tablet house or literally anything else. I don't think we'll ever get the Indus Valley Civilization, though. We have no clue what language they spoke, nor do we know anything about their leaders. They are essentially an archaeological culture, which is a really bad fit for Civ. I think we'll have to be satisfied with their inclusion in Humankind.A unique water mill, really? Irrigation networks really weren’t that unique by the time of the Babylonian Empire, and I feel like a focus like that should be reserved for an Indus Valley civilisation if we ever got one (which is admittedly unlikely).
It’s just so generic for the time period. Maybe it would be too predictable, but I would have preferred a library or ancient walls replacement, because at least those would be justifiable.
To be fair anything is better than the remakeThere's more Mulans than just those! The Ballad of Mulan dates from the 5th century/ Northern Wei period, though it's a very different story!
Yes, 330 turns total. It's for Quick SpeedThey are definitely playing at Quick Speed.
I agree with you!Theory: Eureka grants the Technology.
Maybe strength goes down each time you kill, so you have to save it. Like you can only use it 12 times before it becomes completely useless.Hercules has 88 combat strength?
Is it just me or is the monument not upright?Leugi (over on a Discord) has identified what appears to be a unique Water Mill potentially (south of the city, next to the farm):
View attachment 574783
Can Voidsinger's Obelisk hold heroic works? Or can they even recruit heroes given they don't have monuments?
It seems that hero mode is a giant nerf to Voidsingers?
I agree with you!
Babylon has NO EUREKs, but at the same time the penalty to the development of science is 50%. What could be more scientific than the absence (or their minimum) of campuses !?
So:
at 0:35 we have a palace (+2 sciences) and 2 citizens (0.5 * 2 = 1). Total should be +3 per turn, but Babylon only has 1.5
The same mathematics and at 1:35: +2 from the palace, +2 from citizens and +1 from iron. But in the end, only 2.5.
Babylon is changing the perception of scientific civilization! FXS THANKS !!!! It is very cool!!!What do you think?
That does not explain how Babylon was able to bulb Pottery (a tech that has no Eureka) by killing a spearman with a slinger inside their territory.
I think the bonus is more straight-forward (and less creative). Kill a unit inside borders, get science. or, kill a more advanced unit, get science. Or, get science the first time a unit of each type scores a kill. Something amongst those lines.
Depending on definitions of Central Asia (which, granted, vary considerably), we already have one in Kabul.I'm thrilled that we can have a Central Asian CS now.
That does not explain how Babylon was able to bulb Pottery (a tech that has no Eureka) by killing a spearman with a slinger inside their territory.
I think the bonus is more straight-forward (and less creative). Kill a unit inside borders, get science. or, kill a more advanced unit, get science. Or, get science the first time a unit of each type scores a kill. Something amongst those lines.
Not having Rama or some other Indian hero is weird.
Aren't Heroes supposed to be mortal units in this mode? Ironically, Hanuman is one of the Chiranjeevi, immortal figures who are to remain alive till the end of this age.I would rather they had Hanuman instead of Sun Wukong....Unless Hanuman would offend Hindu people somehow.
the Gilded Vault has all the abilities of the bank
Ethiopia's colors are not similar to Arabia's, they are identical. That is the only case where 2 civs have identical primary jerseys.They sure like to make new civ colours very similar to existing ones, eh? Ethiopia's was very similar to Arabia's, and now Babylon's colours look almost identical to Maya's.
Aren't Heroes supposed to be mortal units in this mode? Ironically, Hanuman is one of the Chiranjeevi, immortal figures who are to remain alive till the end of this age.
I'm not 100% sure that Pottery has been studied at 0:37That does not explain how Babylon was able to bulb Pottery (a tech that has no Eureka) by killing a spearman with a slinger inside their territory.
I am redoing the Maths: at 1:38 we can see the Babylonian are researching Engineering at turn 38 with 2.5 Science per turn, with ~10% completed and 59 turns remaining.
Engineering cost is 200 Science, +10% due to be classical technology while the world era is ancient, so 220 Science. If they need 59 × 2.5 = 147.5 Science to complete it, they should have completed 72.5 Science yet... which is far more than 10%! This is more 33%! Which means they are playing at Quick Speed.
At Quick Speed, the Science cost drops to 220 × 0.75 = 165 Science. If 147.5 Science need to be done to do this, this means 17.5 Science was poured in the Technology which is ~10.6%. They are definitely playing at Quick Speed.
Unlocking Engineering need to unlock the Wheel (80 × 0.75 = 60 Science) and Mining (25 × 0.75 = 18.75 Science). No way they could cumulate 88.75 Science, not including Bronze Working (Encampment) and Mining (we can see a Mine). They seems to be able to complete a Settler because they have a second city in the South.
In total: 106.25 Science. What they could have: 1.5 × 19 = 28.5, more or less with a city at 1 Population at start, or if they completed a Settlers, dropping the Population.
- Pottery's cost: 18.75 Science. Done: ~11.25 Science.
- Animal Husbandry's cost: 18.75 Science. Done?
- Archery's cost: 37.5 Science. At least 22.5 Science with standard Eureka.
- Mining's cost: 18.75. It is done (Builder can put a Mine on a Hill).
- Bronze Working's cost: 60 Science. At least 36 Science with standard Eureka.
Theory: Eureka grants the Technology. Which means:
I guess they do have a Eureka grants Technology. Maybe it is limited to the world current era and can't have all technologies with the Eureka. I don't think they are researching Engineering at random: could we have the Walls of Babylon in this game?
- No need to have Animal Husbandry be completed for Archery.
- If so, they only need Mining completed (18.75 Science) and the Pottery one (11.25), so 30 Science. Which seems to fit.
But China has no penalty to science.The Eureka granting the whole technology would hard outpace China imo, so I'm not sure they'd go so far.