tR1cKy
taking over the world
.... and the tax officer ringing at your bell 
@sennomulo: what goody huts? i'm playing with no barbs
@ Gogf: yes, i'm considering the idea of asking the mods to have this thread moved in the "stories and tales" forum, but it's too early. If i lose...
It's 925bc - 13 turns left for peace with Egypt. That damn settler popped from Thebes is egyptian!
After a few curses, i came up with the idea of playing a variant:
- No city razing.
- Intentional starvation of cities is forbidden.
- Starvation is allowed if the governor is turned on and he decides to starve in order to avoid civil disorder.
- Only cities with pop 1 can be abandoned.
- New cities can only be founded by a foreign settler.
This set of rules will leave me prone to unreasonable culture flips, so i'll add an extra "good" rule:
- Turn reload is allowed if garrisoned troops are at least 2x local population and the city flips. This ratio is raised to 3x if there are resistors or if the city is in civil disorder.
Next play session tonight, now it's worktime.

@sennomulo: what goody huts? i'm playing with no barbs
@ Gogf: yes, i'm considering the idea of asking the mods to have this thread moved in the "stories and tales" forum, but it's too early. If i lose...

It's 925bc - 13 turns left for peace with Egypt. That damn settler popped from Thebes is egyptian!

- No city razing.
- Intentional starvation of cities is forbidden.
- Starvation is allowed if the governor is turned on and he decides to starve in order to avoid civil disorder.
- Only cities with pop 1 can be abandoned.
- New cities can only be founded by a foreign settler.
This set of rules will leave me prone to unreasonable culture flips, so i'll add an extra "good" rule:
- Turn reload is allowed if garrisoned troops are at least 2x local population and the city flips. This ratio is raised to 3x if there are resistors or if the city is in civil disorder.
Next play session tonight, now it's worktime.