timberwolf4545
Chieftain
- Joined
- Apr 16, 2003
- Messages
- 81
I was playing as Persia against oddly aggressive India. They had declared war on me 3 times after wiping out America.
After about 20 turns of occupying my territory and being furious for no reason, I finally declared war on the squaters after asking them to leave each turn. I took one of their cities and razed it as I figured I could not hold on to it very long. (I assume this is what made them slightly angry) But I was not expecting what I got next turn.
Multiple messages that my SDI (very useful) was intersepcting incoming nukes!!! Now - I had switched production off of nukes each time, because like in the real world I figured them useless. You nuke them, they nuke you. Cities and improvements wrecked and it just would n't be worth it. Especially with an SDI and against INDIA I wasn't expecting nuclear war.
So - as I was going into this war, I figured I had a good strategy. I had planned on sending stacks of mech infantry into their territory to pillage their access to Iron, Rubber, Aluminum and other useful things. Then when they couldn't make powerful units anymore, I would just bleed them down and pick off their cities in a nice leasurly barrage of armor, artillary and offshore bombardment. I would still be able to build culture and commerce improvements elsewhere and increase my chances of winning by other means.
But, when they popped a nuke it changed my strategy - but not by much. I nuked their resources! This worked tons better than pillaging with armor. It took only one turn, ruined improvements and caused widespread nuclear polution which went uncleaned as the war went on. So - as they couldn't build any units up to par with mine, I kept churning out Mech and Modern and plowing their cities with artilary. Anyway, this would have certainly worked until end of game, but using nukes is addicting. I ended up using them when I got them.
This is, I think, a great way to use nukes without ruining the the game too much. Also, since I wasn't issuing a first strike I didn't feel as if I was guilty of bad play.
End of the day I had to build an Army of workers to clean up the resulting damage on the territory I had conquered. But 20 turns later, they still have nuclear pulution over their resources.
Any thoughts on my malice?
Tom
After about 20 turns of occupying my territory and being furious for no reason, I finally declared war on the squaters after asking them to leave each turn. I took one of their cities and razed it as I figured I could not hold on to it very long. (I assume this is what made them slightly angry) But I was not expecting what I got next turn.
Multiple messages that my SDI (very useful) was intersepcting incoming nukes!!! Now - I had switched production off of nukes each time, because like in the real world I figured them useless. You nuke them, they nuke you. Cities and improvements wrecked and it just would n't be worth it. Especially with an SDI and against INDIA I wasn't expecting nuclear war.
So - as I was going into this war, I figured I had a good strategy. I had planned on sending stacks of mech infantry into their territory to pillage their access to Iron, Rubber, Aluminum and other useful things. Then when they couldn't make powerful units anymore, I would just bleed them down and pick off their cities in a nice leasurly barrage of armor, artillary and offshore bombardment. I would still be able to build culture and commerce improvements elsewhere and increase my chances of winning by other means.
But, when they popped a nuke it changed my strategy - but not by much. I nuked their resources! This worked tons better than pillaging with armor. It took only one turn, ruined improvements and caused widespread nuclear polution which went uncleaned as the war went on. So - as they couldn't build any units up to par with mine, I kept churning out Mech and Modern and plowing their cities with artilary. Anyway, this would have certainly worked until end of game, but using nukes is addicting. I ended up using them when I got them.
This is, I think, a great way to use nukes without ruining the the game too much. Also, since I wasn't issuing a first strike I didn't feel as if I was guilty of bad play.
End of the day I had to build an Army of workers to clean up the resulting damage on the territory I had conquered. But 20 turns later, they still have nuclear pulution over their resources.
Any thoughts on my malice?
Tom