Ok, there is new rule regarding Size, I will show using Hattis Updated Stats:
Nation Name: Hatti
Ruler/Player No Current Leader/Lord Iggy
Efficiency (Civilian/Military) 0(6ep to next)/0 (2 ep to Next) The new Rule for Civilian is that it is 2 ep per lvl, x the Size level. Military is 2, than 3, than 4, and so on
Economy: 5(9ep to next)/5(9ep to next)/0 Here is how the new Eco system works: Iggy wantsto build a new City. He needs to pay his Urban Eco, +1, + His size level. Little Harder to upkeep.
Economy Status Stable (0) You need to send orders on Government Intervertion to raise: EX: Send Royal funds to improve Intresfacture, lower taxes on goods, send soldiers to protect roads. Will Probably want to make Merchants come, helping your eco
Cities: Hattusas, Abaita, Sinop, Alexandria. For every Size level, you can only have 2
Size: Healthy (3) Area and Population
Age: Bronze Age
Army: 750 Spear men (1/0), 100 Chariots (2/0) 600 Axemen (2/0)
Navy:
Infrastructure: Dirt Tracks (0/6) Dirt Tracks are usually (0/2) But Since He is much larger, it takes more eco. Say He had 3/4 completed, but gaines an extra size level. It is now only 2/6 complete
Education: Wha...? (0/6) same with Intrasfacture
Culture: Disunited
Confidence: Okay
Religion: 71% Mesopatanian Polotheism, 17% Egyptian Polytheism, 12% Padic
Projects:
Voyages of Discovery
Generals
Description: A warrior Race living in Centeral Asia Minor, they have conqured their weak neighbors, and now look to the Byzintines and Fayid's for expansion.
That covers it pretty much.