Calder
Warlord
Don't know if anyone has posted this already, but here we are:
NVIDIA has released new versions of their ForceWare graphics drivers for their GeForce based graphics chips and cards. The 162.18 drivers for Windows XP/Windows XP Media Center are now available as are the 162.22 drivers for 32-bit and 64-bit flavors of Windows Vista. The Vista version has a number of fixes for various games including World of Warcraft, Battlefield 2142, the DirectX10 version of Company of Heroes, Lost Planet, and many other games.
Noted Fixes for Civ4:
[SLI], GeForce 7950 GX2 512MB Quad NVIDIA SLI: Civilization 4
white area of corruption with flickering appears while zooming out.
[SLI], GeForce 7900 GTX/GeForce 7950 GX2 Quad NVIDIA SLI:
Civilization 4 game creation screens have text rendering artifacts
with 8xS AA or 16x SLI AA enabled.
GeForce 7800 GTX/GT, GeForce 6800/6600: Ground and water
textures are corrupted when zooming out in Civilization 4.
Not Fixed:
GeForce 7800 GTX/GT, SLI: The load balancing line is corrupted when
playing Civilizations 4 at 2560x1600.
This is not an NVIDIA bug, but a visual effect resulting from the interraction
between the frame rate and the update rate of the split line.
NVIDIA has released new versions of their ForceWare graphics drivers for their GeForce based graphics chips and cards. The 162.18 drivers for Windows XP/Windows XP Media Center are now available as are the 162.22 drivers for 32-bit and 64-bit flavors of Windows Vista. The Vista version has a number of fixes for various games including World of Warcraft, Battlefield 2142, the DirectX10 version of Company of Heroes, Lost Planet, and many other games.
Noted Fixes for Civ4:
[SLI], GeForce 7950 GX2 512MB Quad NVIDIA SLI: Civilization 4
white area of corruption with flickering appears while zooming out.
[SLI], GeForce 7900 GTX/GeForce 7950 GX2 Quad NVIDIA SLI:
Civilization 4 game creation screens have text rendering artifacts
with 8xS AA or 16x SLI AA enabled.
GeForce 7800 GTX/GT, GeForce 6800/6600: Ground and water
textures are corrupted when zooming out in Civilization 4.
Not Fixed:
GeForce 7800 GTX/GT, SLI: The load balancing line is corrupted when
playing Civilizations 4 at 2560x1600.
This is not an NVIDIA bug, but a visual effect resulting from the interraction
between the frame rate and the update rate of the split line.