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Mac benchmark scores

Discussion in 'Civ6 - Macintosh' started by Oleary, Nov 1, 2016.

  1. Oleary

    Oleary OF Supporter

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    I thought it might help if we posted our Mac specs and the score we get from the Civ 6 benchmark option (main screen right below tutorial). This might help folks that are wondering if their rig will run the game or if they're on the fence about buying it because it's technically below the minimum options.
    So that we're comparing apples to apples:
    From the main menu, pick game options and then graphics. Turn the two sliders to minimum. Click advanced options and make sure all options are unchecked. Post your specs and score below and I'll update the thread. If there's anything I'm missing or suggestions, please let me know.

    *** Edit ***
    Added a late game save (turn 393) with a fair amount going on. DL, press end turn, use a stop watch or 1 Mississippi it and report turn time. Hopefully there's still some optimization coming but it was much slower than it seemed while playing. I used the lowest res again.

    *** Edit ***
    Played around with quick move and quick combat this morning. Turning both of them on reduced my turn time from 55 seconds to 23 seconds. Didn't notice any change in turn time with autosaves (the other factor mentioned in a windows thread) but I'm running on an SSD so that may be the difference. Listed times below if anyone is interested and wants to post theirs also.

    2011

    Mid 2011 iMac 27-inch, 3,4 GHz Intel Core i7, 16 GB 1333 MHz DDR3, AMD Radeon HD 6970M 1024 MB

    Average Frame Time: 38.703ms
    99th Percentile: 75.889ms


    2012

    Mid 2012 Retina MacBook Pro, El Capitan, 2.3 GHz i7, 8 GB, NVIDIA GeForce GT 650M (window mode)
    Average: 99.379 ms
    99th percentile: 225.158 ms

    Mid 2012 MBP, 15" non-Retina, Sierra, 2.6 Ghz i7, 8 GB RAM, 1 GB Geforce GT 650M
    Average: 100 ms
    99th percentile: 161 ms

    Late 2012 Mac Mini 6,2, Sierra, 2.3GHz i7, 16GB RAM, Intel Iris HD 4000 Screen resolution 1920x1200
    Average: 92.413 ms
    99th Percentile: 116.432 ms

    2013

    2013 Mac Pro w/ D700 and Quad 3.7 GHz
    Minimum settings @ 2560x1600 = 48ms
    Ultra settings @ 2560x1600 = 73ms

    Mid 2013 MBP, 13" non-Retina, Sierra, 2.5 Ghz i5, 8 GB RAM,
    Intel HD Graphics 4000 1536 MB
    Average: 86 ms
    99th percentile: 118 ms

    Late 2013, iMac 27 in, 3.5 Ghz Core i7, 16GB RAM, NVIDEA GeForce GTX 780M 4GB, Fullscreen mode
    Quick combat enabled, quick movement enabled:
    Average: 56.67 ms
    99th Percentile: 87.375 ms
    Quick combat disabled, quick movement enabled:
    Average: 55.3 ms
    99th Percentile: 94.59 ms
    Quick combat disabled, quick movement disabled:
    Average: 46.496 ms
    99th Percentile: 73.365 ms
    Quick combat enabled, quick movement disabled:
    Average: 53.596 ms
    99th Percentile: 87.282 ms

    Late 2013 Imac 27 inch, Sierra, 3.5 ghz I7, 16 gig ram, Geforce GTX 780M 4 gig
    Average: 49 ms
    99th percentile: 80 ms
    Turn time: 55 seconds (quick combat/move off)
    Turn time: 23 seconds (quick combat/move on)

    Late 2013 MBP, 15 inch Retina, Sierra, 2.3 ghz I7, 16 gig ram, Geforce GT 750m 2 gig
    Average: 77 ms
    99th percentile: 109
    Turn time: 26 seconds (quick combat/move on)

    2014

    Late 2014 iMac Retina 5K, 27-inch, 3.5 GHz Intel Core i5, 8 GBytes RAM, AMD Radeon R9 M290X 2048 MB, 120 GBytes SSD,1 TByte HD
    Average: 53.7 ms
    99th percentile: 573 ms (not sure I believe this number!)

    Late 2014 Retina iMac 27 inch, El Capitan, 4 ghz I7, 16 gig ram, Radeon R9 M295X 4 gig
    Average: 42 ms
    99th percentile: 72 ms

    2015

    Early 2015 Macbook Pro, 2.7 ghz Intel i5, 8 GB ram, Intel Iris 6100
    Average Frame Time: 44.168ms
    99th Percentile: 54.957ms
    Average Turn Time: 35.22 sec



    Mid 2015 MBP, 2.7 GHz Intel Core i5, 8 GB RAM, Intel Iris Graphics 6100
    Average: 63.628 ms
    99th Percentile: 94.847 ms
    With Quick Combat/Quick Move:
    Average 68.488
    99th Percentile: 98.167
    It seems to run fine, although slow between turns at the end.

    2016

    2016 15" MBP, 2.7Ghz i7, AMD Radeon 460, 16GB RAM, 4GB VRAM
    All tests performed in fullscreen 1680 x 1050 (highest resolution available for some reason). Antialiasing off, Quick Moves on, Quick Combat on.
    Low Res
    Average: 34.043
    99th Percentile: 46.103
    Ultra Res:
    Average: 73.110
    99th Percentile: 96.523
     

    Attached Files:

    Last edited: Dec 6, 2016
  2. oakdragon

    oakdragon Stagnating amonst the Siliconians Supporter

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    Great idea for a thread!

    Mid 2012 MBP, 15" non-Retina, Sierra, 2.6 Ghz i7, 8 GB RAM, 1 GB Geforce GT 650M
    Average: 100 ms
    99th percentile: 161 ms

    I did this in max-res windowed mode. I don't know if that makes a difference.
     
  3. gfeier

    gfeier Chieftain

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    Late 2014 Retina iMac 27 inch, El Capitan, 4 ghz I7, 16 gig ram, Radeon R9 M295X 4 gig
    Average: 42 ms
    99th percentile: 72 ms

    Edit: I just realized I ran this with the sliders set on medium.
     
    Last edited: Nov 6, 2016
  4. Oleary

    Oleary OF Supporter

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    I'm not sure either. If you get a chance run it full screen and see if there's any difference.
    Also thought I'd add a save game file from late game and see how long turn's take. I'm happy it works, so it doesn't matter to me, but some folks may not want to wait x seconds late game.
     
  5. Siptah

    Siptah Eternal Chieftain

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    Mid 2013 MBP, 13" non-Retina, Sierra, 2.5 Ghz i5, 8 GB RAM,
    Intel HD Graphics 4000 1536 MB
    Average: 86 ms
    99th percentile: 118 ms
     
  6. AlanH

    AlanH Mac addict, php monkey Moderator Hall of Fame Staff Supporter GOTM Staff

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    iMac (Retina 5K, 27-inch, Late 2014)
    3.5 GHz Intel Core i5
    8 GBytes RAM
    AMD Radeon R9 M290X 2048 MB
    120 GBytes SSD
    1 TByte HD

    53.7mS average
    573mS 99% - not sure I believe this number!

    This was in windowed mode. I think I had tweaked one of the graphics options.
     
  7. Oleary

    Oleary OF Supporter

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    yeah, that number doesn't seem likely given your average. I'm off today so may play with window mode and some of the graphic options. It seemed (no evidence) that my turn time was slower with the graphics turned all the way down. There's another thread that suggests ways to decrease turn times. I'm going to play with some of those options also.

    Edit: I ran a test on my iMac in windows mode. It changed the average by +1 ms and -6 99th. Not enough difference to matter. I wonder if the 99th in your case was just a hiccup (something stalled for half a second)?
     
    Last edited: Nov 2, 2016
  8. narmox

    narmox Chieftain

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    Mac Mini 6,2 (Late 2012)
    OS X 10.12 Sierra
    2.3GHz Intel Core i7 (quad-core)
    16GB RAM
    Intel Iris HD 4000
    1TB hard drive
    Screen resolution 1920x1200

    Average: 92.413 ms
    99th Percentile: 116.432 ms
     
    oakdragon likes this.
  9. oakdragon

    oakdragon Stagnating amonst the Siliconians Supporter

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    Wow. I' surprised your is so much faster than mine is. I wonder if I'd be better off adding more RAM.
     
  10. SCBrain

    SCBrain Chieftain

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    mid-2015 MBP, Stock

    2.7 GHz Intel Core i5
    8 GB RAM
    Intel Iris Graphics 6100

    Average: 63.628 ms
    99th Percentile: 94.847 ms

    With Quick Combat/Quick Move:

    Average 68.488
    99th Percentile: 98.167

    It seems to run fine, although slow between turns at the end.
     
    Last edited: Nov 4, 2016
    Yamahac76 likes this.
  11. iamliberal

    iamliberal Chieftain

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    Can someone please explain the benchmark result figures? I can't remember what "ms" is to understand results?
     
  12. oakdragon

    oakdragon Stagnating amonst the Siliconians Supporter

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    "ms" stands for "milliseconds". It's referring to the average time taken to render a frame during the test. The 99th percentile figure means 99% of the frames took less than that amount of time to render. So, for example, for a given average ms. time, a higher 99th percentile figure means there was more variation between the highest and lowest amounts of time, so that there was more of a bottleneck somewhere. It would be more useful if they'd given the average FPS in the final results, but this still helps a bit.
     
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  13. AlanH

    AlanH Mac addict, php monkey Moderator Hall of Fame Staff Supporter GOTM Staff

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    Divide 1,000 by average frame time to get the average frames per second. The 99% figure is pretty useless for our purposes.
     
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  14. iamliberal

    iamliberal Chieftain

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    Thank you, I felt silly asking but didn't know, so I appreciate the answers. I'm going to try my first game soon, just been too busy to delve into a game yet.
     
  15. clabauterman

    clabauterman Shipping Ghost

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    No results for an mid-2011 iMac 27" (2,7 gHz - 12 GB RAM)?
     
  16. LFRANK

    LFRANK Semper Fidelis!

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    iMac 27 in, late 2013
    3.5 Ghz Core i7
    16GB RAM
    NVIDEA GeForce GTX 780M 4GB
    Fullscreen mode

    Quick combat enabled, quick movement enabled:
    Average: 56.67 ms
    99th Percentile: 87.375 ms

    Quick combat disabled, quick movement enabled:
    Average: 55.3 ms
    99th Percentile: 94.59 ms

    Quick combat disabled, quick movement disabled:
    Average: 46.496 ms
    99th Percentile: 73.365 ms

    Quick combat enabled, quick movement disabled:
    Average: 53.596 ms
    99th Percentile: 87.282 ms
     
  17. CantonJester

    CantonJester Chieftain

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    OK, so...Any hope for me?

    MacBook Pro (Retina, 15", Mid 2014)
    2.5 GHz, i7
    16 GB RAM, 1600 MHz, DDR3
    Intel Iris Pro 1536 MB
     
  18. narmox

    narmox Chieftain

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    Pretty sure you'll be fine! RAM and CPU are enough, the videocard might give you some lower settings but will surely be better than mine.
     
  19. CantonJester

    CantonJester Chieftain

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    Thanks!

    Now for the other thousand dollar question: will Civ 6 make my CPU go into overdrive forcing the fan to start and stay on for the length of time I'm playing the game the way Civ 5 did?
     
  20. Siptah

    Siptah Eternal Chieftain

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    Yes, it will.
     

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