First thing I notice is the barb city, look an all right spot.
Next is Tiwanaku's library. To me, this city is our shrine city so needs bank, grocer, currency, monastery and temple (for GP). We've already got a granary so can't build all those, a library will knock out another, so I cancel it and build axes.
Animal Husbandry is in. Think either Alphabet or Iron Working. Decide on Alphabet to get early trade opportunities.
Barb city is size 1. Leave it alone.
Declare on Shaka.
Our finances reek, negative at 20%. Actually we're going to go broke. I decide I need to raze the barb city for some cash.
I then realise we have no cottages going anywhere. Oh dear.
First cash injection to the economy.
A GG is born.
I employ two scientists in Babylon and one in Cuzco to limit growth and speed Alphabet along.
I'm pillaging madly in zulu land. Ulundi only has two archers and 40% defense, we may be able to raze it. I have 6 axes in the vicinity, most injured (I have a medic though).
Once we get some cottages up and running, we should be able to expand the empire somewhat. Given the building restrictions I think we're going to have a large army roaming most of the game, so razin' for cash seems to be the way of the game. I've started a settler in Cuzco to be able to settle the barb city site once we can afford it.
Hopefully we can get some good trade worth out of Alphabet and extort some tech for peace from Shaka.
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