OB04 - Five Is The Magic Number

I press enter...





Well this was one hard variant we got ourselves into, so it was a very satisfying win. :goodjob: I never thought it was beyond us but at various times victory seemed a long way away.

Thanks to you all for joining in, a finer crew there never was :hatsoff:. Any ideas for another game? ;)

Have attached the zipped replay file.
 

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Are you using the BUG Mod Conroe as I am and perhaps that is causing the crash?? Only asking really as I am sure Ruff Hi would like to know if it is an issue!!
The log crach is a bug with BUG. It is known but as yet no solution.
No, I don't use any mods. :nope: Unless the BUG mod corrupts the save. I also notice that our replay file ends at 1700AD. Is that the BUG mod, as well? It seems that it was aptly named. :crazyeye:

Anyway excellent work on taking down Victoria's infantry
Made possible by that navy that you left me to play with. ;) Actually, Ralph, I need you to play a few turns for me in MLG5. I have no doubt that you could get me a Workboat out of my landlocked city. :lol:

Thanks to you all for joining in, a finer crew there never was :hatsoff:. Any ideas for another game? ;)
I'd like to second this. You folks have been a really great crew to play with! A lot of what makes these games fun are the people that you get to play with. And these games have certainly been enjoyable.
:hatsoff:

And I agree with MD ... if we do this again, that 5 building rule has got to go. That made for a really tough variant. And that arctic map does sound interesting ...
 
No, I don't use any mods. :nope: Unless the BUG mod corrupts the save. I also notice that our replay file ends at 1700AD. Is that the BUG mod, as well? It seems that it was aptly named. :crazyeye:

The BUG mod corrupts the log file and replay file if you don't use BUG (I think).

I have an idea for a Xmas game. Happy Xmas (War Is Over). Monarch, Agressive AI. The idea was that at the end of every turn, you have to try and stop any war that is running (involving yourself or even an AI war) by whatever means necessary. They want your capital for peace, bad luck! To make it spicy I thought about giving each AI a religion from the first turn, meaning they will be at it all game between themselves, giving our peacekeeping nature something to do.
 
Fun game, very challenging but a really enjoyable blast right to the end.

Cheers and :goodjob: to all

Ralph
 
Awesome game team! I'm glad to see that everybody detests my 5 buildings rule :lol:

As for the next game, I'm all for DMI-VII.
 
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