AdamW81
Chieftain
Just finished a go at this on immortal/lincoln. Won in the late 1800's using mech infantry.
My notes:
I had 5 great general units and lost 2 early on and settled the rest. I had one more super unit with 200+ xp that was basically like a great general by the time I got to mechs.
The great generals absolutely owned, in retrospect settling less and building up 8 or so super units would have made the final destruction much faster. With basically 4 I took them all one way and they would win battles at 99% but the other 40 xp mechs only would be at 85%-90% vs infantry with 3 city defense (I only ran into infantry on the last 3 surviving AI's, first three went down fast only having riflemen and a few machine guns). With 8 I would take 4 each direction and win much faster both because of the GG's and more importantly I would have killed off more AI's before they got infantry (or at least could build up alot of infantry, on deity they probably have infantry anyway)
Once you get infantry start building up xp on non GG's by attacking the cavalry/rifle stacks that show up, they have 95%+ chance to win from the get go and you can build up alot of xp on units that normally are not getting attacked. In the end I had multiple mech's with 75-100 xp that worked well as their own group doing clean up.
Don't neglect getting grenadiers early! This was the one point where there was overlap and I was defending with grenadiers vs. grenadiers. I took the tech path all the way to combustion after getting steam power so rifles did not come online until much later.
Also, I had railroad well before the AI so for fun I broke out into their territory a square or two and sent workers with my stack and built some railroads into their territory. With commando it allowed me to do some hit and runs and start killing cities right around me while building up my army.
Getting xp to go around is tricky, the AI actually broke through my hill once when I had 3 of my great generals backing off so others could get xp (this is when the other 2 got killed). Luckily they only had 2 units left that actually made it through so I easily took it back with my 3 gg's left. Be very careful of knight stacks as they ignore first strikes (I wouldn't try to pass xp around if knights show up in any significant numbers, leave your ubers up there!)
My notes:
I had 5 great general units and lost 2 early on and settled the rest. I had one more super unit with 200+ xp that was basically like a great general by the time I got to mechs.
The great generals absolutely owned, in retrospect settling less and building up 8 or so super units would have made the final destruction much faster. With basically 4 I took them all one way and they would win battles at 99% but the other 40 xp mechs only would be at 85%-90% vs infantry with 3 city defense (I only ran into infantry on the last 3 surviving AI's, first three went down fast only having riflemen and a few machine guns). With 8 I would take 4 each direction and win much faster both because of the GG's and more importantly I would have killed off more AI's before they got infantry (or at least could build up alot of infantry, on deity they probably have infantry anyway)
Once you get infantry start building up xp on non GG's by attacking the cavalry/rifle stacks that show up, they have 95%+ chance to win from the get go and you can build up alot of xp on units that normally are not getting attacked. In the end I had multiple mech's with 75-100 xp that worked well as their own group doing clean up.
Don't neglect getting grenadiers early! This was the one point where there was overlap and I was defending with grenadiers vs. grenadiers. I took the tech path all the way to combustion after getting steam power so rifles did not come online until much later.
Also, I had railroad well before the AI so for fun I broke out into their territory a square or two and sent workers with my stack and built some railroads into their territory. With commando it allowed me to do some hit and runs and start killing cities right around me while building up my army.
Getting xp to go around is tricky, the AI actually broke through my hill once when I had 3 of my great generals backing off so others could get xp (this is when the other 2 got killed). Luckily they only had 2 units left that actually made it through so I easily took it back with my 3 gg's left. Be very careful of knight stacks as they ignore first strikes (I wouldn't try to pass xp around if knights show up in any significant numbers, leave your ubers up there!)