Ansar
Détente avec l'été
No sorry unpatched, oh and by the way, I just got a flipped city, do I take it or rebuff the rebels?
Mathias said:Wanna bet? Not building the Colossus will make space race difficult at or above monarch, but not impossible. As for 20K culture, I have had plenty of non-coastal victories.
In my opinion, scientific is overrated for OCC. You can always trade for BW very early, so starting with BW isn't much of a plus. The free tech isn't going to be game-breaking, either. You will either be leading in tech, or trailing in tech. One free tech isn't going to change much at the begining of the IA, especially if it's Nationalism. I will concede that this does carry more weight on higher difficulties, as techs are more expensive for you.
This may be the only real option at or above Emperor, but is plainly wrong at or below Monarch. Max research for Writing, followed by Code of Laws before Philosophy, getting Republic for free, is the fastest way to get out of despotism.
If you are going for space race, the Great Library gives you too much culture and puts you at a disadvantage if you try to use if for free techs. You want to be the first to Education and Astronomy, not the third.
DaveMcW said:The difficulty level greatly affects your victory condition.
Chieftain - You could win by conquest if you try.
Warlord & Regent - You will get 20k culture before the modern age.
Monarch & Emperor - Spaceship is very possible if you don't want diplo.
Deity - If you manage to build the UN, you deserve to win.
metalhead said:It's not so much that it's overrated than every other trait is useless, except perhaps agricultural. You can afford a few turns of anarchy, so religious is useless. You won't be warring much, so militaristic is wasted. You won't expand at all, so expansionistic and commercial give you nothing.
Metalhead said:well, I guess technically conquest would be more challenging, but since it's pretty much impossible above Warlord, it's not worth mentioning.
metalhead said:@Methos - yes, it is interesting. I'll be checking in frequently to see what you guys can do with it.

I never turn off ANY victory condition. Part of the challenge is reaching your chosen VC without triggering any other.metalhead said:I always turn off culture victory, because I'd get it every game, and what would be the point of that?
DaveMcW said:The difficulty level greatly affects your victory condition.
Chieftain - You could win by conquest if you try.
Warlord & Regent - You will get 20k culture before the modern age.
Monarch & Emperor - Spaceship is very possible if you don't want diplo.
Deity - If you manage to build the UN, you deserve to win.



This thread is about OCC, or One City Challenge, where you are not allowed to ever control a second city. With this restriction, domination is obviously impossible. Other VC's have varying degrees of difficulty depending on the level at which the game is played.Himalia said:Even adding SID to that list i will say that any victory condition is possible on any level.
Of course it was. The top 5 cities are ranked according to highest culture.AnsarKing101 said:My city was the top city![]()

Domination is obviously impossible, but there is one victory condition that is possible with an OCC, but very very hard -- HistographTomoyo said:I'd say Domination is the most challenging...
