Dirk1302
Deity
Ok, i gave it another try (Epic speed), got the usual ice/tundra start with lots of seafood (anybody else who often get that start with Ghandi?) and also lots of forests. Still very difficult, look at the timeline:
polytheism researched in 3310
bronze working researched in 2500, worker ready It's 15 turns to masonry from here, in this time the worker can build a mine and prechop 2 forests (60 hammers) . capital is at 3, builds monument and whips it when there is one turn left,45 hammers. so when masonry is researched we have 105 hammers ,we live in the year 2050 and still have 375-105 =270 hammers to go . from this point on i got 8 H/turn from city and chop one forest every 5 turns for an average of 6H/turn. so GW takes 270/14 * 30 year ~~ 600 year to complete from this point (actually longer because i started to lose some of the 8H/T due to chopping)
I was duly beaten to GW in 1480.
So i tried again: this time i built monument and barracks while researching poly and bw taking them of the queue once they were one step from completion, i was just able to finish the first worker when i discovered bw. i whipped monument and barracks for a total of 90H at this moment so i immediately had a second worker. This worked, i now had GW in 1510 (i made some small mistakes could have been 1600 ithink). Exciting but very unnatural. my empire is really in a sorry state capital full of buildings but whipped down to size 1. Next whip is the temple and settlers will not be built before 1000bc.due to building monument and barracks i haven't got very much warriors either.
The point is that researching the techs took too long so it seems to me that an early commerce tile or a river would be very useful and almost essential. Every turn to accelerate the speed of poly and especially bw is important.
polytheism researched in 3310
bronze working researched in 2500, worker ready It's 15 turns to masonry from here, in this time the worker can build a mine and prechop 2 forests (60 hammers) . capital is at 3, builds monument and whips it when there is one turn left,45 hammers. so when masonry is researched we have 105 hammers ,we live in the year 2050 and still have 375-105 =270 hammers to go . from this point on i got 8 H/turn from city and chop one forest every 5 turns for an average of 6H/turn. so GW takes 270/14 * 30 year ~~ 600 year to complete from this point (actually longer because i started to lose some of the 8H/T due to chopping)
I was duly beaten to GW in 1480.
So i tried again: this time i built monument and barracks while researching poly and bw taking them of the queue once they were one step from completion, i was just able to finish the first worker when i discovered bw. i whipped monument and barracks for a total of 90H at this moment so i immediately had a second worker. This worked, i now had GW in 1510 (i made some small mistakes could have been 1600 ithink). Exciting but very unnatural. my empire is really in a sorry state capital full of buildings but whipped down to size 1. Next whip is the temple and settlers will not be built before 1000bc.due to building monument and barracks i haven't got very much warriors either.
The point is that researching the techs took too long so it seems to me that an early commerce tile or a river would be very useful and almost essential. Every turn to accelerate the speed of poly and especially bw is important.