All in all, release the code for civ3 and we`re happy
But they won't. So let's support a Civ V that (hopefully) brings back some civ III spirit. I don't know anything about programing, so civ IV was\is out of my league. The graphics are hard to mod, and there's no editor

.
Thus, CIV V needs to have:
+ a Civ limit that (A: is adustable, or (2: is a high number (60-100???)
+ Graphics and animations that are based off popular graphic programs (Bryce, Poser, Povray, ect.)
+ An editor, more specificly, GUI based, and UF (User Friendly).
Simmilar to the civ III editor. (On a side note, the worldbuilder feature is cool, so that should stay)
+ A relased code, for advanced modding.
+ Multiple leaders, great people, civics, ambient terrain, all those great things that were added in civ IV, but some need tweeking (for example: civics need to be parts of goverment, not replacements)
+Go back to Civ III (? Civ II ?) on certen areas.
+ (A personal note: I hate Civ IV for the unfair combat that I get into and zooming-by tech tree [ I was finding it dificult to have a moment of nothing-ness, when I had built all the buildings available to me at the time, and I could have time to build larger things; army, wonders. But in Civ IV, there was always something...]
+ Optionaly Advanced Graphics (2D or 3D, Hmmm...

)
+ Advanced AI!!! (Overseas invasions, raids, wondering peoples option, Space AI, corect usage of
all options/settings ect.)
+ Come on, throw some ideas at me...
I too would kill for a revamped Civ III

, but it seems that that front is one we aren't winning

, so let's focus on Civ V, a game we just might have a say in it's creation.