Cybah Emperor Joined Jun 22, 2007 Messages 1,481 Feb 16, 2010 #1 Assert Failed File: CvInitCore.cpp Line: 1078 Expression: eIndex < NUM_GAMEOPTION_TYPES Message: Index in CvInitCore::getOption expected to be < 34 Are there only 34 Game Options supported? Is there a chance to increase this number?
Assert Failed File: CvInitCore.cpp Line: 1078 Expression: eIndex < NUM_GAMEOPTION_TYPES Message: Index in CvInitCore::getOption expected to be < 34 Are there only 34 Game Options supported? Is there a chance to increase this number?
N NotSoGood Emperor Joined Jan 25, 2009 Messages 1,077 Location Finland Feb 16, 2010 #2 Cybah said: Are there only 34 Game Options supported? Click to expand... I don't think so, because FfH2 has 52 Game Options. Have you checked if you have defined them properly in the xml?
Cybah said: Are there only 34 Game Options supported? Click to expand... I don't think so, because FfH2 has 52 Game Options. Have you checked if you have defined them properly in the xml?
Cybah Emperor Joined Jun 22, 2007 Messages 1,481 Feb 16, 2010 #3 I think it's defined properly (added tons of own game options before).
davidlallen Deity Joined Apr 28, 2008 Messages 4,743 Location California Feb 16, 2010 #5 And, after changing cvenums.h, did you do a full clean recompile?
Cybah Emperor Joined Jun 22, 2007 Messages 1,481 Feb 16, 2010 #6 no... not a full. should try it out.
S stolenrays Deity Joined Aug 2, 2009 Messages 2,063 Aug 13, 2012 #8 I got this same error, when debugging, and then a CTD. So a recompile did it for you after what exactly did you change? The CvInitCore text documents seem to control this.
I got this same error, when debugging, and then a CTD. So a recompile did it for you after what exactly did you change? The CvInitCore text documents seem to control this.