far_wanderer
Prince
- Joined
- Dec 20, 2008
- Messages
- 454
Do you mean Blessing of Amatheon? It's from original FFH2.
I know. I was referring to having it on by default, even in 'play now' mode.
Do you mean Blessing of Amatheon? It's from original FFH2.
By the way, I've just saw that there's no space for more corporation icons in the city view, and my new icon is visible in worldbuilder only, it doesn't fit on the city panel.
That is true for many civs that do not have a unit at some techs, especially late ones. Arquebuses for Ljosalfar, Rage for Bannor, some of it was in unmodded FfH. It is possible to disable them for particular civs if you guys think I should.far_wanderer said:They have a lot of techs, especially later ones, that don't do anything for them but can still be researched. Rage in particular.
Enachantment mana gets them a happy face, and earth mana increases discovery chance. Both quite usefull. I do not want to remove extra resources for balance (they still help) and add refined mana for the same reason (just one is required for smelter, plus it increases strength of all mechanical units).far_wanderer said:The Mechanos currently have no use for the mana that comes from unique features or their palace.
Yeah, but I would not call exploring spider lair safe...far_wanderer said:Because Giant Spiders are invisible, non-recon units can walk up to their nests and explore them without having to contend with defenders. Other than that I really like the lairs. You might want to have them start with a held defender, though, my second game I took out a griffon nest on turn three before any defenders had spawned (got the free griffon result too).
Oh thank youPriests of winter can be build - req priesthood, temple of the hand, cost 120 hammers
here you go, i think this is definitialy a CTD. if not im going to be very depressed cause it means my computor is crap.