OrionVeteran
Deity
Thanks for the reply! Would you mind enlarging on point 2 a little? It sounds interesting, but I'm not clear what exactly these buildings do. Do they provide a free specialist of the appropriate type (farmers for agricultural, etc)?
The specialist Management buildings activate 5 specialists for the respective trait: They are not free, only activated.
Aggressive: 3 Spies, 2 Engineers
Agriculture: 5 Farmers
Charismatic: 5 Entertainers
Covert: 5 Spies
Creative: 5 Artists
Expansive: 3 Farmers, 2 Engineers
Financial: 5 Merchants
Humanitarian: 5 Doctors
Imperialist: 3 Engineers, 2 Merchants
Industrialist: 5 Engineers
Nomad: 3 Spies, 2 Merchants
Organized: 3 Merchants, 2 Engineers
Philosophical: 3 Doctors, 2 Scientists
Protective: 3 Priests, 2 Doctors
Scientific: 5 Scientists
Seafaring: 3 Farmers, 2 Merchants
Spiritual: 5 Priests
You also didn't directly seem to respond to my concerns about Caste System and farmers.
True. I need to discuss it with the historian.