Situation before hitting end turn T134
Situation at the start of turn T135
Catapult was killed by a Sipahi that took 1 damage (overlay log message)... The "nuke" animation you get by repeatedly clicking the lost unit (catapult) message at the start of the turn .. it centers the screen on the position where you lost that unit and displays that animation.
THE BUG: The Sipahi unit came from the fog of the war[4 or 5 movement cost] [Izmir city area], run over my catapult tacking 1 damage and then "teleported back" over a continuous line of my units for 2 more hexes ... My cursor in the second screenshot is over the tile with the "nuke" effect where the catapult was destroyed and the tile is empty... This was not a case of a display bug ...The 9 HP Sipahi that did the deed is sitting comfortably 2 hexes below - having somehow managed to float trough a solid line of my units ...
Spoiler :
Situation at the start of turn T135
Spoiler :
Catapult was killed by a Sipahi that took 1 damage (overlay log message)... The "nuke" animation you get by repeatedly clicking the lost unit (catapult) message at the start of the turn .. it centers the screen on the position where you lost that unit and displays that animation.
THE BUG: The Sipahi unit came from the fog of the war[4 or 5 movement cost] [Izmir city area], run over my catapult tacking 1 damage and then "teleported back" over a continuous line of my units for 2 more hexes ... My cursor in the second screenshot is over the tile with the "nuke" effect where the catapult was destroyed and the tile is empty... This was not a case of a display bug ...The 9 HP Sipahi that did the deed is sitting comfortably 2 hexes below - having somehow managed to float trough a solid line of my units ...