RIDT[unitAliases.Stirling.id] = {baseError = {{.25, 1.2},{.5, 2},{.75, 2}},
volumePenalty = 0.07,
radarTech = {tech = techAliases.NightFightersI, detectors = {unitAliases.EarlyRadar},
errorSchedule = {{0,-2},{.75,2}}, volumePenalty = 0.03},
intruderTech = {tech = techAliases.NightFightersI, detectors = {unitAliases.EarlyRadar},
errorSchedule = {{0,2},{.75,-2}}, volumePenalty = -0.03, counterTo = techAliases.NightFightersI},
}
RIDT[unitAliases.Halifax.id] = {baseError = {{.25, 1.2},{.5, 2},{.75, 2}},
volumePenalty = 0.07,
radarTech = {tech = techAliases.NightFightersI, detectors = {unitAliases.EarlyRadar},
errorSchedule = {{0,-2},{.75,2}}, volumePenalty = 0.03},
intruderTech = {tech = techAliases.NightFightersII, detectors = {unitAliases.EarlyRadar},
errorSchedule = {{0,2},{.75,-2}}, volumePenalty = -0.03, counterTo = techAliases.NightFightersII},
}
RIDT[unitAliases.Lancaster.id] = {baseError = {{.25, 1.2},{.5, 2},{.75, 2}},
volumePenalty = 0.07,
radarTech = {tech = techAliases.NightFightersI, detectors = {unitAliases.EarlyRadar},
errorSchedule = {{0,-2},{.75,2}}, volumePenalty = 0.03},
intruderTech = {tech = techAliases.NightFightersIII, detectors = {unitAliases.EarlyRadar},
errorSchedule = {{0,2},{.75,-2}}, volumePenalty = -0.03, counterTo = techAliases.NightFightersIII},