King Jason
Fleece-bearer
- Joined
- Oct 21, 2005
- Messages
- 2,040
Here's a way certain UUs and Special abilities could be even more interesting and valuable, except in a unique way.
Take for example all of the resourceless UUs. Like Elephants and the War Chariot. We always note that the immediate advantage is that we don't need to worry about horses for their construction.
But what about selling off the horses we already have? Trade deals always usually exist for X number of turns... So if you reach the point in tech where you'll be using the Narusean Elephant for example, which replaces knight... It will (arguably) be a fair amount of turns where your empire has no need of the Horse strategic resource. If this lasts 20, 40, 60, more turns? That is X turns where your empire is generating whatever GPT you can negotiate to trade off your resources. Which essentially means resourceless UUs, in a round about way, provide a great economic gain to your civilization.
Further, let's take a look at Russia and Arabia. The immediately observed bonus is larger armies... But what if you didn't necessarily need a larger army. For example, a Civ with 10 Iron versus Russia with 10 Iron... Russia can field 20 Iron units and the other civ can field 10... So what if instead of massing an army 100% larger in any given scenario... you instead mass an army only 50% larger... then sell off the excess.
Plus, this oddly provides some incentive to play those two civs a bit peacefully, as you could theoretically just sell your huge cache of strategic resources for large quantities of gold in order to say... Influence city-states?
Now obviously you wouldn't want to sell these resources to potential threats. But there are plenty of occasions where players reach a comfortable position in world power, and there are other civs that are at the bottom of the ranking and no real threat or danger. It's those who we could profit from. Or of course, selling to our allies is mutually beneficial.
Take for example all of the resourceless UUs. Like Elephants and the War Chariot. We always note that the immediate advantage is that we don't need to worry about horses for their construction.
But what about selling off the horses we already have? Trade deals always usually exist for X number of turns... So if you reach the point in tech where you'll be using the Narusean Elephant for example, which replaces knight... It will (arguably) be a fair amount of turns where your empire has no need of the Horse strategic resource. If this lasts 20, 40, 60, more turns? That is X turns where your empire is generating whatever GPT you can negotiate to trade off your resources. Which essentially means resourceless UUs, in a round about way, provide a great economic gain to your civilization.
Further, let's take a look at Russia and Arabia. The immediately observed bonus is larger armies... But what if you didn't necessarily need a larger army. For example, a Civ with 10 Iron versus Russia with 10 Iron... Russia can field 20 Iron units and the other civ can field 10... So what if instead of massing an army 100% larger in any given scenario... you instead mass an army only 50% larger... then sell off the excess.
Plus, this oddly provides some incentive to play those two civs a bit peacefully, as you could theoretically just sell your huge cache of strategic resources for large quantities of gold in order to say... Influence city-states?
Now obviously you wouldn't want to sell these resources to potential threats. But there are plenty of occasions where players reach a comfortable position in world power, and there are other civs that are at the bottom of the ranking and no real threat or danger. It's those who we could profit from. Or of course, selling to our allies is mutually beneficial.