Air Warfare III, 5,-1, Fli, Met, 0, 1 ; AFl 0 <Bomber>
Education, 0, 0, nil, nil, 0, 3 ; Alp 1 <Public School>=<Library>
Amphibious Forces, 5,-1, Csc, Sea, 0, 0 ; Amp 2 <Japanese/American/British>
Troop Landing Craft,5,-1, Nav, Amp, 3, 0 ; Ast 3 <Transport>
Atomic Weapons, 5,-1, X69, nil, 2, 3 ; Ato 4 <Atom Bomb>
Automobiles, 5, 1, Ref, Eng, 1, 2 ; Aut 5 <Supply Truck>
Regional Trade, 0, 0, Cur, nil, 0, 2 ; Ban 6 <Local Industry>=<Bank>
Railroads, 0, 0, SE, Pot, 1, 2 ; Bri 7 <Allows RR On River Tiles>
AA Warfare, 5,-1, Rad, Gun, 1, 0 ; Bro 8 <AA Battery>
Mass Media, 0, 0, E1, Cur, 2, 2 ; Cer 9 <Cinema>=<Colosseum>
Chemical Research, 5, 1, Inv, nil, 1, 3 ; Che 10
Rocket Artillery II,5,-1, Hor, Aut, 2, 1 ; Chi 11 <MRL Truck>
Colonialism, 0, 0, nil, nil, 0, 3 ; CoL 12 <Governor>=<Courthouse>
Airborne Warfare, 5,-1, Csc, Rad, 0, 0 ; CA 13 <Russian/Japanese/Germans/American/British>
Motorized Troops, 5,-1, Aut, Csc, 2, 0 ; Cmb 14 <Armored Troops>
Communism, 0, 0, Lab, nil, 2, 4 ; Cmn 15
Computers, 5, 1, Inv, nil, 1, 3 ; Cmp 16
Conscription, 0, 0, nil, nil, 0, 0 ; Csc 17 <Basic Infantry><Barracks>
Fortifications, 0, 0, Pot, nil, 0, 2 ; Cst 18 <City Defences>=<City Walls>
Corporations, 5,-1, Ban, nil, 0, 2 ; Cor 19 <250+ Gold Per Turn>
Commerce, 0, 0, nil, nil, 0, 2 ; Cur 20 <Market Square>=<MarketPlace>
Democracy, 5, 1, Rep, nil, 0, 3 ; Dem 21 <1000+ Gold Per Turn><Americans/British/Chinese/Neutrals>
Wartime Economy, 5,-1, Ban, nil, 0, 2 ; Eco 22 <War Bonds>=<Stock Exchange>
Electrification, 0, 0, nil, nil, 0, 2 ; E1 23
Electronics, 5, 1, Cmp, nil, 1, 3 ; E2 24 <National Broadcaster>=<Hanging Gardens>
Engineering, 0, 0, nil, nil, 1, 2 ; Eng 25
Escort Vessels, 7,-1, Sea, Bro, 3, 0 ; Env 26 <AA Crusier>
Submarine Warfare, 5,-1, Sea, Amp, 3, 0 ; Esp 27 <Submarine>
Engineer Corps, 5,-1, Csc, Eng, 0, 0 ; Exp 28 <Engineers>
Fascism, 0, 0, Mon, nil, 0, 0 ; Feu 29 <250+ Gold Per Turn><Japanese/Germans/Neutrals>
Air Warfare II, 5,-1, Rad, Gun, 0, 1 ; Fli 30 <Fighter>
Fanaticism, 5,-1, Feu, nil, 0, 0 ; Fun 31 <250+ Gold Per Turn><Japanese/Germans/Neutrals>
Atomic Power, 5,-1, X6A, nil, 2, 3 ; FP 32 <Atomic Power Plant>=<Nuclear Plant>
SS Divisions, 0, 0, Feu, Csc, 0, 0 ; Gen 33 <Waffen-SS>
Partisan Warfare, 5,-1, Csc, Wri, 0, 0 ; Gue 34 <Partisans>
Gunnery, 0, 0, nil, nil, 1, 0 ; Gun 35 <Field Artillery>
Rocket Artillery, 5,-1, Gun, Roc, 2, 1 ; Hor 36 <MRL Battery>
Industrialization, 5, 1, Tra, nil, 1, 2 ; Ind 37 <Factory>
Advanced Research, 5,-1, Lit, Cor, 1, 3 ; Inv 38 <Research Facility>=<Research Lab>
AA Warfare II, 5,-1, Bro, Met, 1, 0 ; Iro 39 <AA Battery II>
Labor Union, 5, 1, Ind, nil, 1, 2 ; Lab 40 <Laborer>
Lend-Lease, 8,-1, Min, nil, 3, 3 ; Las 41 <500+ Gold Per Turn To US Allies>
Mobile Warfare II, 5,-1, Mob, Whe, 2, 0 ; Ldr 42 <Medium Tank>
Military Research, 5,-1, Wri, Mat, 1, 3 ; Lit 43 <250+ Gold Per Turn>
Machine Tools, 0, 0, Eng, nil, 1, 2 ; Too 44
ASW Operations, 7,-1, ToG, E2, 3, 0 ; Mag 45 <Escort Carrier/Submarine II>
Seafaring, 0, 0, nil, nil, 3, 0 ; Map 46 <Docks>=<Harbor>
Sea Defences, 0, 0, Cst, Gun, 3, 0 ; Mas 47 <Coastal Battery>=<Coastal Fortress>
Mass Production, 7,-1, Aut, Cor, 1, 2 ; MP 48 <Munitions Plant>=<Manufacturing Plant>
Militarism, 0, 0, CoL, nil, 0, 0 ; Mat 49 <250+ Gold Per Turn>
Modern Medicine, 5, 1, Inv, nil, 1, 3 ; Med 50
Large Cailbre Guns, 5,-1, Gun, Too, 1, 0 ; Met 51 <Heavy Artillery>
US Armed Forces, 0, 0, nil, nil, 3, 3 ; Min 52 <US Army>
Mobile Warfare, 5,-1, Aut, Gun, 2, 0 ; Mob 53 <Light Tank>
Imperialism, 0, 0, nil, nil, 0, 0 ; Mon 54 <250+ Gold Per Turn><Japanese/Germans/British>
Religion, 0, 0, nil, nil, 0, 3 ; MT 55
Popular Culture, 0, 0, nil, nil, 2, 2 ; Mys 56 <Propaganda>=<Temple>
Shipbuilding, 5,-1, Ind, Map, 3, 0 ; Nav 57 <Shipyard>=<Offshore Platform><Transport/Freighter/Liner>
Nuclear Fission, 5,-1, X68, nil, 2, 3 ; NF 58 <Nuclear Research Lab>=<Isaac Newton's College>
Royal Navy, 0, 0, nil, nil, 3, 0 ; NP 59 (Gives British Ships +1 Movement)
Codebreaking, 0, 0, Lit, Cmp, 1, 3 ; Phi 60 <Enigma Decryption>=<Apollo Program>
Pharmaceuticals, 5, 1, Med, nil, 1, 3 ; Phy 61 <Penicillin Drug>=<Cure for Cancer>
Bushido Doctrine, 0, 0, MT, nil, 1, 4 ; Pla 62 <Assault Troops>
Civic Plumbing, 0, 0, nil, nil, 0, 2 ; Plu 63
Panzer Troops, 0, 0, Cmb, nil, 0, 0 ; PT 64 <Panzergrenadiers>
Public Works, 0, 0, nil, nil, 0, 2 ; Pot 65 <Warehouses>=<Granary>
Air Warfare, 0, 0, Wri, nil, 0, 1 ; Rad 66 <Airbase>=<Airport>
Modern Railroads, 5, 1, Rec, Bri, 0, 2 ; RR 67 (Mass Railroad Tile Improvement)
Reconstruction, 5, 1, Rob, nil, 0, 2 ; Rec 68 <Social Housing>=<Sewer System>
Refining, 5, 1, Ind, nil, 1, 2 ; Ref 69 <Unlocks Oilfield Tiles>
Factory Farming, 7, 1, War, Pot, 1, 2 ; Rfg 70 <Victory Farm>=<Supermarket>
Republic, 0, 0, nil, nil, 0, 3 ; Rep 71 <Military Police>=<Police Station><250+ Gold Per Turn><Americans/Chinese/Neutrals>
Total War, 7,-1, War, Cor, 1, 2 ; Rob 72 <National Arms Factory>=<King Richard's Crusade>
Rocketry, 5,-1, Che, nil, 2, 1 ; Roc 73 <Secret Weapons Program>=<Darwin's Voyage>
Sanitation, 0, 0, Plu, nil, 0, 2 ; San 74 <Waterworks>=<Aqueduct>
Sea Power, 5,-1, Nav, Lab, 3, 0 ; Sea 75 <Naval Port>=<Port Facility><Destroyer/Cruiser/Battleship>
Strategic Bombing, 7,-1, AFl, MP, 1, 1 ; SFl 76 <Heavy Bombers>
Jet Flight, 7,-1, AFl, Roc, 2, 1 ; Sth 77 <Jet Fighter>
Steam Engines, 0, 0, Too, nil, 1, 2 ; SE 78
Escort Vessels II, 7,-1, Env, Iro, 3, 0 ; Stl 79 <AA Crusier II>
Large Battleships, 5,-1, Sea, War, 3, 0 ; Sup 80 <Super Battleship>
Wehrmacht, 0, 0, Mob, Rad, 0, 4 ; Tac 81
Christianity, 0, 0, MT, nil, 3, 2 ; The 82 <Church>=<Cathedral>
Carrier Operations, 5,-1, Sea, Fli, 3, 0 ; ToG 83 <Carrier>
Railroad Industry, 0, 0, Bri, Cur, 1, 2 ; Tra 84 <Rail Station>=<Superhighways>
Atomic Research, 5,-1, Inv, nil, 2, 3 ; Uni 85
Military Industry, 7,-1, MP, Mat, 1, 2 ; War 86 <Military Complex>=<Power Plant>
Self-Propelled Guns,5,-1, Gun, Aut, 1, 0 ; Whe 87 <Mobile Artillery>
Elite Training, 0, 0, Alp, nil, 0, 3 ; Wri 88 <Officer Academy>=<University>
Autonomous Research,0, 0, nil, nil, 1, 2 ; ...
Russian Campaign, 9,-2, War, Las, 0, 4 ; U1 90 (Germany: Invasion of Soviet Union)
African Campaign, 8,-2, War, Las, 0, 4 ; U2 91 (Germany: Reinforce Afrika Korps)
British Campaign, 8,-2, War, Las, 0, 4 ; U3 92 (Germany: Second Battle of Britain)
European Front, 8,-2, Cmn, Ldr, 2, 4 ; X1 93 (USSR: Invasion of German Reich)
Asian Front, 8,-2, Cmn, CA, 2, 4 ; X2 94 (USSR: Invasion of Chinese Republic)
Pacific Campaign, 9,-2, Ban, Amp, 1, 4 ; X3 95 (Japan: Invasion of Pacific)
African Invasion, 8,-2, Amp, Ldr, 3, 3, ; X4 96 (Allies: North African Landing)
Italian Invasion, 8,-2, Amp, Tac, 3, 3, ; X5 97 (Allies: Italian Invasion)
European Invasion, 8,-2, Amp, SFl, 3, 3, ; X6 98 (Allies: French Invasion)
Nordic Invasion, 8,-2, Amp, CA, 3, 3, ; X7 99 (Allies: Norwegian Landing)
African Invasion, 8,-2, Amp, Ldr, 3, 4, ; X64 100 (Britain: North African Landing)
Italian Invasion, 8,-2, Amp, Tac, 3, 4, ; X65 101 (Britain: Italian Invasion)
European Invasion, 8,-2, Amp, SFl, 3, 4, ; X66 102 (Britain: French Invasion)
Nordic Invasion, 8,-2, Amp, CA, 3, 4, ; X67 103 (Britain: Norwegian Landing)
Atomic Research, 5,-1, Uni, nil, 2, 3 ; X68 104
Atomic Research II, 5,-1, NF, nil, 2, 3 ; X69 105
Atomic Research III,5,-1, Ato, nil, 2, 3 ; X6A 106
Soviet Forces, 0, 0, Csc, Cmn, 2, 4 ; X6B 107 <Red Army>
Reserve Front, 0, 0, X6B, nil, 0, 0 ; X6C 108 <Red Army II>
Shock Armies, 0, 0, X6C, nil, 0, 0 ; X6D 109 <Shock Troops>
Airborne Armies, 0, 0, X6C, CA, 0, 0 ; X6E 110 <Airborne Troops>
Soviet Guards, 0, 0, X6D, X6E, 0, 0 ; X6F 111 <Red Army Guards>
Medium Tank, 5,-1, Mob, nil, 2, 0 ; X70 112 <T-28/T-34>
Medium Tank II, 5,-1, X70, Ldr, 2, 0 ; X71 113 <T-34-85>
Guards Tank Armies, 5,-1, X71, X6F, 2, 0 ; X72 114 <Guards T-34>
Heavy Tank, 5,-1, Mob, nil, 2, 0 ; X73 115 <KV-1>
Heavy Tank II, 5,-1, X73, War, 2, 0 ; X74 116 <IS-2>
Heavy Tank III, 5,-1, X74, Rob, 2, 0 ; X75 117 <IS-3>
Guards Mortar, 5,-1, X6B, nil, 1, 0 ; X76 118 <Katyusha>
Shock Artillery, 5,-1, X6D, Whe, 1, 0 ; X77 119 <SU-76>
Red Air Force, 5,-1, X6B, Rad, 0, 1 ; X78 120 <I-16/LaGG-3/Pe-2/TB-3>
Lavochkin Fighter, 5,-1, X78, Fli, 0, 1 ; X79 121 <La-5>
La-5 Improvement, 5,-1, X79, MP, 0, 1 ; X7A 122 <La-7>
Yakovlev Fighter, 5,-1, X78, Fli, 0, 1 ; X7B 123 <Yak-3>
Yak-3 Improvement, 5,-1, X7B, MP, 0, 1 ; X7C 124 <Yak-9>
Mikoyan Jet, 5,-1, X78, Sth, 0, 1 ; X7D 125 <MiG-9>
Tupolev Bomber, 5,-1, X78, MP, 1, 1 ; X7E 126 <Tu-2>
Panzer Destroyer, 5,-1, X78, AFl, 0, 1 ; X7F 127 <Il-2 Sturmovik>
Imperial Forces, 0, 0, Csc, nil, 1, 4 ; X80 128 <Imperial Army>
IJA Half Track, 5,-1, X80, Cmb, 2, 0 ; X81 129 <Type-1 Ho-Ha>
IJA Tank I, 5,-1, X80, Mob, 2, 0 ; X82 130 <Type-95 Ha-Go>
IJA Tank II, 5,-1, X82, Aut, 2, 0 ; X83 131 <Type-97 Chi-Ha>
IJA Tank III, 5,-1, X83, Ldr, 2, 0 ; X84 132 <Type-1 Chi-Hi>
IJA Heavy Tank, 5,-1, X84, Met, 2, 0 ; X85 133 <Type-4 Chi-To>
IJA Heavy Tank II, 5,-1, X85, War, 2, 0 ; X86 134 <Type-5 Chi-Ri>
Imperial Air Forces,0, 0, X80, Rad, 0, 1 ; X87 135 <A6M Zero/D3A/Ki-67 Hiryu>
IJN Patrol Craft, 5,-1, X87, AFl, 1, 1 ; X88 136 <H8K>
Kawasaki Fighter, 5,-1, X87, MP, 0, 1 ; X89 137 <Ki-61 Hien>
Nakajima Fighter, 5,-1, X87, War, 0, 1 ; X8A 138 <Ki-84 Hayate>
IJN Jet Fighter, 5,-1, X87, Sth, 0, 1 ; X8B 139 <J9Y Kikka>
D3A Replacement, 5,-1, X87, MP, 1, 1 ; X8C 140 <D4Y Suisei>
Kamikaze Weapons, 7,-1, X87, Roc, 0, 1 ; X8D 141 <MXY-7 Ohka>
Axis Armies, 0, 0, Csc, nil, 0, 0 ; X8E 142 <Italian Army/Finnish Army/Romanian Army/Vichy Army>
Reich Army, 0, 0, Csc, nil, 0, 0 ; X8F 143 <Grenadiers>
Replacement Army, 7,-1, X8F, Rob, 0, 0 ; X90 144 <Grenadiers II>
Assault Gun Panzer, 0, 0, Tac, Whe, 2, 0 ; X91 145 <StuG III>
Medium Panzer, 0, 0, Tac, nil, 2, 0 ; X92 146 <PzKpfw III>
Medium Panzer II, 5,-1, X92, nil, 2, 0 ; X93 147 <PzKpfw IV>
Medium Panzer III, 5,-1, X93, Ldr, 2, 0 ; X94 148 <PzKpfw Panther>
Hunting Panzer, 5,-1, X94, Met, 2, 0 ; X95 149 <Jagdpanther>
Panther Improvement,5,-1, X94, Rob, 2, 0 ; X96 150 <PzKpfw Panther II>
Heavy Panzer, 5,-1, Tac, War, 2, 0 ; X97 151 <PzKpfw Tiger>
SS-Panzerwaffe, 5,-1, X97, Gen, 2, 0 ; X98 152 <PzKpfw Tiger SS>
Heavy Panzer II, 5,-1, X97, Rob, 2, 0 ; X99 153 <PzKpfw Tiger II>
Luftwaffe Fighters, 0, 0, Tac, Fli, 0, 1 ; X9A 154 <Bf-109/Bf-110>
Luftwaffe Bombers, 0, 0, Tac, AFl, 1, 1 ; X9B 155 <Ju-87 Stuka/Ju-88>
Bf-109 Improvement, 0, 0, X9A, MP, 0, 1 ; X9C 156 <Bf-109 Gustav>
Focke-Wulf Fighter, 0, 0, X9A, nil, 0, 1 ; X9D 157 <Fw-190>
Tank Destroyer, 0, 0, X9B, Met, 0, 1 ; X9E 158 <Hs-129>
Heavy Fighter, 0, 0, X9A, War, 0, 1 ; X9F 159 <Do-335 Pfeil>
Luftwaffe Jets, 0, 0, X9A, Sth, 0, 1 ; XA0 160 <Me-262 Schwalbe>
Me-262 Improvement, 0, 0, XA0, Rob, 0, 1 ; XA1 161 <Me-262 HG-3>
Arado Jet Bomber, 0, 0, XA0, Rob, 1, 1 ; XA2 162 <Ar-234 Blitz>
Amerika Bomber, 0, 0, X9B, SFl, 1, 1 ; XA3 163 <Ju-390>
Wunderwaffe, 0, 0, Tac, Roc, 2, 1 ; XA4 164 <V1 Missile>
Wunderwaffe II, 0, 0, XA4, Rob, 2, 1 ; XA5 165 <V2 Missile>
Wunderwaffe III, 0, 0, XA5, Iro, 2, 1 ; XA6 166 <Wasserfall Battery>=<SAM Missile Battery>
Amphibious Craft, 6,-1, Min, Amp, 3, 0 ; XA7 167 <LVT USMC>
Allied Transport, 0, 0, Min, Nav, 3, 0 ; XA8 168 <Liberty Ship>
Modern US Army, 4,-1, Min, Rob, 3, 3 ; XA9 169 <US Army II>
US Mobile Gun, 0, 0, Min, Whe, 1, 0 ; XAA 170 <T-30 HMC>
US Tank Buster, 0, 0, XAE, Met, 1, 0 ; XAB 171 <M10 Wolverine>
US Army Tank, 0, 0, Min, nil, 2, 0 ; XAC 172 <M3 Stuart>
US Army Tank II, 0, 0, XAC, nil, 2, 0 ; XAD 173 <M3 Lee>
US Army Tank III, 0, 0, XAD, Ldr, 2, 0 ; XAE 174 <M4 Sherman>
US Army Tank IV, 0, 0, XAE, War, 2, 0 ; XAF 175 <M4A3 Sherman/USMC Sherman>
US Army Tank V, 0, 0, XAF, Rob, 2, 0 ; XB0 176 <M26 Pershing>
USAF Fighter, 0, 0, Min, Rad, 0, 1 ; XB1 177 <P-40 Warhawk>
USAF Fighter II, 5,-1, XB1, Fli, 0, 1 ; XB2 178 <P-38 Lightning>
USAF Fighter III, 5,-1, XB2, MP, 0, 1 ; XB3 179 <P-47 Thunderbolt>
USAF Fighter IV, 6,-1, XB3, War, 0, 1 ; XB4 180 <P-51B Mustang>
USAF Fighter V, 6,-1, XB4, AFl, 0, 1 ; XB5 181 <P-51D Mustang>
USAF Jet Fighter, 7,-1, XB1, Sth, 0, 1 ; XB6 182 <P-80 Shooting Star>
USN Fighter, 6,-1, Min, Rad, 0, 1 ; XB7 183 <F4F Wildcat>
USN Fighter II, 6,-1, XB7, MP, 0, 1 ; XB8 184 <F6F Hellcat>
USN Fighter III, 6,-1, XB8, War, 0, 1 ; XB9 185 <F4U Corsair>
USAF Bomber, 0, 0, Min, Rad, 1, 1 ; XBA 186 <B-17 Fortress>
USAF Super Bomber, 7,-1, XBA, SFl, 1, 1 ; XBB 187 <B-29 Super Fortress>
Empire Forces, 0, 0, Csc, nil, 0, 0 ; XBC 188 <Gurkhas/Anzacs/Canadian Army>
Modern Infantry, 8,-2, XBC, Rob, 0, 0 ; XBD 189 <Infantry II>
Royal Artillery, 0, 0, XBC, Gun, 1, 0 ; XBE 190 <QF 25-Pdr>
Mobile Howitzers, 0, 0, XBE, Ldr, 1, 0 ; XBF 191 <Priest>
Infantry Tank, 0, 0, XBC, Mob, 2, 0 ; XC0 192 <Matilda II>
Infantry Tank II, 0, 0, XC0, Ldr, 2, 0 ; XC1 193 <Valentine>
Infantry Tank III, 0, 0, XC1, Met, 2, 0 ; XC2 194 <Churchill>
Cruiser Tank, 0, 0, XBC, Aut, 2, 0 ; XC3 195 <Cruiser III>
Cruiser Tank II, 0, 0, XC3, MP, 2, 0 ; XC4 196 <Crusader>
Cruiser Tank III, 0, 0, XC4, War, 2, 0 ; XC5 197 <Comet>
Main Battle Tank, 0, 0, XC5, Rob, 2, 0 ; XC6 198 <Centurion>
RAF Fighters, 0, 0, XBC, Fli, 0, 1 ; XC7 199 <Hurricane/Spitfire/Beaufighter>
Spitfire Advances, 0, 0, XC7, War, 0, 1 ; XC8 200 <SpitfireV>
RAF Fighter Bomber, 0, 0, XC8, War, 0, 1 ; XC9 201 <Typhoon>
Typhoon Advances, 0, 0, XC9, Roc, 0, 1 ; XCA 202 <Tempest>
RAF Jet Fighter, 0, 0, XC7, Sth, 0, 1 ; XCB 203 <Meteor>
RAF Bomber Command, 0, 0, XBC, AFl, 1, 1 ; XCC 204 <Blenheim/Wellington/Stirling>
RAF Coastal Command,0, 0, XCC, NP, 1, 1 ; XCD 205 <Sunderland>
RAF Fast Bomber, 0, 0, XCC, MP, 1, 1 ; XCE 206 <Mosquito>
RAF Heavy Bomber, 0, 0, XCC, SFl, 1, 1 ; XCF 207 <Lancaster>
KMT Army, 0, 0, nil, nil, 0, 0 ; XD0 208 <KMT Army>
Modern KMT Army, 0, 0, XD0, War, 0, 0 ; XD1 209 <KMT Army II>
KMT Tank, 0, 0, XD0, Mob, 2, 0 ; XD2 210 <KMT T-26>
KMT Tank II, 0, 0, XD2, Ldr, 2, 0 ; XD3 211 <KMT M5>
KMT Tank III, 0, 0, XD3, Met, 2, 0 ; XD4 212 <KMT M10>
KMT Air Force, 0, 0, XD0, Fli, 0, 1 ; XD5 213 <ROCAF I-16>
Volunteer Air Group,0, 0, XD5, Cer, 3, 4 ; XD6 214 <AVG Warhawk>
US Volunteers, 0, 0, XD6, MP, 3, 4 ; XD7 215 <AVG Thunderbolt>
US Volunteers II, 0, 0, XD7, War, 3, 4 ; XD8 216 <AVG P-51B>
US Volunteers III, 0, 0, XD8, Rob, 3, 4 ; XD9 217 <AVG P-51D>
Great Patriotic War,0, 0, Cmn, nil, 2, 4 ; XDA 218 (Given to USSR when at war with Germany. Spawns AI units)
Red Army Attack, 7,-1, XDA, nil, 2, 4 ; XDB 219 (Repeating attack tech for the Player and AI)
Indian Campaign, 7,-1, X3, nil, 1, 4 ; XDC 220 (Indian Invasion tech for the Player and AI)
Australian Campaign,7,-1, X3, nil, 1, 4 ; XDD 221 (Australian Invasion tech for the Player and AI)
Eastern Front, 0, 0, U1, nil, 0, 4 ; XDE 222 (Given to Germany when they attack the USSR. Spawns AI units)
German Army Attack, 7,-1, XDE, nil, 0, 4 ; XDF 223 (Repeating attack tech for the Player and AI)
War With Axis, 7,-1, Min, nil, 3, 3 ; XE0 224 (Given to USA to attack the Axis. Spawns AI units)
US European Attack, 7,-1, XE0, Amp, 3, 3 ; XE1 225 (Spawns US Player and AI units around Europe)
US Pacific Attack, 7,-1, XE0, Amp, 3, 3 ; XE2 226 (Spawns US Player and AI units around Pacific)
European Attack, 7,-1, XCC, Amp, 3, 4 ; XE3 227 (Spawns British Player and AI units around Europe)
Pacific Attack, 7,-1, NP, Amp, 3, 4 ; XE4 228 (When Japan Attacks - Spawns British Player and AI units around Pacific)
US War Support, 5,-1, XD0, Las, 3, 3 ; XE5 229 (Spawns a selection of US units for the KMT Player and AI)
US War Support II, 5,-1, XE5, nil, 3, 3 ; XE6 230 (Spawns a selection of US units for the KMT Player and AI)
US War Support III, 5,-1, XE6, nil, 3, 3 ; XE7 231 (Spawns a selection of US units for the KMT Player and AI)