PPQ_Purple
Purple Cube (retired)
- Joined
- Oct 11, 2008
- Messages
- 5,764
I actualy want it to be the "medievaly brutal" standard earth nuke.
Yeah, basically doing the standard "building test" for them. If they pass, cool - if not, destroyed. It's something I like because it makes you have to be a little more careful as to where and who you nuke. As for balance on the planet buster, I would say have it add at least 10 to the flower counter. Like a "rude nudge" to self awakening. I wouldn't even be against +20 but that seems a bit crazy. That's all I could think of for planet penalty. I will have to look aver the tech tree again for the other bit. I would nuke whoever had the planetary datalinks though ASAP if it could destroy it. I have always wanted nukes in Civ 4 to risk wonders being destroyed. I just haven't messed with trying to figure out how to do it yet.
I think it is open to debate whether such a spot should be prone to generating new fungus
you do know how insane it would be to try and code that?
1. How do I acces a global define from python?
I can't load it.
It just crashes with a bug. Try loading an earlier save and using the world builder to give your self all the necessary materials and wonders.
I'm getting frustrated with this, so any suggestions from all are welcome.
Thanks Maniac;Just a wild guess: do you have a steam version of Civ4? I don't know if that could be a problem.
The latest BtS patch (3.19) removed the CD check, so - assuming a fully patched-up BtS - you should be able to play CD free for more than half a year now...Thanks Maniac;
No, I have 2K COMPLETE PC-DVD "Games for Windoze". The only other mod I loaded before PF was Final Frontier.
You got me to thinking, though how I always had to use my BTS disk to play before I installed PF. I wanted to find a 'no cd crack' to use so I wouldn't mess up my copy, but never did find one. Then, like I said, after putting on V12m I didn't need my disk anymore. Could that be it?