ParadigmShifter
Random Nonsense Generator
OK, as promised (but later than expected), here is the rest of the 2nd session update...
Cathy Queen of Culture 2 - round 2 part 3 (to 500BC)
Hatty just built the temple of Solomon. I carry on with a barracks in the capital, which is now running a scientist again.
Hatty is still building missionaries...
Worker continues building a road between Moscow and St. Pete.
Horse are pasteurised now, so road 'em. As I said to Hatty when she was taking a bath in asses milk "Is that milk pasteurised?", "No, it only comes up to my..." well, you get the idea.
Pasture helps my barracks finish quicker
Back to running 2 scietists in Moscow. I also go for a settler to get the iron. There's no rush though.
I start chopping a mine here, the chop will complete after maths, and a mine will increase production on the pyramids.
More archers here
Another missionary for Hats. She is weird.
I can finally build chariots.
So I switch the archer build at St. Petes too
Maths is in so I can chop the mids and an invasion force
And I decide to go for currency next instead of pottery (workers busy chopping), to try and get the religion for code of laws. I'll probably go pottery after currency though.
Hatty finally builds a settler...
My warrior fogbusts for the settler who will settle near this iron.
Mine is built here, adding a chop for the pyramids. I should be in with a chance of getting them, I have other forests to chop or already pre-chopped.
More chariots now, and I have a great scientist who I use to build an academy in Moscow.
Hatty finally gets another city, on the gold hill. I would have put it 1N of there. She sent most of her archers ther to garrison it.
She only leaves 1 archer to defend her desirable capital.
Settler on the way to the iron/fish/cow site
Cathy Queen of Culture 2 - round 2 part 3 (to 500BC)
Hatty just built the temple of Solomon. I carry on with a barracks in the capital, which is now running a scientist again.

Hatty is still building missionaries...

Worker continues building a road between Moscow and St. Pete.

Horse are pasteurised now, so road 'em. As I said to Hatty when she was taking a bath in asses milk "Is that milk pasteurised?", "No, it only comes up to my..." well, you get the idea.

Pasture helps my barracks finish quicker

Back to running 2 scietists in Moscow. I also go for a settler to get the iron. There's no rush though.

I start chopping a mine here, the chop will complete after maths, and a mine will increase production on the pyramids.

More archers here

Another missionary for Hats. She is weird.

I can finally build chariots.

So I switch the archer build at St. Petes too

Maths is in so I can chop the mids and an invasion force

And I decide to go for currency next instead of pottery (workers busy chopping), to try and get the religion for code of laws. I'll probably go pottery after currency though.

Hatty finally builds a settler...

My warrior fogbusts for the settler who will settle near this iron.

Mine is built here, adding a chop for the pyramids. I should be in with a chance of getting them, I have other forests to chop or already pre-chopped.

More chariots now, and I have a great scientist who I use to build an academy in Moscow.

Hatty finally gets another city, on the gold hill. I would have put it 1N of there. She sent most of her archers ther to garrison it.

She only leaves 1 archer to defend her desirable capital.

Settler on the way to the iron/fish/cow site
