Discussion in 'Civ4 - General Discussions' started by alexman, Sep 13, 2007.
This looks great. I can't wait.
Yes! This was one of my suggestions. I love this building and I can build it always now.
Yes! The Great Artist is BACK!
Very pleased about this!
Like this as well and everything else that was done. Thanks a bunch!
<3 you Firaxis
Nice changes. I am quite pleased
Any sign of AI spreading corporations inteligently?
Holy Crap! That looks well worth the wait. Thank you for the update. I appreciate the hard work that you guys do.
most look great to me, yay!
"Can't vote on a winner if one team already has all the votes necessary to win". i guess that means that the religious victory/UN diplomatic victory options don't show up at all if one team has that many votes? so if you want to win that way you'd have to get rid of pop somehow? huge change out of nowhere, or i'm out of the loop, or both *giggle*.
yay for unlimited corporate execs! now if we could just get more missionaries on larger maps...
Actually, Colony Maintenance capped at 2* Distance makes the forbidden Palace + Versailes useful for maintaining overseas colonies.
I like the "must have someone else voting for you to get a dipo win."
That makes it not a pure Domination Shortcut
Auto Corporate spread should now work (and hopefully a domestic corp will be worth spamming Domestically now... and maybe even a foreign one every once in a while)
Blitz available to ships should make naval battles a bit more Interesting.
Indeed. It looks like loads and I can't wait to give it a spin.
Ger obsoletes with Advanced Flight, like Stables
No wonder we have bugs.
Thank you, Firaxis!
Definately worth the wait solely due to this point.
Is this a new game or what...
Great work indeed.
Sounds good, I am confused by this part though...
Is the unhealthiness intended or not? Maybe I am reading this wrong...
Great work Firaxis (as ever) !
*cancels all events scheduled for next 2 weeks*
Wow...you guys have been busy!
Love the changes as well as the bugfixes...Customs Houses were already great, they're going to be monsters now!
The only thing missing from my wishlist is mounted units being able to flank earlier-are siege, but that's a minor quibble
Also, when you say poison water is fixed, is that 8 unhealthiness for 8 turns at all speeds, or is it still scaled to a lesser extent according to the different-sized food boxes (eg 10 for 10 turns on epic etc)?
Glad to see that one. One of the cities I conquered last game auto liberated to Alexander pushing him over 50% of my land. The ungrateful SOB declared war on me the next turn.
This one is great as well. For some reason my vassals don't like me. I was starting to wonder why I was allowing them to stay alive to bask in my glory if they weren't going to allow me to pillage their economies.
Awesome, just about to finish my current game too \o/
Blitz available for ships can't wait for my destroyers to take on AI sod made up of out dated Galleons!
Can't wait! This patch looks great!
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