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Patch v3.13 change list

Discussion in 'Civ4 - General Discussions' started by alexman, Sep 13, 2007.

?

Worth the wait?

Poll closed Nov 12, 2007.
  1. Yes

    89.9%
  2. No

    6.7%
  3. What is BTS?

    3.5%
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  1. Mr. Blonde

    Mr. Blonde Dr. techn.

    Joined:
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    Now in Tirol...
    Great list of neccessary changes, thanks to the team :goodjob:

    One important question: Will savegames be compatible to v3.03? It would be very important to know for us succession game players.
     
  2. Hawaiian

    Hawaiian Sage

    Joined:
    Aug 29, 2007
    Messages:
    174
    I was wondering, can anyone find the part where the combat animations bug is fixed?

    Currently, people die, then stand up again, generally making me want to shut my eyes when combat occurs now.

    All in all, a very great patch, though.
     
  3. RedRalph

    RedRalph Deity

    Joined:
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    Good point Hawaiian, I thought that should be in there but I cant see it
     
  4. mrt144

    mrt144 Deity

    Joined:
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    Seattle
    I believe that it would be referring to the fact that all cities, no matter continent, get the power health hit, but that any new cities don't no matter the continent.
     
  5. mrt144

    mrt144 Deity

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    are there going to be any fixes for the GP and Culture calculations in the city maintenance screen?
     
  6. Colee

    Colee Father Of All Bombs

    Joined:
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    90
    Location:
    Budapest, Hungary
    yes, it's in there
     
  7. toft

    toft King

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    €urope
    I think its due to the bad branch 303 was built on, so I expect it to be gone in this new patch. Generally any bugs introduced by updating from 302 to 303 should be gone. But thats just guessing...

    Anyway... GREAT WORK FIRAXIS :goodjob:
     
  8. Spearthrower

    Spearthrower Thrower of spears

    Joined:
    Mar 20, 2003
    Messages:
    1,607
    Location:
    Bangkok
    Very nice to see that they have paid attention to what the fans have said and directly dealt with those problems.

    Good work - looking forward to it!
     
  9. Rotting

    Rotting Chieftain

    Joined:
    Aug 1, 2006
    Messages:
    77
    well, does that mean patch available beginning next week?
     
  10. Jabarto

    Jabarto Emperor

    Joined:
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    Location:
    Colorado, U.S.
    Hellz yes. Everything about this patch looks great, but this is an especially nice touch. Eagerly awaiting its release. :)
     
  11. Fire.Soul

    Fire.Soul Chieftain

    Joined:
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    Location:
    Oporto, Portugal
    Fantastic news. Read the whole log (god, is it big!), and I'm very pleased to see that all the threads that reported bugs were met with a solution in the patch.

    As the patch is not being released this week, can we expect last minute additions to the list? Or is this final, and simply being tested in QA?

    Wonderful work Firaxis. Can't wait! =)

    EDIT: Why isn't this sticky already? :p
     
  12. RedRalph

    RedRalph Deity

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    Yup, great stuff. and as I predicted - Friaxis gave an ETA, it wasnt stuck to, and people were very understanding and glad to have been kept in the loop. Please note for future reference, Firaxis!!!
     
  13. Arlborn

    Arlborn Legendary Noob

    Joined:
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    Wow, just wow. :goodjob:
    tohellwithworldofwarcraftjokes!
     
  14. Paideia

    Paideia Warlord

    Joined:
    May 24, 2007
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    Copenhagen, Denmark
    "Added Solver's events"

    Which ones? All of them?
    Sounds cool though. I hope they bring out the patch soon.
     
  15. Calder

    Calder Warlord

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    New Zealand
    There are a lot of great fixes in this patch. Just 2 questions:
    1. "Paratroopers have 25% evasion chance"
    Does this mean they can intercept aircraft (25% chance)?
    2. "Removed Great Generals from the game"
    Surely not!:eek:
    -Just realised its only in Final Frontier Scenario. Phew!
     
  16. MrCynical

    MrCynical Deity

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    I think that means they just have a 25% chance not to get shot down if enemy fighters are in range.

    That's just from one of the mods though.

    Looks like the patch will fix most things (only slight alarm bell is I can't see anything about AIs not spamming corporations). This kind of communication is what makes all the difference as I said earlier. I can now plan ahead a little, and avoid any problems with savegame compatibility.

    Hoping to see similar communication for future patches, though hopefully they won't be too important.
     
  17. Pikkis

    Pikkis Prince

    Joined:
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    Helsinki, Finland
    Great changes, it's really worth of wait!

    If you want it to be completely correct, the building is called "Stable", not "Stables" (Ger is in singular) ;).

    I'm very happy about Ger change, but why didn't Firaxis give it 5XP instead of 4XP at the same time? While Totem Pole provides extra 3XP to Archery, it should provide extra 3XP to Mounted (in addition to normal 2XP from Stable), I think. At this moment it's pretty weak UB (2 promos with Barracks, 3XP for one more promo, 10XP for two more promos) compared to Charismatic leader and Stables (2 promos with Barracks, 3XP to next promo, 8XP for two more promos). This weakness just goes on with Keshik, which only true benefit is faster movement, because many units defending a city have 1, 1-2 or 2 first strikes plus those they get from promotions. I'd say it should have at least (in addition to mov. cost ignoring and 1 first strike) immunity to first strikes, additional first strike chance (total of 1-2fs) and free Drill I, while other Drills would be available to Mounted units. That would make Mongolia something it should be considering what it archieved under the rule of Gengis Khan and his successors.
     
  18. Colee

    Colee Father Of All Bombs

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    Well the big question now is: how does this compare to Solver's unofficial patch? Have all of Solver's modifications been included in the official patch?
     
  19. Solver

    Solver Mohawk Games Designer

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    You can compare my changelist to this changelist ;)
     
  20. CivDude86

    CivDude86 King

    Joined:
    Aug 14, 2006
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    862
    Looks like they didn't give stealth destroyers any cojones.
     
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