Disclosure: A couple turns ago the Etruscans made a payment of gold to another civ, but I seem to have incorrectly changed the Etruscan gold level. I didn't correct this last turn because I wanted to check that I wasn't given a partial reimbursement. I didn't use the discrepency as a turn of "borrowed" money, but I've now corrected the error as close as I can. If you notice a gold discrepency when reviewing the game later, this is why.
Etruscans establish the colony of Procida.
No World Events.
Athenians send a battering ram to Piraeus which kills the defending Strategos!
Severely damaged Corinthian Pentreconter defeated at (225,93).
***************
I took a risk with the defence of Piraeus, so well played McMonkey!
I'm not sure what to do about this game. I think McMonkey is in a dominant position (well played) and I will be glad to concede defeat in a few turns if he can successfully press the advantage (and no miracle happens for the Athenians/Spartans).
I can see why McMonkey would like to make peace and build, that's the part of civ that I like the most as well. I can see why Northerner would want to fight it out now, since Corinth-Ionia is looking to be unstoppable in the east, and a PBEM is a big commitment if you don't think you have a chance. I'm kind of in the middle. I'm pleased with how I played so far, and I wouldn't mind building up Athens and the Etruscans some more, but I'm not overly keen on spending months on a game I don't think I can make a respectable showing in. I would happily play a few weeks to allow the winner to savour his victory (and make sure I am defeated), but hundreds of turns is a bit much. In the current situation, Athens needs Sparta as an ally if Corinth and Ionia are allied, so there is no point in a separate peace (not to mention I would be annoyed if Sparta made a separate peace).
I think the situation is, in part, due to the fact that we're playing with 3 players and not 6. It's a lot easier to be a weak civ when the dominant civs have to worry about fighting each other.
I think my preference might be to wrap this game up, make some changes to the scenario, and try again. Maybe make a different version of the scenario when 3 people play instead of six.
Etruscans establish the colony of Procida.
No World Events.
Athenians send a battering ram to Piraeus which kills the defending Strategos!
Severely damaged Corinthian Pentreconter defeated at (225,93).
***************
I took a risk with the defence of Piraeus, so well played McMonkey!
I'm not sure what to do about this game. I think McMonkey is in a dominant position (well played) and I will be glad to concede defeat in a few turns if he can successfully press the advantage (and no miracle happens for the Athenians/Spartans).
I can see why McMonkey would like to make peace and build, that's the part of civ that I like the most as well. I can see why Northerner would want to fight it out now, since Corinth-Ionia is looking to be unstoppable in the east, and a PBEM is a big commitment if you don't think you have a chance. I'm kind of in the middle. I'm pleased with how I played so far, and I wouldn't mind building up Athens and the Etruscans some more, but I'm not overly keen on spending months on a game I don't think I can make a respectable showing in. I would happily play a few weeks to allow the winner to savour his victory (and make sure I am defeated), but hundreds of turns is a bit much. In the current situation, Athens needs Sparta as an ally if Corinth and Ionia are allied, so there is no point in a separate peace (not to mention I would be annoyed if Sparta made a separate peace).
I think the situation is, in part, due to the fact that we're playing with 3 players and not 6. It's a lot easier to be a weak civ when the dominant civs have to worry about fighting each other.
I think my preference might be to wrap this game up, make some changes to the scenario, and try again. Maybe make a different version of the scenario when 3 people play instead of six.