pbem Nu proposed

Turn 20 ... Date : Blue Oyster Cult 3050 BC


Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades :p

Password = 3333


Happenings
>
Discovered nix
>
Nubile Guru trains Warrior
>
Founded nix
>
Dutch Alliance :D


Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ... Musketman Musketeer

Government - Despotism
Mathematics in 44 turns @ 10% Science, 00% Entertainment

Treasury = 119gp with +9 per turn
Luxury =
Strategic =

Cities

Cultus Groovus (P,B,) Pop 2+6 turns (0xUnhappy), Bank+6 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 19/100+1, Coruption+0, Shield+5/0, Granary in 8 ... maybe Pyramids
... mine the hills
>
Nubile Guru (,) Pop 1+6 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/0, Barracks in 14
...
>
Liquid Acrobat (,) Pop 1+4 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+1/0, Granary in 54 ... maybe rush later ... Settler next
... chopping forest to rush
>


Spoiler Improvements :

P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall



Settlers, Workers and Slaves
Settler - 0
Workers - 5


Military
Warrior - 4
> Captain Beefheart (3/3) ...
> Bonzo Dog (3/3) ... goto Nubile Guru
> Hawkwind (4/4) ... goto Cultus Groovus
> Skyhook (3/3)
Spear -
>

Archer -

Navy
Curragh -


Camp/Hut Popping
>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC


Combat
>



Foreign Affairs


Greeks (Ozymandiaston -
>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ... Spearman Hoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>



Byzantines (Spliff -
>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Galley Dromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>


Dutch/Netherlands (Azzaman333 -
>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ... Pikeman Swiss Mercenary
Our Military Strength is WEAK
Researching ... Writing in 21
Traded ... Pottery for Masonry
Trade Options ... Ceremonial Burial
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them: I know that SpiffyKeen is a very good player, from what i've seen of him in the HoF, and bathsheba666 is a good player too, so watch your back.

>
BOC: Hey ... I got Ceremonial Burial from a Goody Hut
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>



AI's

Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ... Explorers Conquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ... Spearman Numidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ... Cavalry Sipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Cannon Hwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>




Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>

Cities - musings
>




Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :p



Onward to the Greeks
 
Turn 21 ... Date : Blue Oyster Cult 3000 BC


Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades :p

Password = 3333


Happenings
>
Discovered nix
>
Nubile Guru trains Warrior
>
Founded nix
>
Dutch Alliance :D


Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ... Musketman Musketeer

Government - Despotism
Mathematics in 44 turns @ 10% Science, 00% Entertainment

Treasury = 137gp with +9 per turn
Luxury =
Strategic =

Cities

Cultus Groovus (P,B,) Pop 2+5 turns (0xUnhappy), Bank+6 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 20/100+1, Coruption+0, Shield+5/0, Granary in 7 ... maybe Pyramids
... mine the hills
>
Nubile Guru (,) Pop 1+5 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/0, Barracks in 13
... road/mine tobacco
>
Liquid Acrobat (,) Pop 1+7 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/0, Warrior in 1 ... Granary in next ... maybe rush later ... Settler next
... chopping forest to rush
>


Spoiler Improvements :

P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall



Settlers, Workers and Slaves
Settler - 0
Workers - 5


Military
Warrior - 4
> Captain Beefheart (3/3) ...
> Bonzo Dog (3/3) ...
> Hawkwind (4/4) ...
> Skyhook (3/3)
> Strangler
Spear -
>

Archer -

Navy
Curragh -


Camp/Hut Popping
>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC


Combat
>
Wilderness = 2 x Iberian Warrior (2/2)
... Captain Beefheart (3/3) fortify on mountain

>
Near Liquid Acrobat = Gepid Warrior (2/2)
... changed city from Granary to Warrior next turn



Foreign Affairs


Greeks (Ozymandiaston -
>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ... Spearman Hoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>



Byzantines (Spliff -
>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Galley Dromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>


Dutch/Netherlands (Azzaman333 -
>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ... Pikeman Swiss Mercenary
Our Military Strength is WEAK
Researching ... Writing in 20
Traded ... Pottery for Masonry
Trade Options ... Ceremonial Burial
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them: I know that SpiffyKeen is a very good player, from what i've seen of him in the HoF, and bathsheba666 is a good player too, so watch your back.

>
BOC: Hey ... I got Ceremonial Burial from a Goody Hut
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>



AI's

Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ... Explorers Conquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ... Spearman Numidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ... Cavalry Sipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Cannon Hwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>




Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>

Cities - musings
>




Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :p



Onward to the Greeks
 
Turn 22 ... Date : Blue Oyster Cult 2950 BC

Meeting some Iberian Warriors ... Captain Beefheart has survived and been promoted :beer:

Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades :p

Password = 3333


Happenings
>
Discovered nix
>
nix produced
>
Founded nix
>
Dutch Alliance :D


Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ... Musketman Musketeer

Government - Despotism
Mathematics in 41 turns @ 10% Science, 00% Entertainment

Treasury = 146gp with +9 per turn
Luxury =
Strategic =

Cities

Cultus Groovus (P,B,) Pop 2+4 turns (0xUnhappy), Bank+6 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 23/100+2, Coruption+0, Shield+5/0, Granary in 6 ... maybe Pyramids
... mine the hills
>
Nubile Guru (,) Pop 1+4 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/0, Barracks in 12
... road/mine tobacco
>
Liquid Acrobat (,) Pop 1+6 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/0, Temple in 20 ... Granary in next ... maybe rush later ... Settler next
... chopping forest to rush
>


Spoiler Improvements :

P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall



Settlers, Workers and Slaves
Settler - 0
Workers - 5


Military
Warrior - 4
> Captain Beefheart (3/3) ...
> Bonzo Dog (3/3) ...
> Hawkwind (4/4) ...
> Skyhook (3/3) ...
> T'Rex (3/3) ...
Spear -
>

Archer -

Navy
Curragh -


Camp/Hut Popping
>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC


Combat
>
Wilderness = 2 x Iberian Warrior (2/2)
... Captain Beefheart (3/3) -> (1/3) -> (2/4)
vs.
Iberian Warrior (2/2) -> RIP


>
Near Liquid Acrobat = Gepid Warrior (2/2)
... changed city from Granary to Warrior next turn



Foreign Affairs


Greeks (Ozymandiaston -
>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ... Spearman Hoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>



Byzantines (Spliff -
>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Galley Dromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>


Dutch/Netherlands (Azzaman333 -
>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ... Pikeman Swiss Mercenary
Our Military Strength is WEAK
Researching ... Writing in 20
Traded ... Pottery for Masonry
Trade Options ... Ceremonial Burial
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them: I know that SpiffyKeen is a very good player, from what i've seen of him in the HoF, and bathsheba666 is a good player too, so watch your back.

>
BOC: Hey ... I got Ceremonial Burial from a Goody Hut
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>



AI's

Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ... Explorers Conquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ... Spearman Numidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ... Cavalry Sipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Cannon Hwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>




Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>

Cities - musings
>




Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :p



Onward to the Greeks

Got today ... played today :)
 
Turn 23 ... Date : Blue Oyster Cult 2900 BC


Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades :p

Password = 3333


Happenings
>
Discovered nix
>
nix produced
>
Founded nix
>
Dutch Alliance :D


Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ... Musketman Musketeer

Government - Despotism
Mathematics in 40 turns @ 10% Science, 00% Entertainment

Treasury = 155gp with +9 per turn
Luxury =
Strategic =

Cities

Cultus Groovus (P,B,) Pop 2+3 turns (0xUnhappy), Bank+6 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 25/100+2, Coruption+0, Shield+5/0, Granary in 5 ... maybe Pyramids
... mine the hills
>
Nubile Guru (,) Pop 1+3 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/0, Barracks in 11
... road/mine tobacco
>
Liquid Acrobat (,) Pop 1+5 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/0, Temple in 19 ... Granary in next ... maybe rush later ... Settler next
... chopping forest to rush
>


Spoiler Improvements :

P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall



Settlers, Workers and Slaves
Settler - 0
Workers - 5


Military
Warrior - 4
> Captain Beefheart (3/3) ...
> Bonzo Dog (3/3) ...
> Hawkwind (4/4) ...
> Skyhook (3/3) ...
> T'Rex (3/3) ...
Spear -
>

Archer -

Navy
Curragh -


Camp/Hut Popping
>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC


Combat
>
Wilderness = 2 x Iberian Warrior (2/2)
... Captain Beefheart (3/3) -> (1/3) -> (2/4)
vs.
Iberian Warrior (2/2) -> RIP


>
Near Liquid Acrobat = Gepid Warrior (2/2)
... changed city from Granary to Warrior next turn



Foreign Affairs


Greeks (Ozymandiaston -
>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ... Spearman Hoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>



Byzantines (Spliff -
>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Galley Dromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>


Dutch/Netherlands (Azzaman333 -
>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ... Pikeman Swiss Mercenary
Our Military Strength is WEAK
Researching ... Writing in 20
Traded ... Pottery for Masonry
Trade Options ... Ceremonial Burial
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them: I know that SpiffyKeen is a very good player, from what i've seen of him in the HoF, and bathsheba666 is a good player too, so watch your back.

>
BOC: Hey ... I got Ceremonial Burial from a Goody Hut
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>



AI's

Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ... Explorers Conquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ... Spearman Numidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ... Cavalry Sipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Cannon Hwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>




Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>

Cities - musings
>




Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :p



Onward to the Greeks
 
Turn 24 ... Date : Blue Oyster Cult 2850 BC

Captain Beefheart takes another scalp :beer:

Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades :p

Password = 3333


Happenings
>
Discovered nix
>
nix produced
>
Founded nix
>
Dutch Alliance :D


Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ... Musketman Musketeer

Government - Despotism
Mathematics in 39 turns @ 10% Science, 00% Entertainment

Treasury = 164gp with +9 per turn
Luxury =
Strategic =

Cities

Cultus Groovus (P,B,) Pop 2+2 turns (0xUnhappy), Bank+6 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 27/100+2, Coruption+0, Shield+5/0, Granary in 4 ... maybe Pyramids
... mine the hills
>
Nubile Guru (,) Pop 1+2 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/0, Barracks in 10
... road/mine tobacco
>
Liquid Acrobat (,) Pop 1+5 turns (0xUnhappy), Bank+2 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/0, Temple in 18 ... Granary in next ... maybe rush later ... Settler next
... chopping forest to rush
>


Spoiler Improvements :

P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall



Settlers, Workers and Slaves
Settler - 0
Workers - 5


Military
Warrior - 5
> Captain Beefheart (3/4) ...
> Bonzo Dog (3/3) ...
> Hawkwind (4/4) ...
> Skyhook (3/3) ...
> T'Rex (3/3) ...
Spear -
>

Archer -

Navy
Curragh -


Camp/Hut Popping
>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC


Combat
>
Wilderness
Captain Beefheart (3/4) ->
vs.
Iberian Warrior (2/2) -> RIP


>
Near Liquid Acrobat = Gepid Warrior (2/2)
... changed city from Granary to Warrior next turn



Foreign Affairs


Greeks (Ozymandiaston -
>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ... Spearman Hoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>



Byzantines (Spliff -
>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Galley Dromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>


Dutch/Netherlands (Azzaman333 -
>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ... Pikeman Swiss Mercenary
Our Military Strength is WEAK
Researching ... Writing in 19
Traded ... Pottery for Masonry
Trade Options ... Ceremonial Burial
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them: I know that SpiffyKeen is a very good player, from what i've seen of him in the HoF, and bathsheba666 is a good player too, so watch your back.

>
BOC: Hey ... I got Ceremonial Burial from a Goody Hut
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>
BOC:
>
Them:
>



AI's

Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ... Explorers Conquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ... Spearman Numidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ... Cavalry Sipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>


Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ... Cannon Hwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>




Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>

Cities - musings
>




Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to :p



Onward to the Greeks
 
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