bryanw1995
Emperor
The problem is that the AI seems to be more random than ever.
I am currently having a game (emperor/huge/continents) in which I am friend with everybody (turn 232).
I haven't fired a single shot in this game except against barbarians.
Have I changed my playstyle? No.
The same nations which in the previous game conveted my lands while being half a continent away, denouncing me in turn 50 and declaring war in turn 100, now are actively searching my friendship.
The worst to happen to me until now was to have to pay a premium for research agreements.
As I said, I am not playing in any way different from the other games. It seems that just the AI is so random, that the one game you may play peacefully, the other game you have to defend yourself against each and everybody.
Unfortunately, you will learn about this only after having played and invested some hours into the game.
This is a bad design decision, since the warmonger always can trigger wars by himself.
The builder, though, is taken hostage by something behind the screesn which he cannot influence.
playing a peaceful game with lots of available land (like on a huge map) would definitely be conducive to a more friendly ai. they typically aren't going to covet your lands if they still have plenty of room for expansion in their own territory unless you are aggressively expanding towards them, soaking up all the resources/luxuries/natural wonders/etc. also wonderwhoring will get you in trouble, how many wonders do you have? have you avoided declarations of friendship? that can actually help you keep good relations with everyone b/c then you can't have a DOF with a civ who's been denounced by somebody else, plus you don't have to worry about the diplo hit from getting denounced by a previous "friend". if possible it's usually best to keep the dof's limited to the last civs you want to conquer, maybe civs on other continents in a non-pangea map.