Preturn -- Ok, we're behind in population now, but that was gonna happen.
When did we get into a war with the 'Quois? That's not good...
Also they have a city in Egypt...
Our golden age is over. We did ok, but A Few Things about our infra builds...
First, we should have built markets before libraries. When running max science, markets add to science because we can run a higher sci rate with them. But libs do nothing for our unit support...that's why markets before libs.
Second, our northern cities need courts.
Third, our core river cities have nothing??!!?? One of them is at size 1...was it making settlers during our GA? Woah, that was a waste... Those two cities really should have both markets and libs right now, we'd be much better off...
(I) Make peace with Gandhi and get 20g
T1 (530AD) Make an elite knight on a 'Quois MW
(I) Egypt wants 23g, I tell her to blow off...she doesn't declare.
T2 (540AD) Make peace with Mongols for 156g and 1gpt. Heh, now we can support max research almost all the way through printing press!
(I) zzz
T3 (550AD) zzz
(I) Make peace with England, just to hurt their rep
T4 (560AD) zzz
(I) zzz
T5 (570AD) zzz
(I) Extend peace with Celts
T6 (580AD) Land 12 troops near Centralia
I sell around communication with the 'Quois for some chump change
(I) We get hurt a bit by MW's
T7 (590AD) Battle of Centralia...
Elite sword kills MW, netting a GL! I put him on a boat...
I kill a few MW's and take Centralia...
Ok, we're gonna get killed in the IT, they got MW's all over the place and our troops are wounded, so I make peace with the 'Quois for 2g
I get spices from them for poly and chump change to replace our war happiness. (I don't mind if they get feud...they don't have iron!)
(I) We get printing press
T8 (600AD)
Get Education from Egypt for some communications, PP, 41g, and 20gpt
Get Gunpowder from Rome for some communications, PP and 33gpt
The flip probabilities on Centralia are horrible, but there's not much we can do about that...
(I) zzz
T9 (610AD) zzz
(I) zzz
T10 (620AD) zzz
Ok, so it's gonna be a slow next 15-20 turns. A Few Things...
I hope you guys are ok with my making peace with the Iroquois -- they have a lot of MW's. Our invasion force was going to get decimated, and I couldn't hold Centralia. This way, at least we got a foothold in 'Quoisland...
I screwed up in trying to bring our leader back to our homeland. What we want is a knight army in Centralia. Send him back to do that -- don't make the army in Spain! Then we can't transport it... Please please please don't misuse him by building the FP or something! Our FP will be done in 15 in Rusicade.
I rethought and set our specialists on taxmen for the moment, so we can build up enough gold to rush the temple in Centralia. I don't want to see that flip, and it's under a lot of pressure.
It ended up being a really bad idea building libs before markets; since I had to give away the farm to get gunpowder and education, we're not doing any research for the next 20! And we're paying for all those libs. If we had built markets first, we would be building libs now, and things would be much prettier. (I'm convinced those trades were the right thing to do, since we got discounts with PP and some contacts, they are cheaper in the long run...)
During the war, the 'Quois were sending galleys down the western coast of Spain to attack our unmanned cities there. I kept two knights doing zone defense in that area to counter their landings. We might want to repeat that strategy when we attack again.
Banking and Music Theory are being passed around the AI's, the Babs are running away on tech (they started on Smith's!)...and there's not much we can do about that...
That's all I can think of. Please everyone take a look at the save and give suggestions -- we're holding on, but we're behind the mainland in a lot of ways. I'm not posting a picture since there's not much to show. I gotta get better at grabbing pictures of stuff as I go, like the battle of Centralia, to make it more interesting for lurkers...sorry guys, I'll do better next time.
Teh Save