MagisterCultuum
Great Sage
Personally I like the 1 tile choke points in Erebus, but I hate how the vast majority of the coastline is covered wiht peaks and thus pretty much useless. I also wish that peaks provided some yields, at least +1 

I've modified this mapscript for Pangaeas, a map size closer to typical Civ4 sizes and reduced deserts. I'm finding it a bit foresty which is causing my AIs problems. Any suggestions on a simple way to reduce forest cover?
[to_xp]Gekko;8282226 said:I'm pretty sure that reducing self.TreeFactor = 1.5 to a smaller number ( try 1.4 first ) should decrease the number of forests. what did you do for pangeas, just increased the land percentage?
Is this the correct name of the factor? I couldn't find it. There were also only 3 things set to 1.5 but none of them were forests!
And yes, all I'm doing is using a high land %age (48).