DebugHotloadCache: GameDebug initialized!
Mods: FinalFreak16: Loading Mod - Enhanced Mod Manager.
Test: Test.LUA loaded!
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
AdvancedSetup: There are 6 participating players.
AdvancedSetup: Building Game Setup
AdvancedSetup: Player Count Changed
AdvancedSetup: There are 6 participating players.
AdvancedSetup: Player Count Changed
AdvancedSetup: There are 6 participating players.
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
AdvancedSetup: Player Count Changed
AdvancedSetup: There are 12 participating players.
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
AdvancedSetup: Hiding Game Setup
LoadScreen: Loading LoadScreen.lua from Better Loading Screen v1.7
LoadScreen: OK loaded LoadScreen.lua from Better Loading Screen
LoadScreen: true
LoadScreen: false
GenerateRandomMap: Map Seed = 551584462
Map Script: Generating PerfectWorld6 Map
Map Script: Creating initial map data - PerfectWorld6
Map Script: map size: width=122, height=76
Map Script: OldWorldStart = false
Map Script: random seed for this map is 936389050
Map Script: Generating plot types - PerfectWorld6
Map Script: Generating terrain - PerfectWorld6
Map Script: mc.AllowPangeas = b false
Map Script: mc.maximumMeteorCount = 1089888280 12
Map Script: testing pangaea
Map Script: totalLand = 4352
Map Script: biggest continent = 4094
Map Script: percent of biggest = 0.940717
Map Script: biggest ID = 2
Map Script: length of C after createContinentList is 4094
Map Script: length of C is 1089888280 4094
Map Script: highest centrality is 138607
Map Script: A meteor has struck the Earth at 69, 60!
Map Script: meteor damage radius = 4 at 69, 60
Map Script: testing pangaea
Map Script: totalLand = 4323
Map Script: biggest continent = 4065
Map Script: percent of biggest = 0.940319
Map Script: biggest ID = 2
Map Script: length of C after createContinentList is 4065
Map Script: length of C is 1089888280 4065
Map Script: highest centrality is 120960
Map Script: A meteor has struck the Earth at 67, 64!
Map Script: meteor damage radius = 4 at 67, 64
Map Script: testing pangaea
Map Script: totalLand = 4295
Map Script: biggest continent = 2351
Map Script: percent of biggest = 0.547381
Map Script: The age of dinosours has come to a cataclysmic end.
Map Script: biggest continent = 2351
Map Script: totalLand = 4295
Map Script: new world percent = 0.392549
Map Script: New World Continent with size 1686
Map Script: After Adding Hills: 1308
Map Script: Desired Volcanoes: 6.5975
Map Script: Continent Boundary Plots: 394
Map Script: Boundary Plots Per Volcano: 89.57938613111
Map Script: Volcano Placed at (x, y): 2, 63
Map Script: Volcano Placed at (x, y): 3, 64
Map Script: Volcano Placed at (x, y): 46, 44
Map Script: Continent Edge Volcanoes Placed: 3
Map Script: Volcano Placed at (x, y): 74, 62
Map Script: Volcano Placed at (x, y): 111, 35
Map Script: Volcano Placed at (x, y): 42, 20
Map Script: Volcano Placed at (x, y): 102, 46
Map Script: Total Volcanoes Placed: 7
Map Script: Siltified Lakes in 0.0000 seconds over 3700 iterations. - Brought to you by Bobert13
Map Script: junctionList length 18544
Map Script: validFlowCount= 13040
Map Script: river threshold = 0.046364
Map Script: number of river sources found = 796
Map Script: river ID 0 length=18 with mouth at 41, 39, isNorth = false
Map Script: river ID 1 length=17 with mouth at 48, 29, isNorth = true
Map Script: river ID 2 length=16 with mouth at 45, 28, isNorth = false
Map Script: river ID 3 length=15 with mouth at 38, 12, isNorth = true
Map Script: river ID 4 length=14 with mouth at 44, 42, isNorth = true
Map Script: river ID 5 length=14 with mouth at 68, 22, isNorth = true
Map Script: river ID 6 length=14 with mouth at 101, 52, isNorth = false
Map Script: river ID 7 length=14 with mouth at 53, 40, isNorth = true
Map Script: river ID 8 length=13 with mouth at 13, 14, isNorth = false
Map Script: river ID 9 length=13 with mouth at 61, 31, isNorth = true
Map Script: river ID 10 length=13 with mouth at 43, 40, isNorth = true
Map Script: river ID 11 length=13 with mouth at 96, 42, isNorth = false
Map Script: river ID 12 length=13 with mouth at 80, 38, isNorth = false
Map Script: river ID 13 length=13 with mouth at 21, 35, isNorth = false
Map Script: river ID 14 length=13 with mouth at 34, 27, isNorth = true
Map Script: river ID 15 length=12 with mouth at 44, 25, isNorth = true
Map Script: river ID 16 length=12 with mouth at 35, 28, isNorth = false
Map Script: river ID 17 length=12 with mouth at 57, 29, isNorth = true
Map Script: river ID 18 length=12 with mouth at 53, 32, isNorth = false
Map Script: river ID 19 length=12 with mouth at 30, 37, isNorth = false
Map Script: river ID 20 length=12 with mouth at 99, 71, isNorth = true
Map Script: river ID 21 length=12 with mouth at 42, 38, isNorth = true
Map Script: river ID 22 length=12 with mouth at 106, 56, isNorth = false
Map Script: river ID 23 length=11 with mouth at 96, 55, isNorth = false
Map Script: river ID 24 length=11 with mouth at 35, 13, isNorth = true
Map Script: river ID 25 length=11 with mouth at 107, 59, isNorth = true
Map Script: river ID 26 length=11 with mouth at 33, 26, isNorth = true
Map Script: river ID 27 length=11 with mouth at 66, 32, isNorth = false
Map Script: river ID 28 length=11 with mouth at 108, 43, isNorth = true
Map Script: river ID 29 length=11 with mouth at 106, 39, isNorth = true
Map Script: river ID 30 length=11 with mouth at 18, 19, isNorth = false
Map Script: river ID 31 length=11 with mouth at 13, 12, isNorth = true
Map Script: river ID 32 length=11 with mouth at 19, 19, isNorth = false
Map Script: river ID 33 length=10 with mouth at 32, 20, isNorth = false
Map Script: river ID 34 length=10 with mouth at 106, 71, isNorth = false
Map Script: river ID 35 length=10 with mouth at 47, 33, isNorth = false
Map Script: river ID 36 length=10 with mouth at 102, 73, isNorth = false
Map Script: river ID 37 length=10 with mouth at 108, 30, isNorth = false
Map Script: river ID 38 length=10 with mouth at 35, 25, isNorth = true
Map Script: river ID 39 length=10 with mouth at 112, 67, isNorth = false
Map Script: river ID 40 length=9 with mouth at 24, 8, isNorth = false
Map Script: river ID 41 length=9 with mouth at 88, 46, isNorth = true
Map Script: river ID 42 length=9 with mouth at 51, 39, isNorth = true
Map Script: river ID 43 length=9 with mouth at 100, 53, isNorth = false
Map Script: river ID 44 length=9 with mouth at 81, 31, isNorth = true
Map Script: river ID 45 length=9 with mouth at 20, 5, isNorth = true
Map Script: river ID 46 length=9 with mouth at 35, 29, isNorth = false
Map Script: river ID 47 length=9 with mouth at 23, 8, isNorth = false
Map Script: river ID 48 length=9 with mouth at 32, 12, isNorth = false
Map Script: river ID 49 length=9 with mouth at 100, 29, isNorth = true
Map Script: river ID 50 length=9 with mouth at 42, 16, isNorth = false
Map Script: river ID 51 length=9 with mouth at 28, 40, isNorth = false
Map Script: river ID 52 length=9 with mouth at 106, 57, isNorth = false
Map Script: river ID 53 length=8 with mouth at 18, 20, isNorth = false
Map Script: river ID 54 length=8 with mouth at 108, 60, isNorth = true
Map Script: river ID 55 length=8 with mouth at 105, 63, isNorth = false
Map Script: river ID 56 length=8 with mouth at 13, 28, isNorth = true
Map Script: river ID 57 length=8 with mouth at 33, 35, isNorth = false
Map Script: river ID 58 length=8 with mouth at 40, 34, isNorth = true
Map Script: river ID 59 length=8 with mouth at 58, 56, isNorth = true
Map Script: river ID 60 length=8 with mouth at 115, 51, isNorth = false
Map Script: river ID 61 length=8 with mouth at 101, 32, isNorth = true
Map Script: river ID 62 length=8 with mouth at 51, 47, isNorth = true
Map Script: river ID 63 length=8 with mouth at 95, 54, isNorth = false
Map Script: river ID 64 length=8 with mouth at 35, 24, isNorth = true
Map Script: river ID 65 length=8 with mouth at 103, 51, isNorth = true
Map Script: river ID 66 length=8 with mouth at 52, 43, isNorth = false
Map Script: river ID 67 length=8 with mouth at 110, 34, isNorth = false
Map Script: river ID 68 length=8 with mouth at 93, 53, isNorth = true
Map Script: river ID 69 length=8 with mouth at 30, 18, isNorth = false
Map Script: river ID 70 length=8 with mouth at 34, 24, isNorth = false
Map Script: river ID 71 length=8 with mouth at 103, 37, isNorth = true
Map Script: river ID 72 length=8 with mouth at 33, 37, isNorth = true
Map Script: river ID 73 length=8 with mouth at 109, 31, isNorth = true
Map Script: river ID 74 length=7 with mouth at 12, 15, isNorth = false
Map Script: river ID 75 length=7 with mouth at 22, 33, isNorth = true
Map Script: river ID 76 length=7 with mouth at 113, 49, isNorth = false
Map Script: river ID 77 length=7 with mouth at 67, 15, isNorth = false
Map Script: river ID 78 length=7 with mouth at 51, 30, isNorth = false
Map Script: river ID 79 length=7 with mouth at 32, 18, isNorth = true
Map Script: river ID 80 length=7 with mouth at 107, 29, isNorth = false
Map Script: river ID 81 length=7 with mouth at 25, 31, isNorth = false
Map Script: river ID 82 length=7 with mouth at 54, 44, isNorth = true
Map Script: river ID 83 length=7 with mouth at 18, 18, isNorth = true
Map Script: river ID 84 length=7 with mouth at 68, 24, isNorth = true
Map Script: river ID 85 length=7 with mouth at 106, 44, isNorth = false
Map Script: river ID 86 length=7 with mouth at 113, 37, isNorth = false
Map Script: river ID 87 length=7 with mouth at 62, 20, isNorth = true
Map Script: river ID 88 length=7 with mouth at 35, 39, isNorth = false
Map Script: river ID 89 length=7 with mouth at 40, 40, isNorth = false
Map Script: river ID 90 length=7 with mouth at 45, 27, isNorth = true
Map Script: river ID 91 length=7 with mouth at 15, 27, isNorth = true
Map Script: river ID 92 length=7 with mouth at 111, 67, isNorth = true
Map Script: river ID 93 length=7 with mouth at 109, 45, isNorth = false
Map Script: river ID 94 length=7 with mouth at 28, 28, isNorth = true
Map Script: river ID 95 length=7 with mouth at 91, 41, isNorth = false
Map Script: river ID 96 length=7 with mouth at 11, 24, isNorth = false
Map Script: river ID 97 length=7 with mouth at 65, 31, isNorth = true
Map Script: river ID 98 length=6 with mouth at 110, 39, isNorth = true
Map Script: river ID 99 length=6 with mouth at 73, 38, isNorth = false
Map Script: river ID 100 length=6 with mouth at 30, 36, isNorth = true
Map Script: river ID 101 length=6 with mouth at 81, 35, isNorth = true
Map Script: river ID 102 length=6 with mouth at 48, 31, isNorth = true
Map Script: river ID 103 length=6 with mouth at 22, 39, isNorth = true
Map Script: river ID 104 length=6 with mouth at 51, 48, isNorth = false
Map Script: river ID 105 length=6 with mouth at 35, 45, isNorth = true
Map Script: river ID 106 length=6 with mouth at 102, 52, isNorth = false
Map Script: river ID 107 length=6 with mouth at 38, 38, isNorth = true
Map Script: river ID 108 length=6 with mouth at 71, 35, isNorth = true
Map Script: river ID 109 length=6 with mouth at 75, 39, isNorth = false
Map Script: river ID 110 length=6 with mouth at 24, 17, isNorth = true
Map Script: river ID 111 length=6 with mouth at 64, 18, isNorth = false
Map Script: river ID 112 length=6 with mouth at 43, 37, isNorth = false
Map Script: river ID 113 length=6 with mouth at 69, 20, isNorth = false
Map Script: river ID 114 length=6 with mouth at 81, 63, isNorth = false
Map Script: river ID 115 length=6 with mouth at 58, 57, isNorth = true
Map Script: river ID 116 length=6 with mouth at 14, 12, isNorth = true
Map Script: river ID 117 length=6 with mouth at 28, 17, isNorth = false
Map Script: river ID 118 length=6 with mouth at 38, 15, isNorth = true
Map Script: river ID 119 length=6 with mouth at 99, 64, isNorth = true
Map Script: river ID 120 length=6 with mouth at 103, 63, isNorth = true
Map Script: river ID 121 length=6 with mouth at 18, 5, isNorth = true
Map Script: river ID 122 length=6 with mouth at 83, 7, isNorth = false
Map Script: river ID 123 length=6 with mouth at 101, 64, isNorth = true
Map Script: river ID 124 length=6 with mouth at 16, 6, isNorth = true
Map Script: river ID 125 length=6 with mouth at 26, 7, isNorth = true
Map Script: river ID 126 length=6 with mouth at 65, 24, isNorth = false
Map Script: river ID 127 length=6 with mouth at 65, 31, isNorth = false
Map Script: river ID 128 length=6 with mouth at 25, 41, isNorth = true
Map Script: river ID 129 length=6 with mouth at 34, 28, isNorth = false
Map Script: river ID 130 length=6 with mouth at 28, 29, isNorth = false
Map Script: river ID 131 length=6 with mouth at 45, 24, isNorth = true
Map Script: river ID 132 length=6 with mouth at 106, 55, isNorth = true
Map Script: river ID 133 length=6 with mouth at 94, 54, isNorth = false
Map Script: river ID 134 length=6 with mouth at 75, 35, isNorth = true
Map Script: river ID 135 length=6 with mouth at 61, 32, isNorth = false
Map Script: river ID 136 length=6 with mouth at 42, 26, isNorth = false
Map Script: river ID 137 length=6 with mouth at 44, 27, isNorth = false
Map Script: river ID 138 length=5 with mouth at 56, 55, isNorth = false
Map Script: river ID 139 length=5 with mouth at 97, 41, isNorth = true
Map Script: river ID 140 length=5 with mouth at 56, 53, isNorth = true
Map Script: river ID 141 length=5 with mouth at 98, 69, isNorth = true
Map Script: river ID 142 length=5 with mouth at 82, 60, isNorth = true
Map Script: river ID 143 length=5 with mouth at 116, 59, isNorth = false
Map Script: river ID 144 length=5 with mouth at 115, 50, isNorth = false
Map Script: river ID 145 length=5 with mouth at 59, 59, isNorth = true
Map Script: river ID 146 length=5 with mouth at 105, 64, isNorth = false
Map Script: river ID 147 length=5 with mouth at 116, 58, isNorth = false
Map Script: river ID 148 length=5 with mouth at 107, 43, isNorth = true
Map Script: river ID 149 length=5 with mouth at 36, 45, isNorth = true
Map Script: river ID 150 length=5 with mouth at 115, 62, isNorth = false
Map Script: river ID 151 length=5 with mouth at 100, 42, isNorth = true
Map Script: river ID 152 length=5 with mouth at 83, 58, isNorth = true
Map Script: river ID 153 length=5 with mouth at 87, 58, isNorth = true
Map Script: river ID 154 length=5 with mouth at 86, 66, isNorth = true
Map Script: river ID 155 length=5 with mouth at 108, 41, isNorth = false
Map Script: river ID 156 length=5 with mouth at 68, 34, isNorth = false
Map Script: river ID 157 length=5 with mouth at 25, 32, isNorth = false
Map Script: river ID 158 length=5 with mouth at 71, 36, isNorth = false
Map Script: river ID 159 length=5 with mouth at 34, 13, isNorth = true
Map Script: river ID 160 length=5 with mouth at 31, 36, isNorth = false
Map Script: river ID 161 length=5 with mouth at 49, 29, isNorth = true
Map Script: river ID 162 length=5 with mouth at 44, 33, isNorth = false
Map Script: river ID 163 length=5 with mouth at 104, 72, isNorth = false
Map Script: river ID 164 length=5 with mouth at 30, 4, isNorth = true
Map Script: river ID 165 length=5 with mouth at 103, 36, isNorth = true
Map Script: river ID 166 length=5 with mouth at 54, 33, isNorth = true
Map Script: river ID 167 length=5 with mouth at 22, 19, isNorth = false
Map Script: river ID 168 length=5 with mouth at 18, 26, isNorth = true
Map Script: river ID 169 length=5 with mouth at 53, 31, isNorth = false
Map Script: river ID 170 length=5 with mouth at 33, 23, isNorth = true
Map Script: river ID 171 length=5 with mouth at 31, 26, isNorth = true
Map Script: river ID 172 length=5 with mouth at 76, 36, isNorth = false
Map Script: river ID 173 length=5 with mouth at 34, 29, isNorth = true
Map Script: river ID 174 length=5 with mouth at 24, 16, isNorth = false
Map Script: river ID 175 length=5 with mouth at 78, 28, isNorth = true
Map Script: river ID 176 length=5 with mouth at 106, 27, isNorth = true
Map Script: river ID 177 length=5 with mouth at 77, 37, isNorth = false
Map Script: river ID 178 length=5 with mouth at 20, 35, isNorth = true
Map Script: river ID 179 length=5 with mouth at 24, 40, isNorth = false
Map Script: river ID 180 length=5 with mouth at 24, 39, isNorth = true
Map Script: river ID 181 length=5 with mouth at 81, 5, isNorth = true
Map Script: river ID 182 length=5 with mouth at 22, 40, isNorth = false
Map Script: river ID 183 length=5 with mouth at 31, 9, isNorth = true
Map Script: river ID 184 length=5 with mouth at 28, 38, isNorth = true
Map Script: river ID 185 length=5 with mouth at 28, 5, isNorth = true
Map Script: river ID 186 length=5 with mouth at 75, 5, isNorth = true
Map Script: river ID 187 length=5 with mouth at 76, 8, isNorth = true
Map Script: river ID 188 length=5 with mouth at 112, 40, isNorth = false
Map Script: river ID 189 length=5 with mouth at 69, 18, isNorth = true
Map Script: river ID 190 length=5 with mouth at 81, 11, isNorth = true
Map Script: river ID 191 length=5 with mouth at 29, 38, isNorth = false
Map Script: river ID 192 length=5 with mouth at 36, 39, isNorth = false
Map Script: river ID 193 length=5 with mouth at 51, 37, isNorth = true
Map Script: river ID 194 length=5 with mouth at 27, 8, isNorth = false
Map Script: river ID 195 length=5 with mouth at 51, 35, isNorth = false
Map Script: river ID 196 length=4 with mouth at 15, 27, isNorth = false
Map Script: river ID 197 length=4 with mouth at 11, 22, isNorth = false
Map Script: river ID 198 length=4 with mouth at 86, 43, isNorth = true
Map Script: river ID 199 length=3 with mouth at 49, 37, isNorth = true
Map Script: river ID 200 length=3 with mouth at 48, 46, isNorth = true
Map Script: river ID 201 length=3 with mouth at 31, 37, isNorth = false
Map Script: river ID 202 length=3 with mouth at 25, 16, isNorth = true
Map Script: river ID 203 length=2 with mouth at 85, 10, isNorth = true
Map Script: river ID 204 length=2 with mouth at 121, 62, isNorth = true
Map Script: river ID 205 length=2 with mouth at 59, 64, isNorth = false
Map Script: river ID 206 length=2 with mouth at 55, 36, isNorth = true
Map Script: river ID 207 length=2 with mouth at 44, 37, isNorth = true
Map Script: river ID 208 length=2 with mouth at 52, 41, isNorth = true
Map Script: river ID 209 length=2 with mouth at 103, 42, isNorth = true
Map Script: river ID 210 length=2 with mouth at 104, 38, isNorth = true
Map Script: river ID 211 length=2 with mouth at 94, 41, isNorth = false
Map Script: river ID 212 length=2 with mouth at 11, 19, isNorth = true
Map Script: river ID 213 length=2 with mouth at 24, 42, isNorth = false
Map Script: river ID 214 length=2 with mouth at 64, 35, isNorth = false
Map Script: river ID 215 length=2 with mouth at 105, 26, isNorth = true
Map Script: river ID 216 length=1 with mouth at 28, 16, isNorth = false
Map Script: river ID 217 length=1 with mouth at 42, 31, isNorth = false
Map Script: river ID 218 length=1 with mouth at 110, 58, isNorth = true
Map Script: river ID 219 length=1 with mouth at 108, 37, isNorth = false
Map Script: river ID 220 length=1 with mouth at 77, 31, isNorth = false
Map Script: river ID 221 length=1 with mouth at 24, 34, isNorth = false
Map Script: river ID 222 length=1 with mouth at 79, 9, isNorth = true
Map Script: river ID 223 length=1 with mouth at 94, 43, isNorth = true
Map Script: river ID's assigned = 224
Map Script: Biggest area size = 1267
Map Script: In NaturalWonderGenerator.Create()
Map Script: Placing 8 Natural Wonders
Map Script: mountain range size = 29
Map Script: mountain range size = 26
Map Script: mountain range size = 23
Map Script: mountain range size = 15
Map Script: mountain range size = 10
Map Script: mountain range size = 10
Map Script: mountain range size = 10
Map Script: mountain range size = 9
Map Script: mountain range size = 7
Map Script: mountain range size = 6
Map Script: mountain range size = 6
Map Script: mountain range size = 6
Map Script: mountain range size = 5
Map Script: mountain range size = 5
Map Script: mountain range size = 5
Map Script: mountain range size = 4
Map Script: seed filler has encountered a problem. Let's pretend it didn't happen
Map Script: seed filler has encountered a problem. Let's pretend it didn't happen
Map Script: Feature Type: FEATURE_BARRIER_REEF, Valid Hexes: 404
Map Script: Feature Type: FEATURE_CLIFFS_DOVER, Valid Hexes: 12
Map Script: Feature Type: FEATURE_CRATER_LAKE, Valid Hexes: 13
Map Script: Feature Type: FEATURE_DEAD_SEA, Valid Hexes: 21
Map Script: Feature Type: FEATURE_EVEREST, Valid Hexes: 14
Map Script: Feature Type: FEATURE_GALAPAGOS, Valid Hexes: 15
Map Script: Feature Type: FEATURE_KILIMANJARO, Valid Hexes: 7
Map Script: Feature Type: FEATURE_PANTANAL, Valid Hexes: 13
Map Script: Feature Type: FEATURE_PIOPIOTAHI, Valid Hexes: 1
Map Script: Feature Type: FEATURE_TORRES_DEL_PAINE, Valid Hexes: 37
Map Script: Feature Type: FEATURE_TSINGY, Valid Hexes: 45
Map Script: Feature Type: FEATURE_YOSEMITE, Valid Hexes: 37
Map Script: Feature Type: 18, Valid Hexes: 1175
Map Script: Feature Type: FEATURE_EYJAFJALLAJOKULL, Valid Hexes: 4
Map Script: Feature Type: FEATURE_LYSEFJORDEN, Valid Hexes: 2
Map Script: Feature Type: FEATURE_GIANTS_CAUSEWAY, Valid Hexes: 125
Map Script: Feature Type: FEATURE_ULURU, Valid Hexes: 11
Map Script: Feature Type: FEATURE_DELICATE_ARCH, Valid Hexes: 101
Map Script: Feature Type: FEATURE_EYE_OF_THE_SAHARA, Valid Hexes: 56
Map Script: Feature Type: FEATURE_LAKE_RETBA, Valid Hexes: 28
Map Script: Feature Type: FEATURE_MATTERHORN, Valid Hexes: 12
Map Script: Feature Type: FEATURE_RORAIMA, Valid Hexes: 139
Map Script: Feature Type: FEATURE_UBSUNUR_HOLLOW, Valid Hexes: 21
Map Script: Feature Type: FEATURE_ZHANGYE_DANXIA, Valid Hexes: 90
Map Script: Feature Type: FEATURE_CHOCOLATEHILLS, Valid Hexes: 94
Map Script: Feature Type: FEATURE_DEVILSTOWER, Valid Hexes: 183
Map Script: Feature Type: FEATURE_GOBUSTAN, Valid Hexes: 17
Map Script: Feature Type: FEATURE_IKKIL, Valid Hexes: 15
Map Script: Feature Type: FEATURE_PAMUKKALE, Valid Hexes: 160
Map Script: Feature Type: FEATURE_VESUVIUS, Valid Hexes: 41
Map Script: Feature Type: FEATURE_WHITEDESERT, Valid Hexes: 54
Map Script: Feature Type: 43, Valid Hexes: 3909
Map Script: Feature Type: 44, Valid Hexes: 171
Map Script: Feature Type: 45, Valid Hexes: 46
Map Script: Num wonders with valid location: 34
Map Script: Selected Wonder = FEATURE_EVEREST, Random Score = 94
Map Script: number of locations = 14
Map Script: Set Wonder with Feature ID of FEATURE_EVEREST at location (61, 55)
Map Script: Selected Wonder = FEATURE_CHOCOLATEHILLS, Random Score = 91
Map Script: number of locations = 94
Map Script: Set Wonder with Feature ID of FEATURE_CHOCOLATEHILLS at location (112, 39)
Map Script: Selected Wonder = FEATURE_PANTANAL, Random Score = 89
Map Script: number of locations = 13
Map Script: Set Wonder with Feature ID of FEATURE_PANTANAL at location (30, 29)
Map Script: Selected Wonder = FEATURE_CLIFFS_DOVER, Random Score = 88
Map Script: number of locations = 12
Map Script: Set Wonder with Feature ID of FEATURE_CLIFFS_DOVER at location (88, 57)
Map Script: Selected Wonder = FEATURE_IKKIL, Random Score = 78
Map Script: number of locations = 15
Map Script: Set Wonder with Feature ID of FEATURE_IKKIL at location (76, 34)
Map Script: Selected Wonder = FEATURE_VESUVIUS, Random Score = 77
Map Script: number of locations = 41
Map Script: Set Wonder with Feature ID of FEATURE_VESUVIUS at location (1, 60)
Map Script: Selected Wonder = FEATURE_CRATER_LAKE, Random Score = 76
Map Script: number of locations = 13
Map Script: Set Wonder with Feature ID of FEATURE_CRATER_LAKE at location (41, 20)
Map Script: Selected Wonder = FEATURE_GALAPAGOS, Random Score = 76
Map Script: number of locations = 15
Map Script: Set Wonder with Feature ID of FEATURE_GALAPAGOS at location (40, 50)
Map Script: Adding Features PerfectWorld6
Map Script: ===================++++++++++++++landCount = 2639
Map Script: Permanent Ice Tiles: 268
Runtime Error: E:\Documents\My Games\Sid Meier's Civilization VI\Mods\Detailed Worlds\Maps\Utility\FeatureGenerator.lua:328: attempt to index a nil value
stack traceback:
E:\Documents\My Games\Sid Meier's Civilization VI\Mods\Detailed Worlds\Maps\Utility\FeatureGenerator.lua:328: in function 'FeatureGenerator:AddIceToMap'
E:\Documents\My Games\Sid Meier's Civilization VI\Mods\PerfectWorld6\Map\PerfectWorld6.lua:372: in function 'GenerateMap'
[C]: in function '(anonymous)'
Lua callstack:
Runtime Error: Call to GenerateMap() had errors
stack traceback:
[C]: in function '(anonymous)'
LoadScreen: OnLoadGameViewStateDone
Mods: FinalFreak16: Loading Mod - Enhanced Mod Manager.
Test: Test.LUA loaded!
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true