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PerfectWorld6 7

I think you can have the value safely at 0. There might be world where there just isn't small lakes.

There is also the parameter:


--percent of land tiles made to be lakes
mconst.lakePercent = 0.04

Maybe try doubling that to 0.08 and putting a zero to the other one. You also might want to unsubscibe from the mod from Steam Workshop and set the mod "offline", so that Steam doesnt override your edits. Not sure if this happens, but could be worth it.
 
Thanks for your answer!

I have run more tests and I think that this parameter (mconst.minOceanSize) just add lake tiles to already generated "lakes". I have no idea how the script actually works though so I could be wrong :blush:

Anyway, setting it a bit lower (about 39) and leaving the mconst.lakePercent untouched seems to give a more balanced maps, with not too many lake tiles (personal preference, of course).
 
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