PWL's future looks bright, and I will be making a few mechanical changes when the game starts back up.
-Leadership will be axed, and Munitions tech replaced with Industrial tech. Industrial tech increases the EP value of provinces. Also, settled provinces will now produce more EP than colonial provinces.
-Blockade and Bombing modifiers will be merged into one cell, and bombing damage no longer needs to be repaired (it will be assumed). Airships effectively are sky fleets blockading the enemy.
-Culture will be introduced. Cultures will spread on the map. A culture tech increases the strengh of your culture, which makes it better able to resist enroachment and your country more capable of assimilating provinces culuturally. A province needs to share the same culture before it can be settled. Low stability weakens your ability to assimilate, and can even lead to foreign cultures enroaching, or even your culture fragmenting.
Controlling colonies that don't share your culture increases your army requirement for policing that territory.
Expanding into neutral territory with no culture present leads to automatic assimilation (culturally).
-Science is now more passive. Countries must create Military Academies, Universities, and Cultural Centers to increase their chances of gaining a tech, and each of these drain FP. Technology is pooled globally and when te beaker fills, one lucky country gains a technology boost. Existing technologies, of course, will spread passively to countries over time, and tech can also be handed out.
Research agreements mean that players can pool their efforts, and increase their chances, that they both get the new technology.
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These changes are meant to shift the long term economy from banking IP and FP to controlling provinces, as controlling provinces is now important for cultural purposes, and FP continously leaves the game through research, which has be made a competition.
The culture rules are to make warmongering even more difficult as controlling a diverse empire now requires a higher military power, which requires a stronger industrial base, and therefore a need for economic intensification through technology, or by expansion. Collapsing empires will now result in a hodgepodge of culturally "distinct" entities, making balkanization more permament.
Fnally, there is an option to increase the rate of culture expansion/assimilation greatly, but it also increases the military power required to police the colonies.