4000 bc and I went with the Dawg's advice since that seemed to be the consensus (if anyone's wondering, i was the 4th vote
) and settled 1S
And went with the proposed tech path. Myst > Poly will take us 30 turns for now, so I may go warrior first in order to grow and work more commerce tiles. It's only 11 turns to growth so I made the executive decision and went w/that plan.
I'm also sending our warrior north since we seem to be in the bottom corner here.
3900
Doh!
And there's no food up there.
Ah well, ya cant have everything, but we can still settle on the tundra forest for the fish and stone if we wanted to; it'll be good for maintenance stuff.
3800 bc
Our borders popped and grabbed that hut:
A couple turns later:
In 3725, we hit pop2, and I swapped to a worker now. Poly and hindu in 13 instead of 20 turns.
Ahh, muthafer!
Yeah warrior!
And we got 104g from the hut, too
3550
And we meet a neighbor!
And i found his borders! Awful close!!
I've half a mind to invade, but dont. It would be just my luck to have a 2nd warrior appear there the turn I get next to DC.
In 3400, one leg of the quest is complete!
1 down, 3 to go!
Research begun: Animal Husbandry (15 Turns) and I also converted. This should probably be the religion we spread to unite the world
Basically the rest was exploring. In 3325, our warrior defeated a panther:
Gave him Wood I now and he's healing on a jungle hill.
3275, our workers done, and went back to the warrior. I also took off working one the FP for a plains hill to get it our faster.
On my last turn, I had just started the farm. 8 turns for that, and 9 for AH; will work out JEP ~ just exactly perfect!
Heres a resource map:
And a culture one:
With any luck, well have horses nearby, and our War Chariots will roll out the red carpet for us in DC
Sorry about the delay, but ya only turn 2 once
Team Roster:
pholkhero >> just played
r_rolo >> UP NOW for 25
pawelo >> on deck for 20
pindicator >> starting off the normal, 15-turn sets
Cabledawg
ungy
Meiz