PH17: pholkhero and the Holy Grail

Lurker Comment :That's a pretty decent start. Settling in place mght be a good option (Where the Setter is, on the Plains Hill). You get 2 Happy/Commerce resources and 2 Health resources, and what appears to be coast 4 tiles south of your Settler. I'd suggest sending the scout East by South East over towards that group of hills. Looks like there are quite a few over there and that could turn into a rather useful production city.


Yep fairly good Beauro cap, production in SE, just needs a GP farm to get Philo trait going.
 
OK, sign me up if there is still a slot. :p

I've caught the Civ 4 fever again after playing a planet generator map last week (SP). Whew, that was some game!
 
Oz fear the mighty pool they can beat the likes of Burnley.:lol:
 
I am with Ozbenno on his SGOTM team. I don't know if he would consider that a plus or a minus though :)
well, i consider it a plus that your NOT ozzie, so that's just as good ~ hate that guy ~ :D

Lurker Comment :(Where the Setter is, on the Plains Hill).
maybe i can't be trusted to move units either . . . looks like i moved the settler and not the scout!! :eek:

OK, sign me up if there is still a slot. :p
you got it! glad to have you in a game with me again! the first SG we played was oh so long ago . . .

okay....i think that's everyone for now...

finalized roster:
pholkhero
fox
nocho
ozbenno
mc red
talamane

so, settling on that hill seems to be the way to go. tech choices/builds??
 
Lurker:

I think you're confusing the settler with the scout pholk...

Settle on the PH, agri -- AH -- BW. Archery if you're lacking horses and copper.
 
@pholk:

Thanks for finding the link to that game. Wow. :)

General Beast (Level 8 XP War Elephant) and "bizstack", LOL.

Anybody know the whereabouts of Rex?
 
i trusted myself enough to move the scout onto that hill that it's on. i think i would settle on that plains hill that the scout is at.
Great trusting yourself, huh, I think you moved the settler while thinking it was the scout! :p:lol: But no harm, in place on that hill looks good.
w/hunting we could go with AH first while we build a worker. then agr to start farming stuff over.
If we go agr after AH anyway, wouldn't it be better to do agr first and then AH to get the discount for AH?

EDIT: Ups, great going myself, not noticing a page 2 full of posts! :rolleyes:
 
Does anyone know how the lakes map works. I recently played some great plains maps and oasis maps and they both have very unique structures with regards to resources and terrain.
Is this true for lakes maps? or are they pretty random like a fractal map without the oceans.
 
Happiness will be an issue until calendar and monarchy. Some options for our capital:

1. A neighbor could give us religion or we could make our own. With all that commerce and food, we should try to make our own and get another from a neighbor.

2. Bronze working and beating. I'm not big on whipping, but it seems to be a preference with most players. Combined with option 1, it will probably be the way to go. Pottery will give us Peter's cheap granary.

3. Get to writing, and run scientists to limit growth to an acceptable level once we have calendar and monarchy. If we could snag the Parthenon in another city, our capital would pop out GS's like popcorn until nearly the end of the game.

All of this is speculation, we could find gold or silver, fur or ivory, who knows?

@pholk: BTW, i noticed your second screenshot has a field of view slider (i've noticed this in other player's screenshots). Is that part of the BUFFY mod or a game feature added to 3.19?
 
Not so sure abt worker first, given all the high food tiles are in the 2nd ring. It might be better to go warrior first allowing the city to grow to size 2 before switching to a worker, at which time we should have already expanded culturally and the 2 pop can work on floodplains and rice to speed up worker.

EDIT: Talamane: the field of view is a BUGS feature, not sure if BUFFY inherited it.
 
@greyfox
edited:
we are talking about 7 :hammers: towards worker after growth versus 6 :hammers: after border pop and 6 :hammers: before.
Border pop is roughly 8 turns iirc so 24 :hammers: before the pop enough for a warrior.
It seems we will delay the worker around 7 turns.
Is that worth it?

edit:
I think it will be 5 :hammers: for a worker before border pop as well with the forest grassland.
I think if we work forested grass hill we will actually get 6 :hammers: towards worker due to expansive bonus.
If we ignore river commerce we could continue to work the hill and keep the bonus after border pop.
Now I finally got it right.
 
I am still a lazy player not given to crunching numbers, so as a general rule i always build a warrior to get to pop 2 before building a worker, and try to time it with a worker tech if necessary. In this case, agriculture is obvious, i suppose.
 
I am still a lazy player not given to crunching numbers, so as a general rule i always build a warrior to get to pop 2 before building a worker, and try to time it with a worker tech if necessary. In this case, agriculture is obvious, i suppose.
In this case though isn't the real goal to get the worker produced the rice improved right as AH comes in so the worker can get on the pigs ASAP which are a very powerful tile.
Hopefully, finishing the pig as pop grows to two or thereabouts.
 
Indeed the border pops after 8 turns, 15 culture is needed on epic for the 1st pop. If we work a 2-food tile while building a warrior first, growth is after 17 turns, with a 3 food tile after 11. But we don't have a 3 food tile until after the first border pop so likely we wouldn't grow until after some 14 or 15 turns.
With Moscow on a plains hill and working the 1f2h tile a worker is built in 15 being expansive.

As someone on the strategy forum would say: the evidence is clear, worker first is the superior. :)

Of course I don't know these numbers by heart, I tested it out to check.
 
As someone on the strategy forum would say: the evidence is clear, worker first is the superior. :)

:lol: that's the guy who plays Plato to attacko's Socrates.
It's really funny. :lol:
 
Before we go on discussing starting moves, can we have your vouch that you remembered to save the start this time? But then come to think of it, shouldn't all start be auto-saved? Are you just finding an (lame) excuse to re-roll the initial start? :nono:
i started an emperor game around that same time. i was hoping the initial would still be there, but it was the emp one. i made sure to save this one twice! :yup:

plus, you know me well enough to know that if i were to re-roll, i wouuld just let you all know

@pholk:

Thanks for finding the link to that game. Wow. :)

General Beast (Level 8 XP War Elephant) and "bizstack", LOL.

Anybody know the whereabouts of Rex?
eh ~ i'm so narcissistic, i sort by thread starter every once in a while and look at all my games.

i emailed rex a few months back....he's doing well. i think immy talks to him, too, from time to time. but now that you mention it . . .

Lurking that game was what got me hooked on SGs :goodjob:
playing it is what got ME hooked :D

Not so sure abt worker first, given all the high food tiles are in the 2nd ring.
i tried to figure it out, but i've always thought, unless you need the protection, worker first is the better move 9 times out of 10.


was pretty funny. particularly like the plug being pulled on grandma, the realization that tarantino mispelt his movie, and that if jesus made us best, why does america need healthcare....

okay . . .

so, going agr > ah first. worker prolly in like 23 or 18 at the least, so i think we'll be okay with that.
 
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