PH17: pholkhero and the Holy Grail

true enough about morrisons....i guess i always assume "other side of the pond" means england...but maybe red thinks I'm the brit ~ hmm....

Had salmon on the barbie last weekend at my sister's place! Good stuff it was too.
speaking of your family, i was telling my daughter the other day about how your kids never saw snow. she said you guys should come to our house :D

@pholky: to continue the worker-first debate -- the objective is not get the worker first. The objective is produce the worker with minimum time so as to grow faster. Half of the time, it is better to start a warrior, grow to size 2, and then switch to worker. Possibly because there are two food resources, so growing to size 2 would result in faster worker production, and minimize the no-growth time. Weigh that against the tech you have. No point having the worker as fast as possible but you have not learnt the required tech for the worker to be useful. As I said, it is always situational -- which is what makes Civ4 fun.
okay, i DO think it is situational, but remember, even if there are two good food resources, at pop2 you'd need 4 of them to feed the pop. and what resource gives more than 4 undeveloped food??

eh, it doens't matter either way.

also re: archery vs BW ~ of course the whip and chop is great, but for barb protection, what if we DON'T have bronze? can we afford to wait until archery comes in? as an immortal newb, i have NO idea when we can expect serious barbery.

iirc, we were on the SW plain just outside our BFC before i moved the settler, so if anywhere, there's prolly metal down by those 3 plains hills..

I'm thinking that maybe it's better to grow to size 4 before starting on a settler.

Allow me to bore you to death again with some improvised calculations.

[snip]

Apart from all this, maybe we should discuss what to research after BW. Mysticism for a monument in our new city comes to mind, or alternatively pottery.
to my mind, speed is of the most improtance, particularly if we are going to try and poach a spot right by HC. also, doesn't anyone think we should produce, like maybe, TWO warriors...one for moscow and the other for petrograd??

edit: re: techs ~ as i think we're going to be metal-less if we settle right by incan lands as city 2, archery might need to be next.
 
Morrisons is a budget grocery chain here in UK. They have a nice fish section but with prices rising the quality has gone down.
I do realize that Philly is in the New World :)
I think it you can think of Morrisons compared to Tesco here is like Shaws versus a Stop N Shop.

Growing to four provides another warrior which I think will be important but does make poaching HC's spot harder. The two close AI's and all their immortal units will probably do a fair job fogbusting on our general area. I think. I'm an immortal newb too.
 
The point of my calculations was that growing to size 4 gets the settler at the same moment or possibly before as when starting it at size 3. With a bonus warrior to boot! So it doesn't make poaching HC harder. Under the assumption my calcs are correct, of course.
 
The point of my calculations was that growing to size 4 gets the settler at the same moment or possibly before as when starting it at size 3. With a bonus warrior to boot! So it doesn't make poaching HC harder. Under the assumption my calcs are correct, of course.
My bad I had read you analysis and for some reason remembered the wrong conclusion thinking we lose 3 turns for settler at 4. :blush:
 
So, as discussed, waited until size 4 then swap to settler. He is ready to be whipped, but require next player to switch to slavery first. It s probably going to cost only 1 pop ... I did try to slow the settler down to get more commerce by working on the spice instead, but perhaps MM'ed too late.

Anyway, here is the current situation ... it's a slightly bigger image (for dotmap convenience) then my normal images, let me know if cause anyone the horizontal scrolling inconvenience -- I would add in the spoiler tags if it does

PH17-BC2875-mapjpg.jpg

No bronze nearby. Nearest one is at icy place, so probably not worth it.

As seen above, while we are contemplating to settle close to Inca, they are thinking the same:

PH17-BC2975-incajpg.jpg

Mr HC has expanded in our general direction.

And Talamane has a Woody II company, though his wife probably still doesn't care :p

PH17-BC3150-scoutjpg.jpg

I tentatively selected Pottery as a placeholder ... we can obviously go ahead and press on with IW (but it will probably be too late for a rush), or go for safety and get archery, or stick to pottery for commerce.
 

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hmm barbs could come out of that tundra. I am thinking archery first.
 
The pic shows up fine, no need to scroll in west-east direction...

It seems I'm up next, so got it. Will probably play tomorrow evening (within some 28 hrs or so), unless we're still debating where we should settle. :) So where should we settle...? It seems that HC's expansion is just a 2nd border pop of his capital, right? It's the hindu holy place after all. We might still try 1S of rice, or is that considered too tricky? Alternatively where the warrior is now or 1N of him, maybe.

Tech wise, shouldn't we go myst so we can get a monument? Or do we speculate with a hindu spread?

Will have a look at the save later tonight hopefully.
 
nice turns fox, but at least we can whip you for your poor MM of the settler! Huzzah!

everyone get their licks in while you can ~ the immortal GreyFox has made an ERROR!

:p

i, too, think the border is probably from the holy city ~ notice you can't see any other borders to the west, plus his score is still below ours.

i think archery might be the way to go, too . . . although, if we're going with that city by HC, we could use chariots and warriors for barb busting...hmmm....thoughts from the peanut gallery ~

and, for re-posting's convenience sake:
roster:
pholkhero
fox >> just played
nocho >> UP NOW and has it
ozbenno >> on deck
mc red
talamane
 
1S of rice was my initial thought. It might be too near HC's culture if we are going to take him later swords/catapults or are we thinking swords?
Advantage where warrior is are the ponies in first ring and the chances any assault by HC will be across the river.
 
Yeah, archery may be wise for security reasons. It would take quite a while to connect the horses to the capital, you need sailing for the river to connect resources outside your cultural border, right? Otherwise just a road from Moscow to the northern river would do.

I do fancy the plains hill, for the extra hammer and the gold and because it can grow quicker with rice in the first ring. Though horse immediately wouldn't be bad either. Mmm. Opinions, please? :)

Will build some more warriors (or maybe archers) in Moscow. What do we want next, another settler or a worker? I'd be inclined to get another settler, grabbing land soon seems important. The current worker can go to the new city as Moscow has enough decent tiles atm. Well, finish farming the wine and mine that plains hill first.
 
New city could build worker as we won't have myst/pottery for a bit and we do need sailing to connect outside cultural borders.
 
1 vote for plains hill here :goodjob: i just can never resist them :D

idk about a settler though....to go where?? i might like to wait until we know where metal is for city 3, but that might be far off....

definitely archery next i think...forgot about all that "connection" crap....or wait....

that hill is on the river....perhaps we'll only need to connect to that river by Moscow's dye to get the capital the horse??
 
Rex has been missing for quite a while now :cry:

look what the cat dragged in to my visitor page . . .

ol' rexxie poo said:
Wow, this board has changed. Everything's so complicated. How do I PM you, now?
 
Ok, so we have to reconsider where to settle.

I switched to the prudent archery as per pholkhero's decree. :) Switched immediately to slavery and took the turn of anarchy. Decided tot 2 pop whip the settler immediately. We were on 78 of 149 hammers so it'd take at least 2 or 3 turns for the 1 pop whip. However, still not quick enough to get to our fancied site.
Civ4PH17001.jpg

Yes, also on immortal the AI settles on gold. :rolleyes:

So where do we want to settle now? The settler is currently 1NE of Moscow. 1N of the horse is still possible but we'll likely lose the rice to HC's new dwelling.
 
look what the cat dragged in to my visitor page . . .

Four pages and you're still in 2800 BC? Playing an SG with Pholk is so much fun, I hardly noticed I've wasted most of my morning catching up on what's happened since last night. :p

Good luck guys. I'll be rooting against you (read: Pholk).
 
Four pages and you're still in 2800 BC? Playing an SG with Pholk is so much fun, I hardly noticed I've wasted most of my morning catching up on what's happened since last night. :p

Good luck guys. I'll be rooting against you (read: Pholk).

back and still as dooshy as ever! :goodjob:

oh, and I construe that as a sign-up for ph18

So where do we want to settle now? The settler is currently 1NE of Moscow. 1N of the horse is still possible but we'll likely lose the rice to HC's new dwelling.
PH17-BC2875-mapjpg.jpg


maybe red first?? yellow and lt blue for production, the rest for commerce/science cities (depending on if we're going to run scientists
 
I am going to be unavailable till Tuesday 22nd evening.
If my turn comes up after Ozbenno and someone can play then skip me.
 
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