Piffle Communication Thread

Got a PM from killercane of Piffle:

Hi,

I know Theoden is Foreign Ambassador to Piffle but I never seem to catch him on. Can our teams have a pow wow soon to discuss the game and tech deals? If you are fully allied with Aloha we can do a 3 way talk. Let us know!

KC


The guy is in Tennessee so maybe it's a time zone problem.

Sorry KC but I'm on vacation for a few weeks so can't really do it. I asked Theo to get in touch and I'm sure he'll find some time that works out or find someone else who can.

Looking forward to it.
1889 of Innovia
 
Chat with Killercane of Piffle (warning, very long):
Spoiler :
casey j says:
Theoden!
Mikkel says:
hi, killercane
casey j says:
hows it going?
Mikkel says:
excellent, how about you?
casey j says:
same here, just winding down the day
Mikkel says:
how are things going in the land of Piffle?

You have just sent a Nudge!

casey j says:
pretty good
casey j says:
sorry
casey j says:
had a phone call
Mikkel says:
ok, no problem
casey j says:
how about Innovia land, we noticed the troop buildup
Mikkel says:
troop buildup? (damn, you noticed it...) well, our ecnomy is doing well and we are strengthening our position well
casey j says:
so how do you see the game playing out? Epsilon is urging us to be partners, but we know where that will lead
casey j says:
so we need some diplomatic inroads with you guys
casey j says:
which are long overdue
Mikkel says:
we've actualy been wondering how close you've been working with epsilon seeing as you have had some tech deals etc..
Mikkel says:
but i understand why youd like to team up *against* epsilon instead
casey j says:
yes tech deals for sure. our position is difficult. Epsilon is our closest neighbor, and gnp leader. if we pair with them we would be locked into a spacerace or late war, and with their headstart it is difficult to see us beating them.
casey j says:
are you and aloha allied in that respect? Loco seems to be a bit backward
Mikkel says:
not really allied but working very closely... neither of us have managed to get much constructive deals out of loco
Mikkel says:
do you know if loco has any luck in diplo at all? with epsilon?
casey j says:
well per epsilon no not really. i know epsilon sold some tech for cash, and we are pretty sure it was to loco, so epsilon might be being coy
Mikkel says:
im just wondering if it could turn out a 3vs2 with epsilon-loco against the rest..
casey j says:
i dont know. we just dont want it to be 2v2vPiffle!
Mikkel says:
understandable
casey j says:
diplo is more important in Civ 4 MP. more important than gameplay IMO, as unit #s are so restricted
casey j says:
dogpiles are too powerful
Mikkel says:
judging from the pitboss game at least, i think youre right
casey j says:
so what are our options on tech deals, peace, and possible alliances?
casey j says:
and information exchange
Mikkel says:
regarding peace deals, it shouldn't complicated... we can just agree not to attack each other for x number of turns
Mikkel says:
tech deals: we can discuss what we're going to reseach next, research different techs and then trade, just as we do with Aloha at times
Mikkel says:
alliances: dogpile against epsilon, but it'll take a while before we'll be close enough to Epsilon to have any significance in a war
casey j says:
have you thought about going after loco? if we werent so far from them we would think heavily about doing it
Mikkel says:
well, actually the though has crossed our mind, and the troop buildup isn't for nothing
casey j says:
heh. pretty understandable
casey j says:
what if epsilon attacks Aloha?
casey j says:
or we do? we are on so so terms with them
Mikkel says:
well, then we'd have to kill you (j/k)
Mikkel says:
i'm not really sure, actually...
Mikkel says:
but is epsilon close enough to Aloha to do serious damage?
casey j says:
yes just a few galleon moves, hard to say without accurate maps
Mikkel says:
scary... well i suppose that they will try to conquer anyone with whom they don't get profitalbe deals
Mikkel says:
so basically we have to make the first move and decide the place of the fighting
casey j says:
yes the only problem is epsilon is making ~180 beakers/turn
casey j says:
so they will be to infantry in no time
Mikkel says:
but if we can work together three teams about techs we should be able to surpass them, coorperatoin is the key here
casey j says:
yep
casey j says:
what about tech? what are you guys working on?
Mikkel says:
guilds i think, if we haven't finsihed it... two words: camel archers
casey j says:
yes the kings of a no iron map
casey j says:
though i think there has been some iron sighted
Mikkel says:
there has.. i think most/everyone has iron
casey j says:
are you guys going for banking and those techs post guilds?
casey j says:
we have traded Printing Press for Education with Epsilon
Mikkel says:
not sure, that is to be discussed
Mikkel says:
what are you going for?
casey j says:
liberalism
Mikkel says:
and which free tech?
casey j says:
we do not know. this kind of all hinges together with you guys and Epsilon. They have proposed multiple deals
casey j says:
and we have been "thinking about it"
casey j says:
so we need feedback from you guys
Mikkel says:
actually we've just (minute ago) finished guilds... hbr is next
Mikkel says:
assuming that we'll whack loco thoroughly... what would then be needed to face epsilon
casey j says:
depends on the turns. if you guys are going after them soon, then a turnaround pre-rifles/grenadiers MAY be possible
casey j says:
Do you have a defensive pact with Aloha?
Mikkel says:
nope
casey j says:
Ok. the way I see it, Piffle has 2 options for expansion- settle the rest of the land available, which is quite some, or attack Aloha, who is really our only possible war target.
casey j says:
Epsilon has proposed working together to get free Mil Tradition via Liberalism
Mikkel says:
but that would leave you without any allies, and most likely epsilon would win the game....
casey j says:
exactly
Mikkel says:
but i have to go eat now.. can we continue later?
casey j says:
sure.
casey j says:
look me up in a few hours
Mikkel says:
ok, see you later
casey j says:
see ya theoden
Mikkel says:
Hi again!
casey j says:
hey T
casey j says:
what was for dinner
Mikkel says:
i don't know the english word actually, but it was good
casey j says:
ha
Mikkel says:
where were we before?
casey j says:
err
casey j says:
casey j said:
Ok. the way I see it, Piffle has 2 options for expansion- settle the rest of the land available, which is quite some, or attack Aloha, who is really our only possible war target.
casey j said:
Epsilon has proposed working together to get free Mil Tradition via Liberalism
Mikkel said:
but that would leave you without any allies, and most likely epsilon would win the game....
casey j
Mikkel says:
ah, yes the alliances... so you've reasoned that Epsilon is a bad ally
Mikkel says:
so it would be something like a three way tech coorperation and alliance against epsilon if Aloha agrees as well
casey j says:
well not bad, but the only way to beat them if we team with them is a backstab, and we are pretty against backstabbing anyone even if we might lose
Mikkel says:
fair enough
Mikkel says:
should we discuss the specifics or speak with Aloha first?
casey j says:
i have some more info as well, none of this will reach Aloha ears I take it unless we decide to include them?
Mikkel says:
yes, on the innovian honour
casey j says:
k
casey j says:
this really doesnt involve them, more you guys
casey j says:
epsilon is gearing to attack loco as well
Mikkel says:
but they are far away, right?
casey j says:
i dont know about that side of the world. i know they plan on using galleons
casey j says:
are you close to circumnav bonus?
Mikkel says:
dunno, i don't tihnk we're going after it
Mikkel says:
we are using galleons as well
Mikkel says:
but if epsilons armies are abroad wouldn't that be an opportunity to attack them?
casey j says:
i dont think circumnav is that big but some on my team refuse to trade maps until it is won
casey j says:
yes, unfortunately our old peace deal is until 1250 ad. we signed this around 0 ad. so we cannot attack them until then
Mikkel says:
deja vu from civ3 mdtg...
casey j says:
ha yes i know
Mikkel says:
do you think epsilon would turn agressive over the spoils of war after eliminating loco?
casey j says:
what do you mean
casey j says:
attack you while you were both there in locoland?
Mikkel says:
yes, to get most of locos territory
casey j says:
i really dont know
Mikkel says:
but i suppose we could negotiate a parting of loco with them
casey j says:
yes you could probably handle that diplomatically
casey j says:
epsilons pants will be down while they are over there
Mikkel says:
maybe aloha could attack them then... the possibilities are many
Mikkel says:
but you say you have no way of screwing epsilon...?
casey j says:
i kind of thought about that. its kind of too far for you guys but not aloha
casey j says:
well, attack at 1260 ad is the best way
casey j says:

casey j says:
there are roughly 8,497,967,432 ideas being discussed
Mikkel says:
lol
Mikkel says:
but we are kinda too far away to face epsilon other than in locoland
Mikkel says:
but just taking loco before epsilon would be a huge advantage i reckon
casey j says:
yes, more land is much better
casey j says:
how to get aloha to attack epsilon though?
Mikkel says:
don't know.... it would be hard... how would you feel if someone proposed that you attacked a big bully who would bend you over in a matter of seconds
Mikkel says:
it would have to be the both of you i think
casey j says:
yes that would make the most sense
casey j says:
but our having to wait hurts
casey j says:
how does this plan sound
Mikkel says:
how many turns are there until 1260ad?
casey j says:
we attack aloha, and you pledge not to get involved (no unit gifting and such), you guys take as much loco land as possible, and then we (piffle) attack epsilon perhaps with units gifted from you via locoland
casey j says:
that plan is kind of out of my ass but could be worth discussing
casey j says:
let me look in the editor
Mikkel says:
backstabbing bigtime... a rather radical plan... doomed to fail... i like it (j/k)
Mikkel says:
actually, i won't directly refuse it as any other plan, but i doubt my team would agree to it
casey j says:
which part
Mikkel says:
the screwing aloha part
Mikkel says:
but since you'll do the dirty work, i think there is a chance of it being possible
casey j says:
we dont have any current deals with aloha. are you bound to gift them units in war?
casey j says:
or help them out in some way?
Mikkel says:
no, it's not that we would be breaking our word
casey j says:
we are at 20 years/turn until 1000 ad, and then 10 turn increments.
casey j says:
what year are we at?
Mikkel says:
just that we say godbye to our trading partner
casey j says:
what is aloha set to provide?
Mikkel says:
700ad
casey j says:
so we are 40 turns from 1250 ad
Mikkel says:
techs, maps, military help
Mikkel says:
that should be enough to mobilize thoroughly
Mikkel says:
but i catch your drift... you want to be our new and only trading partner, replacing aloha for us?
casey j says:
yes
casey j says:
it is one possible plan
Mikkel says:
well, i'll propose it to the team
casey j says:
what tech route is aloha taking?
Mikkel says:
can't remember, but i don't think they intended to tell it to anyone else
casey j says:
right, well the only other tech path if you are following lower branch is edu and engineering things
Mikkel says:
yes
casey j says:
we have PP and Education. Liberalism will take a few turns, and leaves Mil Trad and Astro out there
Mikkel says:
mil trad would be very good to have soon
Mikkel says:
and astronomy is a killer for stealth naval invasions
casey j says:
our other option is 3 way attack on epsilon at 1260 AD. you want to propose that plan too?
Mikkel says:
sure
casey j says:
the only thing i can think of to hold us back on that, is that you have had a good relation with Aloha for some time, and we would have to work out some equitable dividing of their lands, along with a peace period afterwards
casey j says:
so that we dont end up short on that.
casey j says:
diplo is so open ended!
Mikkel says:
but our problem is that epsilon cities would cost us fortunes in maintenance, but OTOH w don't don't want you and Aloha to have it all
casey j says:
right. how would we work that out?
Mikkel says:
dunno, that's the problem... and what would happen afterwards? it would most likely be a 2vs1
casey j says:
yes. if either we or aloha got most of epsilon, that team would be production/gnp leaders
casey j says:
and would be the targeted person
Mikkel says:
considering this trouble i feel more inclined towards the previous proposal....
casey j says:
in that respect, maybe we should whittle it down to two teams
casey j says:
as that will be trouble
casey j says:
yep
casey j says:
lots to think about
casey j says:
if we did first proposal, we could share techs fully, so that if one is ahead when we are the only two left, we could both start on even starts
casey j says:
for spacerace or late domination
Mikkel says:
but if there's two teams left and one is ahead in tech that team would have to be exttremely honest to not just run away with the game
casey j says:
yes, it would have to be a gentleman's agreement.
casey j says:
it would not be fun to run away with it at that point IMO, more interesting to race to a spaceship with an even foe while balancing the "will they attack?" factor
Mikkel says:
of course, just saying that the temptatoin will be there
casey j says:
i mean, its kind of thinking far ahead, but really the industrial age is around the corner
Mikkel says:
the tech race is quite fast actually... or am I just slow?
casey j says:
its pretty fast. Normal speed +aggressive trading is what it is
Mikkel says:
yes, its the human vs human thats doing it i reckon
Mikkel says:
should we perhaps propose things to our teams and have it discussed, then have a talk once we have some team opinions to work with
casey j says:
sounds good. how do you guys plan on getting astro within enough turns?
casey j says:
we have a scientist popping for it, but 2 scientists (traded) will get it quicker
Mikkel says:
we haven't planned actually
Mikkel says:
we're able to reach loco fine with galleys
casey j says:
ah
casey j says:
well lets ask our teams, and pledge not to give any intel to the others, and maybe we can work a deal out.
casey j says:
tech will be interesting
Mikkel says:
it will surely be interesting
casey j says:
maybe we can trade PP and Edu for Guilds/Banking
casey j says:
i dont know what the tech costs are off hand
casey j says:
but something to think about
Mikkel says:
ill propose it just as anything else
casey j says:
alright, well let us know!
casey j says:
good talking to you Theoden
Mikkel says:
a pleasure on my side as well

An important piece of information we got is that Epsilon is planning to attack Loco!

Some of the possibilities discussed:
- turning against Aloha, piffle taking epsilon and we take loco, then hopefully only us and piffle left
- us/piffle/aloha vs epsilon and splitting the lands etc. between the three of us, (would mean loco would be free to conquer for us)
- various tech deals, they're in the log :p
 
Well that's a lot to consider. The most worrisome part to me is that galleons that can attack Loco can attack us quite easily too and will also sweep our galleys from the sea. We are going to need some navy techs.
 
Interesting. I'll need a bit of time to think about this. Do Epsilon know we're also planning on attacking Loco?
 
There seems to be some confusion about how the world looks. I'll give you a overview of the world. Our western warrior has seen Epsilon borders recently.
 
So it seems they want to make a plan for the rest of the game, but I think it’s too early to decide. Especially since they can’t attack Epsilon until 1260 AD (about 40 more turns).

I’d suggest we let them know that we would be very unhappy if they attack Aloha so maybe the best plan is fore them to keep expanding.

I trust you to work out the tech deals but I’d love to have Astronomy, for the galleons and the trade routes.

One thing I’d like to verify: He said that Epsilon is planning on sailing to Loco in Galleons, but I don’t think they have Astronomy yet, so did he mean galleys or are they planning to wait for that tech?
 
Dutchfire,

Thank you for the offer. However, we would be more interested in happiness resources if you have any of those to spare. Do you? And what of our other proposals with Theoden? We really need a response from you guys soon, or we will assume it is a "No." Have a good one!

KC

So, what should we do?
 
That was a long chat so maybe we should ask them to reiterate the precise question they want answered. Here is a suggestion incase Theoden is not able to post anything. P.S. I don't have a spell checker right now.

We are happy to trade techs and resources as a means to improving our relations. When it comes time to finally face Epsilon, a history of trust and cooperation will be a necessary prerequisite for the type of military alliance you suggest.
 
We are happy to trade techs and resources as a means to improving(improve) our relations. When it comes is time to finally face Epsilon, a history of trust and cooperation will be a necessary prerequisite for the type of military alliance you suggest.

Spellchecking by a not native speaker

I'd say that we don't have any other excess resources than clam (that's correct isn't it?). Therefor that's the only reasonable trade we can do.
 
Dosen't anybody need our silks?
 
To Killercane:

Killercane,

Sorry for our late response, but with Theoden on holiday, our foreign department is having some problems (basically it has stopped existing :p).

First, about the resource trade, we've got silk to spare, so we could trade for that. However, fish for silk wouldn't be a very fair deal in our opinion. We value happiness over health. But if you could throw a bit more, then I'm pretty sure we could agree on it.

Second, is your team interested in doing some sort of technology trade? We would be very interested in Printing Press. I believe that we're up Guilds, Feudalism (?) and Horsebackriding on you. Of course, this tech deal would include that we won't trade printing press with any other team, and you won't trade our techs to any other team.

Third, about the long term, our fear mostly lies with Epsilon. They've just closed borders with us, and if they attempt to attack Loco, they'll get very close to our lands. Therefor we're very happy to cooperate with you by making trades so we'll both stand stronger against Epsilon. A total military alliance is an option, but we'd like to think that option through longer because it's a very big move to make.

Looking forward to hearing from you,
Dutchfire
 
No reply sofar,
Theoden, could you offer them clams for fish again? And perhaps Horsebackriding for Compass (though that deal is in our advantage).
 
I think we should offer open border to Piffle. It may give us an extreamly valuable trade route to Aloha but it will also help improve relations with them, a neccesary first step in prying them away from Epsilon. The only down side is that they get to strole through our lands, but Epsilon has already seen most of the good stuff anyway.
 
Silence from Piffle doesn't sound too good...
 
Plan B is to kill that warrior. We can do it from the sea, they'd never know what hit them.
 
I've now sent a message saying we would like to have open borders with them. We should probably offer it in-game as well next turn.
 
OK, so no votes to kill their warrior then? ;)
 
The OB agreement has expired. We can cancel at any time. I sugest we tell them that our scout was killed before he got back to their territory so since it does us no good we are cancelling. (This should put their warrior in a distanc sector where he can not sit on a hill and spy.) Another option is to play nice and let them pay to stay.
 
Don't you think this would create unneccesary diplomatic tensions at a time where we need to be on good terms with every other than Loco? And aren't we depending on that OB to have a route to Aloha?
 
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