Pitboss game within the team

Thanks for the info Dave. I'm looking at trying to get myself setup so i can host a game. I've noticed your computer is starting to strain a little now, which isn't too bad, its nearly the end anyway although i'm disappointed that i can't get into world view withoutthe connection dropping as i was keeping track of my progress.

By the way have you though of doing a MTDG Pitboss rematch;)
 
ill offer 2gpt for each town i destroyed, which i think will be about 5/6. This will be until they grow back to their original size.

dave i know mauer was interested about running pitboss but everytime he launched it, it wouldnt run saying some file was missing.
 
how about a flat gold amount...

2gpt times 5/6 towns is roughly 11 gpt so how about 100 gold. That shoudlnt hurt you too bad.
 
This thread could be a primer on how to play MP games. We should put some stuff together at the end to write an article.
 
Good idea Whomp. Maybe RM could write it.
1. develop a fledgling nation.
2. Capitulate to a stronger fledgling nation.
3. Give all money to the above mentioned nation.
4. Watch all others act like twits as they destroy each other.

Or if I wrote it:
1. Develop a fledgling nation that remains a fledgling nation for all time.
2. Aid others for techs that won't win you the game anyways.
3. Act like a twit and wait, and wait, and wait, and wait to be destroyed.
4. Watch foreign spaceship launch.
 
Here you go Robi. I'm sure the lurkers will appreciate the map as well.

big_map.JPG
 
bc I will accept... Thanks for making it right. :)
 
nah but you do have one building a marine... bwhwhaaaa. Maybe you should build a project first to help with your dirty bombs.
 
How did you get the world view to work Mauer?
Could it be my computer then thats having an issue
 
All I did was hit the little world view button. Maybe your computer, or your connection, or a combination of the two. How long is it taking you guys to load up the game now? It's taking me like 5-10 minutes, and BC said it was taking him about 30 minutes :eek:
 
well i assume 30 minutes, while im waiting for it to load i complete my 3 S's, your all male so should know what that means :)
 
Well now i'm confused:confused:

My computer runs at 2GHz and i've got 1GB of memory. It takes about 2 to 3 mins to load the game, but when it comes to going into world view it seems to freeze for a minute, then when it get into the view i'm told the connection was lost. If it is my computer or the connection then why does it have no problems with loading the game in the first place.
 
I'm going to write this assuming you're not a Windows guru... :) Not that I am either, my specialty runs in systems a bit larger than that, like 10,000 Mips and more, and with 128GB of memory... ;) Too bad Civ won't run on them, it would be nice to have real memory exceeding the compiler's max virtual memory. :cool:

As far as I can tell, it downloads the savegame to your system, loads it up, and then communicates only changed data with all the peers. Things which affect the GUI are strictly local, other than ongoing unit movements, etc.

One potential network issue would be someone trying to join during the attempt at going to world view, since it does freeze the game dead in its tracks when someone joins. That would have to be awfully bad luck to continue seeing it more than once.

If you're on XP Pro, bring up task manager and add the columns for Memory Delta and PF Delta. This may work in XP Home too, I don't have it to verify that task manager works the same. Then get into the save and try to zoom to world view. While it's in that frozen state, jump back to task manager and look at the Civilization4.exe line, to see what the cpu%, mem delta, and pf delta are.

Chances are it's got a mem delta and/or pf delta which are through the roof. It is possible, though remote, that such activity would bog the system enough that the pitboss peer to peer thread doesn't get enough dispatching time.

Also if it's pf delta (paging activity) and your hard drive is doing a lot of seeking (relatively loud rattling noises), it might indicate a highly fragmented page file. The fix for that is pretty convoluted, like setting the max PF size much smaller, reboot, defrag, restore PF setting, reboot again. :crazyeye:
 
Well i tried it and the Mem and PF went into overdrive. I find it interesting that this only happens with worldview, any other thing i've done in the game i haven't had a problem with. Any ideas on what could fix/improve on my problem

Oh there is no problems with fragmentation
 
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